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I died but I was reborn in another world as the hero's healer!?'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #1622 | 3.500 | 3.500 |
Overall | #2064 | 3.235 | 3.235 |
Creativity | #2256 | 3.324 | 3.324 |
Enjoyment | #2455 | 2.882 | 2.882 |
Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You play as the party member of the hero's party, instead of being the main character
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
A funny take on the theme, and one that definitely rings true as someone who generally plays healers in games xD I found the controls slightly clunky sometimes (the heals and stamina regeneration circle sometimes didn't go where I expected them to?) but did like how much the gameplay emphasized that the bumbling hero was the "important" one, with the camera following only him and straight up leaving you behind if you didn't follow closely enough. Also enjoyed the Isekai style title xD
As some other commenters have already said, the game did start getting a bit repetitive after a while. Some more mechanics perhaps, and some sort of ending, would really help make this game feel more fully fleshed out, but it was a neat idea overall :)
Very good stuff, keep it up! Nice visuals and also idea
very cute idea! as a healer player myself this is definitely an accurate depiction of most games :p
I really enjoyed this game. However I felt that it was a bit short because there was no ending and it was slightly repetitive. Overall, it was a great game.
It would be much appreciated if you would rate my game.
Personally I think either a 2D or 3D aesthetic would have worked better for this but in general the visuals looked good. I liked the general concept of the game and it was cool to have multiple abilities. With some extra content, this could be a really fun game. Good job!
I reaaaaaally loved this game I'd love to see it move further in development. I got pretty far but realized there was no end really? Unless there is and I just never got to it. If there is an ending I think some form of indication of so would be great! If not, maybe some form of healing for the mage you play as? Regardless all 5 stars for me!
Heh, looks like our teams came up with basically the same idea :D
Good idea with the lasso! Making the camera actually follow the hero is a nice touch too
Awesome interpretation of the theme! Hilarious that the camera does not even follow you. I can see a bunch of potential for the Lasso mechanic should you expand this game later, and I hope you do!
The gameplay experience was enjoyable enough, kinda made me feel like a pocket Medic in TF2. However, I didn't really get the progression of the game. Do you just keep healing the main character as he goes around and fights goblins? If there is an end to the game, some sort of progress indicator might be helpful. I did like the art style a lot, though.
I quite liked the aesthetics of the game and the gameplay was interesting, I quite like where you took the idea where you are not the main character but you still play a role in the game. I also like the isekai style title ;) Nice work!
Concept's great, and I love the 2.5D aesthetic. Great job!
I think the idea is really funny and the art is very charming! After a few encounters, I think it became pretty difficult to stay alive and having to restart at the very beginning felt a bit frustrating. Especially because you can't really influence how fast you progress through the encounters. The concept is cool though and the abilities work well.
Fun game, I would of loved to see a couple bigger bosses to pull the hero out of attacks, but still had a good time. Loved the art!
Very interesting game! Had fun :)
The lasso power is kind of a fun one. The magic circle and stamina mechanic was little tricky to use. I think it might make more sense given that there is already a mechanic to bring the hero closer to you that the circle would emanate from the healer as opposed to in front of.
Love the mix of 2d and 3d art!