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Fire Keeper's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #2551 | 2.901 | 2.901 |
Fun | #2784 | 2.519 | 2.519 |
Overall | #2940 | 2.586 | 2.586 |
Presentation | #3625 | 2.358 | 2.358 |
Ranked from 162 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In Fire Keeper, you defend the fire from out of control seeker bots trying to destroy you
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
Yes
We created all audio during the game jam
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Comments
Simple game. Had fun for a while, but after that I got a bit bored with driving around and picking up the same branches and stuff.
Simple but effective. The movement feels very smooth and it's fun to outmaneuver the seeker. The theme is a bit of a stretch on this one, but what it does well, it does really well. Solid entry.
Check out mine and drop a rating, if you have the time :)
What a sweet little game!
Very nice little game. At the start i thought that the one near the fire was an ally and i was trying to interact with it ahahah.
Well done :)
Pretty fun little game. Simple yet working!
Nice and simple, but it gets repetitive quite fast. I would add maybe other fires and/or seekers to make it more challenging
Thanks for the feedback!
Would have loved some defensive mechanic as well, I might just be bad tho... Please implement dodge roll with invisibility frames, like my game :')
It's a decent game with a nice concept. My only issue is with picking things up. Sometimes the game just wouldn't register my inputs. Other than that though god job.
Love the plinky music!
Thanks!
Well done! Adding a small invincibility timer would really help since I got double-hit at one point.
Ill add that in a post jam version!
It took some time to understand where the fire was at first, but after finding it, it's a nice little challenging game I think.
I don't completely get how it fits the overall theme but good job anyway :)
It’s very fun to play, I feel that art style doesn’t go really well, but you did it yourself in 48 hours, and to me that’s very impressive. Keep up the good work!
I like the concept of satiating something's eternal lust. truly an out of control idea!
The graphics leave a lot to be desired, but keeping the fire alive is definitely a unique interpretation of the theme.
Thanks for playing - unfortunately i fell victim to programmer art
Fun game, the idea is nice but the graphics aren't that great. Well done anyways.
Thanks for playing - unfortunately i fell victim to programmer art
I like the art and music! But, it's too easy to say the least and not challenging enough. Would love if the difficulty got more hard as time goes on. It should have a high score too. Nevertheless, good job!
Thanks!
Hey, this is cute! I struggled a bit at first. I'm not sure if it's a bug but if you pick up and then drop an item, I couldn't seem to pick it up again? Good stuff!
That is in fact a bug, sorry to hear that happened... thanks for playing!
It's a nice game ! Everything is functional and well made, good job ! (Also, nice programmer art :D)
Thank you!
Cool game! If I had to say something to improve it, I would say:
I understand that the majority of this stuff is bc the 48h. But hey, keep improving it even if it's not for the jam! I really liked the idea and would love to see how it grows. Best of luck.
Thanks for the feedback - I'll be sure to work it into a post jam version.
I vibed the music! And the art was cute! Fun game but it took me a little bit of time to understand what to do :)
thanks for playing. I didn't quite have time to implement an in-game tutorial unfortunately, but will in the post jam release.