Really great game. Loved the puzzle design. Well done.
Adam Watters
Creator of
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Nice artwork it fits the game well. Music also fits quite well. The colliders on the walls were way too big and the movement speed seemed a little slow compared to the size of the levels causing me to lose interest quickly. With some small improvements you could have a really great game. As for the positives I did like the mechanic.
Good game idea. I think sound effects could have improved it a little bit, though it's not a major thing. The controls were fairly good though there may have been too much time spent accelerating/decelerating when you first start moving or change directions so it sometimes felt that the player character wasn't completely in your control. Other than that it was an enjoyable few minutes spent playing it so well done.
At first I didn't realise that you had to charge the warrior so an animation to give the player feedback that their input is being recognised is necessary. The art was good, the character design was a bit reminiscent of Celeste. One thing that could really make the game stand out is some music. There are a number of different libraries of copyright free music that you could use. The gameplay was good overall though I feel it could have done with a bit more development. That being said this is a great game for just two days of work, especially solo so well done on that. Good job overall.