Unfortunately the controls don’t work. Only Q to interact actually seems to do anything. I liked what I was able to access, though. The art is cute, and the idea has a lot of potential. It seems like it’s supposed to have adventure game mechanics, which is also nice. It’s a shame I wasn’t able to get that far.
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Suspended: A Hating Sim's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #662 | 4.000 | 4.000 |
Overall | #1403 | 3.470 | 3.470 |
Creativity | #1793 | 3.477 | 3.477 |
Enjoyment | #2331 | 2.932 | 2.932 |
Ranked from 44 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game turns the idea of dating sims on its head and it's instead about causing trouble to the girls around you.
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
Comments
Nice game, but as the other i too was stuck after picking up the laptop ^^"
I don't know how to progress after the laptop. Good game tho, also I like the graphics and sound!
Really nice art style and music. Dialogue seems pretty good too. How do I progress after picking up the laptop though? I want to keep playing once I find out haha
I love this idea! The writing is really good, and i really like the art and audio as well. I'm also very impressed by how complete this feels for a game jam game!
Fun idea and good presentation. The gameplay felt solid to me as well as I didn't encounter the bugs other reviews mentioned. It would have been nice for there to be more interactivity but you can only do so much in a jam!
Fun dialogues, very cool art style, I didn't at the start that when I put my name on it was referring a girl, so using name Viktor for the entire game was not so smart from me xD
I had a whole playthrough without bugs, so my review might be different from others. Game was well written, and fun to play. Gameplay was a bit simplistic (no meaningful choices except the scene with the principal), but that's expected for a jam game. I don't think it's a great fit for the theme, since roles reversed implies swapping rather than inverting to me. This is definitely one of the better games I've played for this jam. I would play a full game based on this idea.
This game definitely manages to stand out. It's unfortunate that there are so many bugs. Without those I feel as if this could be a very strong entry. I did like the music and graphics. The dialogue was also well-written. Overall it's a good game, well done.
The art style is unique and really well-balanced! Overall the game is great for the timeframe!
Like the writing, art style, and dialogue, it's good and charming.
However it took me a long time to figure out how to get progress.
I do get this bug a lot of times, but it's understandable you don't have time to fix it under the time pressure.
Love the idea of a hating sim XD Took me a little bit to figure out the first part but I love the object interaction! "This is not a time to pick up girls" got me laughing so hard
Cute idea and execution, if a little buggy. The ending part with the principal drags for a little, but its still really funny and enjoyable. The art and music are both really good, too. My only complaint for the art stuff is the way the character goes over tables, but its such a small thing that it's honestly fine.
Made with Godot! YAY! 😄
Not sure if it is a bug, but I could not figure out the first level. It seems nothing I can interact with makes the story progress in any way.
Other than that, nice game with a cute art style!
a very funny concept, I love the idea of getting people expelled from school instead of the usual dating simulator fare, it's very clever! The art style is also very cute, I enjoy it a lot!
If you decide to iron it out, improving things like the text box size and some of the story elements, but it's understandable how that wasn't as polished due to the games production time limit. I'd love to see this concept fully realized!
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