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A jam submission

Suspended: A Hating SimView game page

This one's not about dating them.
Submitted by ikuti (@IkutiDev), meadow bridgham (aka melismae), Fruzmig (@Fruzmig), leviofliccat, Silevran, stopwatcher — 8 hours, 27 minutes before the deadline
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Suspended: A Hating Sim's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#6624.0004.000
Overall#14033.4703.470
Creativity#17933.4773.477
Enjoyment#23312.9322.932

Ranked from 44 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The game turns the idea of dating sims on its head and it's instead about causing trouble to the girls around you.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 5 to 1 of 25 · Previous page · First page
Submitted(+2)

Things I loved:

  • The vibe. The colors and art sold the visual vibe well for me.
  • On the same note, the music was nice as well. For some reason, I was expecting a more rebellious vibe in the music and SFX, but I think I actually prefer it being more laid back. It balances out the rebellious-looking character designs and dialogue.
  • "Too bad only nerds read." I love this. More silly dialogue things like this! :D
  • I wasn't expecting an isometric view in the interactive portions, but I'm glad I got it. Idk why, it just made the comfy feelings in my brain go off.

Suggestions for post-jam improvements (if y'all pursue it):

  • I got stuck/looked like I froze when initiating dialogue sometimes, particularly in the library couch area. I thought I'd have to restart but after button mashing for 30 seconds or so I got free.
  • The text box was kind of tiny. I didn't realize I was supposed to scroll in it sometimes until the very last scene. I think that could be a little bigger or the text could be broken up more so there's no scrolling.
  • The motive for getting other girls expelled made sense for Pel. But it didn't have me fully invested as a player. I was invested enough to finish the game, but don't think I would've been for a longer experience. I think making the player relate to or understand Pel more via the writing or her character design would add a little extra polish via player investment. (This is hard to do in a 48 hour game jam, what's here is good for that time span and game length.)
  • Visual novels can sometimes feel a bit slower paced than other games since it's mostly just reading and looking at art (in non-interactive portions). Starting the game with a black screen and no art to look at felt weird because of that, since it was only text to get me invested for 4-5+ clicks. In a longer, non-jam title, that could lose a few players before they even have the chance to get fully into the game. (Again, not huge deal for a 48 hour game jam, but something that could be improved in future builds.)

A few minor bugs here and there, but good job overall!

Developer

Thank you for the detailed feedback! We'll keep those things in mind when we finish it off post-jam :) Glad you liked the art!

Submitted(+2)

Well done to everyone for making this during the time limit! This game has a nice vibe with the music and the fun writing. I had some problems with interacting with things - particularly when trying to place the laptop it didn't do anything until after many tries. Also I feel like all three of the interact buttons could be condensed into one button for simplicity. Those issues didn't hinder my enjoyment of the game though ^^ (probably because it looks and sounds nice)

Developer

Yeah, we sadly had few issues/bugs that we will hopefully look into addressing/fixing post jam.
But also I'm pleased to hear you still enjoyed it! Hopefully with the bug fixes it's gonna be even more enjoyable.

Submitted(+2)

The art style of the game was really unique and polished! Great game, especially for the timeframe it was made in!

Submitted(+2)

This is really unique, I love the art style too, good job!

Developer

Thank you so much!

Submitted(+2)

liked your game though i  think the interact option is a bit finicky 

Developer(+1)

Yes, there are a few bugs with it. Aiming to fix all of that after the jam is over :D

Viewing comments 5 to 1 of 25 · Previous page · First page