there's a walkthrough
shadoweeq
Creator of
Recent community posts
The game look really good, sound is also very fitting. Gameplay is interesting with the phases and different interactions, but one problem I have is that I don't know how do you win? I mean how are you suppose to know which one is the Doppelganger? I tried making making them rest, barking, but I'm not sure how it works, I have too little information to choose, only randomly guess.
Cool and interesting mechanic. I'd introduce new frequencies later in the game and not all at once. Separate buttons for each frequency instead of switching them would be better I think. Maybe the echolocation circles should be a bit brighter and the points shouldn't disappear when swiching frequency but stay there and slowly fade away like normal. Overall good game that can be improved and expanded if you want ;)
Cool art style and concept, hovewer there should be more feedback for player when doing things or maybe even more expanded interactions, because at first I didn't really know what's happening. And I mean just some basic things like visible fishing line, visible fish on the table. Also it's very laggy when colliding with objects, maybe look into how to optimize it. Keep going!
Hi! I've been using Unity for over 2 years now, but been making 'games' even before that. I can do all the programming and everything in the engine itself, so it's ok if you don't know Unity. All my previous games are on my itch profile.
So my plan is basically a game set inside someone's computer. Maybe it belonged to a lost person and you have to find out what happened? Look through files, decode, find hidden messages and clues, analize photos and videos, etc. Just an idea tho. I just really like the fake desktop setting recently and actually made a similar game before, here it is:
https://shadoweeq.itch.io/solitude
but this time I want it to be much better, espe ially the story, but also the puzzles.
I'm looking for someone that can write a good story that's actually interesting and makes sense. Also a 2d artist for all the desktop stuff, maybe a more retro style but we can think about it. Any sound designers are also welcome!
Wow! So much feedback!! I'll try to fix as much as I can, some of these are bugs and some I just dind't implement lmao (like the settings). Score is calculated using tasks accuracy, in each task you can get 0-100, and total max is 500 (#1 place), so doing 5 perfect coding minigames should give you 1st place in Gameplay. But for example the Object Settings minigame splits the score and adds to both Gameplay and Art, so it's a bit more complicated. I'll definietly update it soon!
Yeah, I totally agree. I made it for a jam and didn't plan on doing a tower defense, I wanted something more story-focused with mining, but I just didn’t have the time. As for the mouse aiming, I initially had it shoot in the direction the ship was facing, but it felt too annoying, and I didn’t want to redo the whole movement system at the time. I might do something more with this game in the future 😉
Hey! I've been working with Unity for the past 2 years (but making games for even longer). Made some games for game jams, you can check them on my itch profile. I've mostly been a solo dev, so I can do pretty much anything, but I'm looking to team up and meet some cool people to create something awesome together!
I'm especially looking for someone that can write a good story, so a game designer. Artists and sound designers are welcome too! I can do the programming. Also, I'd rather do 3d than 2d.
You can message me here or on my discord @shadoweeq
So much feedback! Thanks!
It was actually a "pass the game" jam where the next person continues to work on the game, I was 3rd. It made it into day 6 (last) of the jam and many people decided to build upon my version so now theres a few "final" Octaliens. Here's a cool website showing how all games branched and Octalien being the biggest one https://vykri.com/pass-the-game-2023/
You can play all of them here https://itch.io/jam/day-6/entries
Some may fix your issues, some may not ;)





























