I somehow really dig the art style :)
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Only One Way [GMTK JAM 2019]'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #288 | 4.143 | 4.143 |
Overall | #505 | 3.803 | 3.803 |
Adherence to the Theme | #563 | 4.061 | 4.061 |
Design | #872 | 3.204 | 3.204 |
Ranked from 49 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
I thought the contract between humans and flappy bird was a bit funny. Great work.
Very thoughtfully! Suitable music and staging old films with subtitles is a great idea!
5/5 !
Great work!
Very interesting. I would have liked more feedback on mouse clicks, sometimes it felt like it didn't do anything.
That is true.
I do feel in the same way too. But I am a one-man team. And the designer "me" wants more feed backs, more backgrounds, more hints, and less waiting time and more scenes, while the programmer and artist "me" just didn't feel like to do any more...lol... : (
Thanks for you feedback, I think this game will be just like this but the ideas in it will someday used in my other games, maybe.
Gald to hear you enjoy the game^_^
Hey all, I think I spotted a commie in here.
Great idea, well executed. Keep up with the originality!
This is pretty deep - the music and black and white art style really brought attention to the concept and complemented it! It maybe was a little slow paced for me, but that's cool if the aim of this was to create an art game!
Not so sure about the design itself, but gotta give you points for originality.
I really enjoyed this game!
I like the dark humor and the classical music gave it a nice atmosphere, I was not expecting the game to be so impressive!
Honestly it gets bonus points just because of anti-capitalism message :D
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Hey, we made a GMTK game too. Check it out!
I really liked this game!
The emotional package it delivers just works, and its message is clear (or atleast I think it is ..).
The starting scene was a tiny bit frustrating due to the fact that I was trying to break the rules the first time and had to redo the scene over and over again, which made me stop trying to break the rules.
But overall, a really good, polished product!
Very happy to hear you like the game!
I believe it's message is clear enough to help every one has his own interpretation.(at least..to who play through the game...) I personally hate games contain vague message most of the time.
I did notice the starting scene be a bit too frustrating and annoying when I finished it. I did want to make the waiting time shorter or give more "hints" to the players as a designer...However, as a programmer, I was exhausted and refused to do that...T_T (I know there was a few hous left though...)
Maybe will use this concept in my future game and make it a more worth-playing game!
Again, thanks for your comment!
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