This is funny ! You are quite invicible when you are at the side and spamming the shield ! I really like the mood !
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Hey thank you ! The settings are not working yet (exept volume), I will update it to make it funnier and change the point system (which not make sence for now). I should do a tutorial to understand the ship systems too xD
It's like old point and click you can look/interact/point at elements and you have to finish the game by interacting with the good item and the good "object" it may not be clear when you don't play to point&clicks.
Yes sorry for the webgl build, fmod is blocking our webgl build, I will try to
do another version later.
That's nice ! I like the little puzzle/action challenge , it's a bit like portal, you move around to seek object and active them but here you have to be cautious. And yes, less button the better, a/e could be just one action. Good prototype !
The player controller is really good. I like the construct block but it is a bit repetitive to always need to round trip to seek new blocks. The jiucyness of enemy dying and camera is cool. You could do a little faster gameplay (by level design) and it would be great !
This is SO HARD xD You should lower the difficulty cause when you spawn you are already attack and can't do anything :'o
Plateforms are a bit too tiny too, it's hard to keep standing on it with your speed.
I like the cave esthetic.
The gameplay is intereesting, a golf with your friends or a what the golf but for pool table. Nice.
A bit too hard on level 5 or 6 where you can't pickup the brick and only have 2 shots.
I LOVE your level selector, it's just so smooth and enjoyable.
The mecanic is good, but it seams a bit too big from lvl3, Puzzle game are better when you can have lot's of informations. And see the whole level is something nice to see and help with the blue/white colors.