great game!!! for some reason I had to press shift+Q to return to the default gravity
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Demo- Internal Gravity's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #9 | 3.600 | 3.600 |
Visuals | #13 | 3.840 | 3.840 |
Overall | #21 | 3.560 | 3.560 |
Gameplay | #22 | 3.360 | 3.360 |
Theme | #46 | 2.880 | 2.880 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Overall, I quite enjoyed this game. However, the game had some issues.
Pros: The art is stunning, minus the character being inside the roof. The Music and SFX are both really great. I liked how you didn't just do something obvious with the theme, like a business man in a fantasy world, and instead used the theme to come up with a unique mechanic. You have some great level design.
Cons: I thought only one button could've been used for gravity switching I didn't entirely like movement, as the character was a bit too quick, considering they didn't really have the ability to decelerate, and the jump was a bit too elastic.
4/5 (mean and median, as well as personal preference)
I can really see potential for this going forward. Also thank you for the follow!
Really cool game, I really enjoyed it! The gravity switch mechanic was cool, well-implemented and used well in the level design. As many have mentioned before I think you could use one button for the gravity switching though, as I sometimes clicked wrong button because I forgot which one worked when. Also, it would be nice if you didn't change so that jump was on "s" when standing in the ceiling, and instead always on "w", because it was a little disorienting for me.
But very cool game, I enjoyed it. It is pretty challenging, but I think that is good and fun. Also, good art and music.
Really good game I really enjoyed the art style, music, and the gravity mechanic. I did think that it was pretty challenging but in a fun way. Overall really really solid game made in 3 days so great job!
The gravity mechanic was well implemented and a lot of fun to play around with, though if you were to change it, I'd remap the switch to one button so no matter when you hit it, it would just flip your gravity from the current state. The platforming was challenging but very rewarding when I finished the two levels. I was really excited to see the boss fight but either the button isn't working, or you didn't have time to add it in- but either way, great entry!
A really enjoyable jam game, with amazing art. I am flabbergasted by how much you were able to do within the 72 hours. Great job!
Found a bug which you probably should look into where you can fly if you spam the reverse/normal gravity buttons, which opened up for a really nice speedrun. Think I have the world record now, haha! :D
Only thing I would add is a restart function for the level you are on and not the entire game. (Also I need some tips for pixel art, my submission "Distant Home" is just squares and triangles with different colours).
For Pixel Art Aespirit, for the game I used GrafxKid https://grafxkid.itch.io/
I really like how this game looks and sounds but it's REAL hard :(
Well done! nice graphics and physics! nice idea! a bit hard but well i'll keep trying!
This was fun for what I could complete. I'm really bad at upside down controls so it made it a LOT harder.
this game does look amazing! the are is super cute and the sounds fit perfect, but it is a bit hard tho, can't wait to play the full version!
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