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outer frog

120
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13
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11
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A member registered Feb 16, 2019 · View creator page →

Creator of

Recent community posts

Wow! That is a very respectable score, not gonna lie. I think I've gotten like 18000 at most.

I'm glad that you are enjoying the game! I am planning to release a small update (fixing bugs and adding some QoL-features) in a couple days.

A well executed simple platformer that fits the theme! I think if you had incorporated some puzzle elements (such as switches and doors that only one "personality" could reach) it would have been even better, but as it stands it's a great platformer!

Thanks for playing! What you mention could very well be a bug with the level generation, or it could just be that the tutorial doesn't explain how the game works well enough. There have been many people misunderstanding the core mechanics, sadly. But I will look into it and see if it's a bug.

Thank you for playing and giving feedback! I totally agree about bigger icons, and your idea for a marker for the most urgent car would have been a great addition -I would probably have added it if I came up with that idea during the jam.

Thank you very much!
And sure, I'll try out your game :)

Thank you!

Thank you! Yeah, I definitely should have made a more comprehensive tutorial, and made different messages on the death screen depending on what the player lost from to make it more clear.

Just wasted 3 hours on this game to get a full ring of cookie batches around the biggest cookie, but it seems that wasn't the max so I'll have to keep going to see where the next small cookie goes.
10/10, more addicting than the real cookie clicker

It's a good game with a nice take on the theme. However, it was very easy, and the only time my ship took damage was when an asteroid spawned right next to it.

Smart idea that was very well executed. Well done!

wp🤯

I got 316106 😎

Thanks!

Honestly, I think this was really fun. I managed to make an AI that could survive forever :)
A more advanced version of this game would be awesome, with more movement options and ways to detect where enemies are and so on.
Sidenote though, as the game is right now it's really easy to cheat, the AI can heal and reload constantly while shooting, which makes him invinsible.

Thanks!

Thanks :)

Definitely a cool automation game, but just like the earlier commenter I wish there were tooltips for what all the buidlings/things did. Thanks to that comment I figured out what the robot could do, but I never understood what the internet connection did.

Good game! 🤖🤖🤖

👍👍👍👍👍👍👍

I totally agree, the reset sound is way too loud. But thanks for playing :)

Thanks :)

Thanks! :)

The sound effects are imo not at all similar but in any case I generated mine through a tool called sfxr. And about the snake, I see it as a compliment if you think that they look the same, I spent a lot of time to try and get them to look alike. The goal was for the game to look like a google game :)

Thanks!

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I didn't take any graphics from google snake game.  All art is made by me, but I was obviously inspired by that game. 

It's a really good game.  It's polished, looks good and has good music. I even tried it in  versus mode with a friend and it was fun. 

Thank you :)
I agree about level 6, it seems most people struggle most with that one.

😳

I don't think you read the instructions of the game. You can only place cars next to another car, but if you place cars next to a car with the same color as the one you placed, you lose. So if you place a red car next to a red car, you lose, but if you place the red car next to a yellow car you get points. This is because 2 colors next to each other would be orderly and not enough chaos. Hope that clears it up :)

Thank you! maybe I'll update it and release? anyways, I'll check out your game

Thanks!

Thanks! That's actually a really good idea, not gonna lie. Like if the cars could rotate to any angle. Smart :)

Just used this for my submission to Brackeys Game Jam. The tracks are great imo, and I really appreciate that you upload free stuff. Really helps for small indie devs :)

Wow, the game right now is a really impressive start/prototype.  It controls surprisingly well and easy, and feels good to play. Played around for quite a while and it is fun as it is, and with web-swinging and the other stuff you're planning on, this will become an awesome game :D

The IK is also really well done, it feels like a spider, at least to me, not that I know how a spider moves. The googly eyes add to it as well :)

Good luck with this project, it has a lot of potential!

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Thanks :)

You’re probably right about about the smaller scope. I wanted to add depth to the game, but ended up just confusing all players with it. 

Getting rid of the weird planting system and all dishes related to them would, as you say solve a lot and I might just make a version of the game like that, thanks to this comment.

In any case I will remember this for next gamejam. Thanks Ollie, for playing my game :)

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This is a nice little game :) Managed to complete it.

 

it is a good in many apsects, but hard to control. Very cool idea though.

Really cool game! It is fun to play, and the art is cute. The concept is really good, and as others have already said, could become an amazing game if fleshed out more.

Really enjoyed this one. Clever use of the theme :)

It was really smart to make the player able to walk in the air, really unconventional.

The sounds and music are also good.

Great entry :)

This game is really kool! The shooting feels great. Getting a successful ricochet feels really satisfying. The music is great, and the sfx works. The blinking lights really added to the atmosphere.

Great entry :)