Thanks for your feedback.
Actually 'pressing a button' is gameplay, by definition.
Moreover, how simple and effortless it is to 'fix' things -by just pressing a button- is meant to highlight how morally wrong the power to do so is. Just like being able to kill others simply by writing their name in a notebook would feel very wrong.
Obviously the other reason for the simplicity of the gameplay is that I made this game in roughly 42h, on my own.
The only times where I disable the controls outside of the cutscenes or the 'fixing' sequences is when climbing ladders. It was easier to code that way and I'm sure it won't matter to most people.
Besides, I think that as a game designer, my role is to give you freedom when it actually matters, not simply when you'd like to showcase how incredibly smart you are by moving around on a flat plane.
For instance, giving the player the freedom to choose not to fix things would actually, in my opinion, be a much more meaningful gameplay and story addition.
There is no sound because I have don't really have any audio skills. Yet.
Apparently my story wasn't explicit enough though.
The idea that 'Normality doesn't equate to good or preferable' is only part of my message. My second point -which you seem to be missing entirely- is that 'good' and 'preferable' are inherently subjective notions.
In other words, Who are you to decide what is 'good' for others?
Sure some amongst the arm-less people might actually agree that their life would be better with arms but nonetheless they should be the ones to ask for these additional limbs. These arms should not be forced on them without their consent.
This also means that 'abnormal' plants and animals should never be altered of 'fixed' because by definition they can't give consent.
While you say that 'normality doesn't equate to good' you also talk about 'imperfections'. I find that to be contradictory because the very idea that some living creatures can be objectively 'imperfect' is inherently based on norm.
For instance If most of us had heterochromia, then it would not be considered to be an 'imperfection'. In fact, it wouldn't even have a name. Instead there would only be a name for the very rare condition where some people have two irises of the same color.
I find the idea that some living beings are imperfect to be pretty fascist in essence. The main protagonist talking about 'inferior beings' is meant to hint at that.
Then again, apparently it was too subtle for you.
Thank you for you compliment on the sprites. I'm pretty proud of them (the ladder climbing animation is awful though).
Working with mostly 2 colors was pretty fun and challenging.