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MONOCHEM's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #168 | 4.150 | 4.150 |
Design | #215 | 4.000 | 4.000 |
Originality | #285 | 4.150 | 4.150 |
Adherence to the Theme | #307 | 4.300 | 4.300 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Design-wise it's simple and cool. I liked how the moleculs were still very different at later levels but just more fo them so it wasn't annoying. It was really realxing aspecially with the sounds, loved them as well.
I got fired... 10/10 haha! Really though, the graphics are super clean and polished. Gameplay was addicting and the core design was really well handled! Cool game!
Would love if you could check mine out too! Or not, no pressure ;) https://itch.io/jam/gmtk-2019/rate/462672?after=20#post-876644
Thank you so much! Glad to hear people are enjoying it. I'll check out yours now!
i like the matching aspect it would be nice if there were more visual indiction of the differences as after beaker 10 or so they blend together really closely
Yeah they do start to blend into one another once you get further into the game. While this is part of the challenge, I do acknowledge that it's not very accessible to those with color-blindness. Thanks for playing!
Simple, original concept and the presentation is flawless!
Thank you! Glad to hear you enjoyed.
Very nice game ! Simple but very well polished.
Thank you! Simple but polished was exactly what I was hoping for. Glad you enjoyed!
I gave the game 5 stars because it's honestly really great.
It's easily one of the most original games in the entire jam.
Simple concept, great execution. Good job!
Thank you for the kind words! Really loved Lurking in the Dark as well.
Loved the fact that the bubbling effect gets stronger over time making it harder to see the molecules. That was really cool. Helped make the experience a lot more stressful, in a good way of course. Problem now is... I owe Monochem so much money...
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Hey, we made a GMTK game too. Check it out!
Thank you so much! I'm proud of how the effect turned out but it definitely took longer than I'd like to admit. I was hoping to randomize the amount Monochem deducts for a bit of a gag but didn't have the time for it. I'll definitely take a look at your game, too!
I like the way the molecules look.
Thanks! They're procedurally generated, too!
gg well made
Thanks for playing it! Glad you enjoyed it.
MONOCHEM thanks you for visiting!
You'll start your new job as a Molecular Quality Assurance Engineer. Inspect beakers and remove duplicate molecules. Only remove what you have to, and be quick! Letting the volatility meter max out will have consequences for your career.
To play, download and extract the zip, then run MONOCHEM.exe. To uninstall, just delete the folder. Now get to work!