this one is goated
Play Ice course
Ice course Of course's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound | #9 | 3.467 | 3.467 |
Theme | #11 | 3.733 | 3.733 |
Overall | #17 | 3.300 | 3.300 |
Gameplay | #21 | 3.333 | 3.333 |
Aesthetics | #40 | 2.667 | 2.667 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Love how simple this game is and the sound design in it. I took sometime to figure out which was the elevator, and then It struck me why it was a foddian xd.
Also I appreciate that you added a practice mode, really thoughtful
I think you nail the difficulty where it feels hard, but the player gets 1% better each time and feel like "okay not this time but I know I can do it", it is a really ny mechanic that feels good.
It would feel better if the character didn't jitter as much, might be worth checking whether or not you're applying force to your character in the physics update loop and not the normal.
Music and sfx also played really well with how the game felt.
Great submission
I had some framerate issues with this game so it became a bit nauseous after a while. But otherwise fun Foddian, would likely keep playing if at a decent framerate.
Bro nailed this one, for real. Very foddian, very gameplay heavy and the ice fits momentum idea very well. Congrats :)
As others have said, this is a very well crafted game! Great job! :)
The visuals are especially clever
One small nitpick I have is that because of how your momentum resets when you teleport, the practice mode sorts of clashes with the overall momentum concept of the game?
Thank you for playing it! And yeah you're right, it does make the momentum partly useless. But why I did it is cuz if I put the spawn point next to a drop, then when I teleported there, I would often fall off & it'd take me a lot of quick resets to actually stay on :P . Plus you can't win in practice mode so eventually the player would have to use the momentum to win. But yeah I see your point. Thank you!
I'm 18 minutes in and I absolutely DESPISE it. (= Great job!!)
This is a truly foddian experience right here, and although I refuse to use the practice mode, it's definitely a valid way of including some people that aren't very into the genre. Also, the music fit really well. I don't have the time to beat it now but I surely will come back to it later!
This is a nICE game. It's a very difficult game which fits the theme well. Good choice of including the practice mode, I use that to get a little better and see further than I've gotten in the main mode. Also I like possible paths where it can be a shortcut but can be more difficult.
Great job on this! I love that it's a three dimensional 2D game. You nailed both themes. Great level design with jumps for really skilled players. I wish it was just a little bit easier.
great mechanics with a good feel,
I liked the way you climb the levels by staying on the same plane, I would say it's maybe a little too zoomed in.
the feeling of speed is well conveyed, great sound design and i love the fact that you put in an intro.
It's a pretty interesting concept and it plays quite well! Nicely done!
I loved this! Super cool concept, the controls are fun and difficult, and the visual of being above the other levels is really cool. And the sound effect when you fall down is really satisfying in a weird way xD
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