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A member registered Aug 18, 2022 · View creator page →

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Cool project, was fun to try and figure out what each rabbit needed! The art style and music added a lot as well.

One of the more creative interpretations of "loop" by far. Was very satisfying slowly figuring out the timing of different things for each individual piece of a level before finally having the winning sequence!

Really cool and unique concept, which was explored excellently with the puzzles presented! Really encouraged thinking "outside the box".

Really clever and unique take on the theme, and well-polished too! Enjoyed the range of different topics covered, and the thought process behind figuring out what each image represented in a given context.

This game is crazy addictive, loved incrementally becoming stronger and transitioning slowly from farming to military! Played this far longer than any other game this jam. No complaints, except for that the music is a bit glitchy on the web build.

Cool game, first time I saw this concept implemented so far, and felt nice to play. Was a little annoying when obstacles spawned right in front of me, but other than that was fun.

Really creative idea, with a little more time I could see this becoming a crazy project! You're leagues ahead of where I was three weeks into game development.

Really nice game, cool art style and audio, enjoyed how upgrades were tied to different enemies to give more control over how the game developed!

Instantly one of my favorite games out of this jam. Game feels intuitive, love how you can make varying decisions around what will help you in the short/long term, tons of room to be creative in how you set up around the tower due to unique properties of each block, and also, is a great interpretation of the theme. It doesn't hurt that the game is also exceptionally polished. Will definitely be coming back to this one to try and survive longer.

Enjoyed the art and audio greatly! I found wrapping around enemies to be really fun, but it felt like the score incentivized the player to disregard this mechanic, ignore the enemies, and farm pots, as you could take down the pots rather quickly with lower risk of losing score. Still enjoyed trying to become massive, although my frames dropped noticeably at over 100 score.

Nice project, was a really solid amount of content for a game jam! Really enjoyed the music, however the combat could've felt a little cleaner.

Super polished audio and a clean art style. The game feels very complete, and I enjoyed the added challenge from trying to figure out what my past selves were going to do based on where the enemies are. Again, super cool.

Played this game with my friend, which was fun. Adding in a skybox and some textures for the cubes would have been nice, even if it was something basic, for easier depth perception and overall visual appeal.

Really sick game! Loved how interconnected the puzzle felt, and the graphics and audio both added greatly to the experience. Enjoyed the sense of humor this game had, was fun from start to finish, and was not expecting that ending.

Cool project! It would be nice if in the first zone there was a little more consistency with what kills you and what doesn't.

I enjoyed the unique platformer movement! 

Beautiful game! This is a very unique interpretation of the theme, and I had fun with the variety.

Neat game! The graphics and audio were amazing, and I enjoyed how the tutorial walked me through the mechanics.

Darn… I’ll come back tomorrow and give rank one another shot. 

I should be the one thanking you for making such an awesome game! I have had so much fun trying to find new ways to lower my time, and the mechanics and level design allow for lots of freedom!

Thanks for the compliments and feedback! Regarding the leaderboard, I opted for a local version using Unity’s PlayerPrefs system. On the highscores window, the three best times scored on your device are displayed.

Overall, a very polished game! I can say without hesitation that this is one of if not the most unique game to come out of this jam.

Looks like I've got to step up my game

Thanks, I'm sure my sister will be excited to hear it! Regarding the vampire survivors situation, that was unintentional, but looking at in now I can't deny the similarity. Thank you again for the kind words!

Thank you!

I liked how well the theme of overheating affected gameplay! It was fun to try and manage both my position and heat levels simultaneously. I liked how different regions were designed differently, giving some nice gameplay variety on the journey to the top.

This looked, sounded, and felt great to play! It was really impressive how polished this project was.

This game was really cool! The mechanics were simple and easy to pick up initially but were set up in such a way that it allowed for a lot of gameplay depth. I loved how it each level seemed to be approachable from many angles. Awesome game, I wouldn't be surprised if this project wins.

Awesome game! The controls were intuitive, and the whole project was super polished. Well done!

Great game! Fits well with the theme, and controls were nice and easy to pick up!

Really cool game! Probably the most unique I've played so far! It was designed well, and I am impressed with how big the level is considering the time constraints. It was also nice to see a top-down game in this jam! Good job!

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I agree that being able to rotate while on the rope would make the game better, but I was running low on time and it was causing too many bugs, and broke some parts of the game completely, so I removed it.  Thank you for playing and leaving feedback!

This game was great! I liked how the short completion time made it easy to keep repeating the game and trying for better times. I ended up loving the jump king-like camera! It was a little annoying in the beginning, but it was definitely worth sticking with for a bit, because once I got used to it, it was awesome! Great job :D

This game was absolutely amazing! Although I lost lots of progress multiple times, it wasn't as anger-provoking as I'd expect, as the mechanics were extremely fun to work with. I actually ended up enjoying the timer on the grappling hook, as I thought it made each grappling hook shot feel more meaningful, and you couldn't get away with just shooting out a bunch without losing lots of time. Overall, great game in every category.

Cool game! It was fun to move around in the level! Graphics were impressive and fit the game well!

Fun, short game! I liked how the player always has a variety of different options at their disposal!

This game was extremely fun to play! Each zone brought new challenges, and I was blown away by the brilliant level design of the different areas! I always knew exactly where I was supposed to be going, and the controls felt responsive, even while in the air. I enjoyed many of the little details, like the buildings in the background, and how the player does a spin in the air after jumping! 10/10, definitely worth playing to completion!

Great gameplay! The lack of audio was a little off-putting, but other than that, the game was amazing!

Fun game, very relaxing! The music and visuals fit great together, and the gameplay kept me engaged throughout the game!

Great game! All of the graphics fit well together and looked great! The pixelated filter looked amazing, but I didn't end up using it too often because it would hide health bars.

This game was great! The visuals worked well along with the dialogue, and it was fun to experience this short story! The battle felt easy to understand, and all of the music was amazing!