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A jam submission

Necrow Co.View game page

Short platformer made for GBJam9
Submitted by ZahranW (@zahranworrell), KingW — 3 days, 14 hours before the deadline
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Play little game

Necrow Co.'s itch.io page

Results

CriteriaRankScore*Raw Score
Overall#14.5984.598
Overall#14.6094.609
Soundtrack/SFX#24.5654.565
Graphics#24.8264.826
Gameplay#44.3914.391

Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 20 to 1 of 24 · Previous page · First page
Submitted

5 stars across the board. Incredibly ambitious and sticks the landing, on jam time constraints no less. This game would've been an achievement even if it had been developed as its own thing. 

I thought I saw a lot of cave story visual references (the cris crosses and those ghost type enemies, mostly), happy to see my suspicions confirmed in the credits :p

If I could offer a bit of constructive criticism for future dev on the project, there's some things mechanically speaking that feel a bit superfluous, particularly some enemies like the squid feel easily ignorable and not much of a threat, and the levels felt a bit diluted at times. Of course polish is what suffers most under time constraints, but you have a really solid core here that could sing even more if the levels were a bit shorter and sweeter.

Followed your account, can't wait to see what you do next.

Developer (1 edit)

Thanks for playing! Keroblaster was actually our main Studio Pixel inspiration, though stage 3 definitely has a lot more cavestory in it.

Definitely agree with your criticisms. It was a challenge for us to try and combine Keroblaster style shooter gameplay and that distinct Kirby style. Some parts obviously worked out better than others. More, shorter levels would have definitely worked better from both a story and pacing perspective

Submitted

Levels, gameplay, characters, all designed really well! The gameplay is very polished and fun, the feathers indicating how many jumps you have is a great detail! Really solid game!

Submitted

The bird is so cute, I want to pet it! The game is really good, like a more relaxed Kirby. I love the variety of color palettes, number 11 is my favourite.

Submitted

I felt a massive amount of kirby inspiration in this game. Art, enemy design, level layouts. Everything oozes GB/NES feel. A very well designed game. Only piece that I don't think fit very well was the little "X" girder blocks. I'm assuming those made it in late in the process to help guide the player to stuff that is off-screen?

No real critique other than it was a little too easy up until the cool platforming bits at the very end -- but it's not a real critique. I'd rather jam games err on the side of being too easy than too hard. Definitely get more people to finish that way as it seems like most quit as soon as they die.

Great work on this!

Submitted

This was really cute and fun! I loved all the fun color palettes too :)

Submitted

This was really cute and fun! I loved all the fun color palettes too :)

Submitted

Amazing art and vibe! I loved how everything came together so nicely to create a wonderful package.  You explored the core mechanics very well and level design was great!

Submitted (1 edit)

Lovely! a classic game with great gameboy style and a lot of levels based on a great level design. Solid entry! My only advice is to upload a web version if you can, you will reach more players :)

Submitted

You killed it, well done!

Submitted

You killed it, well done!

Submitted

I love the Kirby/Cave Story vibes. Super solid game, very well presented. I really enjoyed the bell gameplay, very well introduced and escalated!

Awesome work!

I'm not in this jam but this game is great, looks great and plays great

Submitted

Gráficos y música muy logrados. Buen feeling, me gusta la mecánica del salto tipo flappy bird. Buen trabajo

Developer

¡Muchísimas gracias por jugar! Esperamos que le gustó :)

Submitted

Perfect music, Perfect art, I felt like I was playing an old GB classic! I did seemingly get stuck on the first level though where a platform wouldn't respawn >.> but perhaps there's a way around it?

Developer(+1)

Thats a known issue. You can reset the game with f2(or fn+f2 depending on your computer) if you get softlocked.

Submitted

Incredible work! The graphics, the sound, the gameplay, everything fits. It is also very extensive. It makes me a lot of fun. How many level to beat?

Developer(+1)

Glad you enjoyed it! There are 3 levels in the main game (with a secret fourth)

Any hints on how to find the fourth? (I loved the game, btw!)

Developer(+1)

Beat the game without the gun upgrade!

Challenge accepted! Thanks!

Submitted

Fantastic, such a delightful game. It hits the Kirby aesthetic down to every little touch: the breaking blocks, the little stars bouncing on collisions, checkerboard backgrounds, the whole nine yards. It's so charming, yet it establishes an identity of its own with slightly darker designs in the crows and Thanatos.

The platforming gameplay is extremely tight and has sharper teeth than a Kirby game would offer. The limited jumps offers growth and exploration, and the challenge really ramps up as the player gets more jumps. It manages to nail both the precise and tactile nature of classic Nintendo platformers, and the tougher challenges of modern indie precision platformers. It's a wonderful balance.

The scope of this game is utterly wild for a 10 day game jam. Three meaty stages with unique environments, dialogue, a hub world. So impressive, and the aesthetics are unmatched. Amazing job.

Developer

Ahh thanks so much for the kind words. I’m so glad you enjoyed it. We were indeed aiming for a combination of Kirby’s Adventure and Cavestory, so I’m glad that comes across in game! :D

Submitted

Great game, graphically amazing, the movement and sound is very satisfying, it's amazing how it incorporates that metroidvania style gameplay and makes it replayable, in simple words, a game of ten.

Developer(+1)

Thanks for playing! Honestly, the metroidvania nature of it was not initially planned on. It just sorta popped up while developing it. Glad you enjoyed it

Submitted

First of all what are you doing reading this comment? PLAY THE GAME NOW!!!

I'll be very surprised if you don't get one of the top spots, oof this is good man.

Submitted (1 edit) (+2)

The game is really great man. I'm in the 3rd stage right now and it's been a blast so far. Graphics are nice and simple and the music and sfx have been amazing. You've managed to fit  a lot of mechanics and enemy types into this and they all feel well designed and implemented. However, I'm not really a fan of the platforms which disappear forever since I had to restart a few levels because I just had no way continue, but other than that it's a really great game. Amazing work overall on this

Developer(+1)

We appreciate the feedback. We’ll definitely make the crumbling blocks respawn after a bit in a post jam build. And of course we’re glad you enjoyed the game!

looks super cute! too bad the game doesnt start though :/    game doesnt register any inputs for me so i cant even start the game :(

Developer

can you provide more information? that’s a very odd glitch.

  1. Did you unzip the game?
  2. Are you trying to play with a controller?
  3. does data/controls.ini exsist in the game’s files for you?
  4. what os are you trying to play on?
  5. anything else odd happen?

the game is unzipped
playing with keyboard (build in to laptop)
controls file is there
windows 10
nope

just played it on a different computer   works perfectly   (idk)   the game was awesome though :D   really enjoyed it   should win 1st place

Developer(+1)

thanks :D glad you got it working! even if it meant you needed to switch computers

Viewing comments 20 to 1 of 24 · Previous page · First page