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A jam submission

ForfeitureView game page

Not all puzzles can be solved.
Submitted by JadeWizard — 3 days, 18 hours before the deadline
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Forfeiture's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#872.5463.600
Soundtrack/SFX#1051.5562.200
Overall#1101.8742.650
Overall#1161.6972.400
Gameplay#1161.6972.400

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

I enjoyed the idea of this game a lot. But I would have preferred more save points. A lot of it didn't seem fair, but I guess that is the point? (Like having to reset for going through a wrong door or not being given enough information, so you just don't do that next time)
I played it on my Game Boy and I want to play it more to try and finish it. Nice work!

Developer(+1)

Interesting take. I wanted these puzzles to feel kinda threatening, so that's why the lack of save points are a thing. I wanted people to think about the puzzles for a bit. It is on the side of trial and error though yeah? I'll keep that in mind for next build.

Oh, nice! I'm glad it works on your Game Boy. I haven't been able to test it on real hardware, well because I don't have the hardware lol.

Submitted(+1)

I'm glad I could provide a different perspective!