it was really nice game, and i am impressed it was made in that small period, UI is really pleasent to the eyes but sadly i couldn't try the middle cup one? everytime i tried to play it my browser crashes for some reason, otherwise Great Game!
Play race
Small & Furious's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #288 | 3.357 | 3.357 |
Sound | #351 | 2.786 | 2.786 |
Music | #382 | 2.964 | 2.964 |
Fun | #413 | 2.893 | 2.893 |
Overall | #431 | 2.964 | 2.964 |
Aesthetics | #440 | 3.071 | 3.071 |
Story | #490 | 1.893 | 1.893 |
Mechanics | #497 | 2.536 | 2.536 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
1
Did you use any existing assets? If so, list them below.
KitKat, Artstudios3d,Nappin,Skril Studio, RCC Design Tracks and Cars, Emaceart, 34IB Studio, Mena Car Controller but modified
Comments
What an amazing amount you got done in 10 days, you really did well.
My biggest suggestion would be to tweak the car handling to be a little more forgiving, at the moment as soon as you are a little out of shape it is hard to recover and avoid ending up sideways.
I also found on Web GL that the scaling was too big.
The car was a little hard to control for me. It looks very nice though
The sound configurations don't work.
Also, the camera choose don't work, because ends blocking the vision of elements of the scenary.
Cool racing game! It gives some nostalgic vibes to back in the days when I used to play with toys cars. Great work.
I got launched into next week after flying off of a jump and my car freaked out. It eventually fixed itself. Its quite impressive what you managed to get done in a week. Great work!
I had fun playing you game. I enjoyed the music. but you can make this game better if you optimize it. i think you have used highpoly car models. Also the size is more, it took some time to load in my browser. But anyway i enjoyed it. good work bro.
Remind of micromachine but maybe the track can be under sofa, on washing sink, pass a rat or cat hahaha, Good job BTW
Very nice gameplay and music. Although im not a big fan of racing games in general, i had fun playing this! great work on getting all the features done in such a short amount of time, very impressive!
Hey!
Good job with this one. You did a great job cramming in so much fun and so many features in such a short space of time. Nailed the theme. Gameplay was fun. Few niggling issues with audio and collisions but you did a great job within the ten day period.
Keep up the good work!
Hey!
I don't think the volume slider was working, and there was a bit of hitching with the sounds. They sounded a bit distorted when multiple sounds were playing at the same time.
It wasn't present all the time, and I think it was when multiple audio files were being overlapped with one another. It's hard to describe, but it's as if they were chopping in/out with tiny gaps with no audio at all. Only lasted a split second, but it was noticeable!
Didn't stop me having fun, great job!
First racing game I see in this jam! Nice approach to the theme! I've had some problems with the camera, though. Sometimes, some objects gets in front of it and I couldn't see where my car was. And, when the car was in the air, the camera rotated around :/
Loved the Idea of toy car racing. When i was a little child playing with my toy cars, I'd envision something like this!
This was a really well-done project! 10 days make it that much more impressive! You should feel proud!
looks great, thanks for adding the video to watch. love the aesthetics - very micro machines ish. looks well done. A few camera issues but you could iron those out with some more time. Well done
Hey there! Im with my 10yo daughter testing games and here's our feedback!
tiny world change name? the files said that... but the page says Small & Furious...
you have options... but they are not working (inside video) and also the resolution design looks WAY OFF
and something happened there that the game crashed. wut!
Now about the gameplay, it wasnt clear what direction the car was going.. usually you want the car to be 3/4 on the downside, so it looks like "ahead" is where there's more room to see. And that actually helps to see what's coming next.
Also in the tunnel on the first map, the camera doesnt allowed us to see what was going on and we crashed with other vehicules right there - so we got stuck and randomly succeeded to get off that area :\
some trails in the wheels to see where it's going, not only when "drafting" smoke... could have been helpful to see where we were going, because the police sprite looked like it was going backwards :P
and at the end, we crashed in a fake corner and then the camera started rotating like crazy! that was funny :3
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P.D. Feel free to check our submission, and if you like it - give us an honest rating with some feedback. That is most appreciated to become better Developers!
I admire - in 10 days to do such a large project is really a feat. I like the graphic style and the idea. Worse are the controls and the artificial intelligence of the enemies - the AI very often attacked me from behind.
I had a problem with setting options in the menu - on a 4k screen you could not change anything in the graphic options.
Congratulations on a good design.
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