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A jam submission

Note to self:View game page

Try to get this infatuated guy out of trouble by helping him avoid dangerous obstacles in the street!
Submitted by Nielisson, MagicCoding, LewisHMusic — 5 hours, 34 minutes before the deadline
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Note to self:'s itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#94.3504.350
Audio#104.0004.000
Theme#154.2174.217
Overall#163.8503.850
Innovation#363.5833.583
Game Design#493.5673.567
Fun#663.3833.383

Ranked from 60 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 20 to 1 of 32 · Previous page · First page
Submitted

This is a great game! Lovely graphics, nice background music, and brisk but fun gameplay! The snow spray seems like it could last for another half second or so, to give just a bit more thought to what I'm doing on the level that requires a lot of wood planks. 

Definitely meets the more metaphorical meaning of Love is Blind, where one is so infatuated with something they lose sight of the dangers around them or the thing they love.

Submitted(+1)

Lovely! Very much dig your graphics Here!

Developer

thanks, kelly. i will check out yr game!

Submitted(+1)

Very good graphics.

1. It's unclear though why do we need pillows and time-slow-down

2. A lot of times guy just randomly stops, usually near the end of the level. First time it happened many times in a row at the end of level 3

3. The bench doesn't look like an obstacle until you hit it

4. Dragging with mouse all the way from the top is quite slow. Consider either moving the "objects-to-place" are either at the bottom or even better to make keyboard shortcuts to allow for fast placement of objects.

Check out my game (3D-horror) as well: https://nns2009.itch.io/love-full-house

Developer

Sorry for having difficulties, but I have fixed mention bug (random death).

I can agree with some of the points, but I think there is no better place that the top you just have to be a bit faster, the game itself isn't made just be lean and nice as graphic and music.

Thank you for feedback, will check out your game.

Submitted(+1)

"I think there is no better place that the top"
> Why not the bottom, for example? (or (better) - the keypress)

"the game itself isn't made just be lean and nice as graphic and music."
> It absolutely doesn't need to be easy, just there are many various ways to make it more challenging:

  1. Increasing camera speed
  2. Making more objects
  3. Making vertical levels
  4. And you will find many more as you continue developing

Just these things make the game itself more challenging, dynamic and fun instead of making it harder by keeping not very convenient ui

Submitted(+1)

Wow, very very impressive game. I have no idea how you managed to make so much art and put together so many levels in so little time. So congrats for that!

The game also looks amazing and is very well thought out. The only thing that I would actually change is the initial tutorial video.  Instead of playing that long video before starting to play I would split the video in smaller chunks and only play the chunk that is relevant to the next stage. Otherwise it is a little bit overwhelming.

Anyways, this is only a minor detail, great great stuff!

Developer(+1)

Thanks for the feedback, I couldn't agree more with the tutorial we will find a way to make it less overwhelming but the idea will stay the same. I had to fix some of my spaghetti code and now we can work a bit more onto polish.

Submitted(+1)

I actually had the same idea, but  gave up  because it seemed to hard to pull off. So I am very impressed by your game. WP. 

Developer

ty, u too

Submitted(+1)

Definitely some interesting game play! Had some fun and raged a bit, but was compelled to continue. I think it would be great if the components snapped to the obstacles, this would obviously make the game a lot easier so there would need to be a re balance. Cool stuff though!

Developer

great idea, absurd. Thanks !

Submitted (1 edit) (+1)

very nice game, liked it a lot, but it was quite frustrating, that sometimes he survived after falling from much higher heights then other times he died after falling from 10x shorter heights or get stuck randomly between woods, but otherwise a very nice game. Liked the game design.

Developer

i know, we r having some programming issues, not sure how to fix them; thanks, rec

Submitted(+1)

The game looks and feels really nice. I really lLike the fast tempo !!!

Developer(+1)

thanks stray !

Submitted

No problem :)

Submitted(+1)

Very good stuff! Well done!

Developer

aw thank u! did u participate, too?

Submitted(+1)

Very fun but he dies randomly sometimes

Developer

Yea, I imagined that it was quite hard to code that. The programmer will take a look at it. Thanks for playing. did u participate in the jam?

Submitted

Yeah i did, my game is called Blinded

Submitted(+1)

LOVE IT! A litlle bug where he dies randomly when landing on the ground, and the intro was a bit to fast for me. Other than that you naield it! So beautiful 

Developer

Thanks, vips!! i will def check yr game later.

Submitted(+2)

I love this interpretation of the theme! Also the decision to add the slow-time item was very inspired. I would have like to have seen some more obstacles that required the Pillow as opposed to just the planks, and maybe a bit more verticality to the levels, but it is a jam after all and there are time constraints!

Graphics were very nice but a bit fuzzy on my monitor, and the Audio was very soothing!

Overall, a solid entry

Developer

That's a nice idea will try to come up with more levels. 

Submitted (3 edits) (+1)

Incredible! This is one of my favorites so far and I have little to say for critical feedback. AMAZING artwork to do in one week. Lovely concept that marries love and blindness. We endlessly chase after our heart's desire, unable to see the risks that are created by doing so. Here is an opportunity to help someone overcome those risks. Music was polished. Clarity for some of the obstacles could be improved (e.g. I didn't know that the manhole was uncovered until I fell through). Perhaps putting an exclamation point above the obstacles as they come on screen will help convey that. The tutorial was very cute but could be slowed down a bit or even put into the game rather than as a visual infodump (e.g. teach the player about the tools as they need them -- spray bottle and pillow are not needed for awhile, so gradual introduction would be fine). Tremendous work! Looking forward to seeing more from you.

Developer

I'm glad that you liked it, we are looking to improve it after the jam.

Submitted(+1)

Interesting concept and design, I did enjoy it. Nice game overall!

Developer (1 edit)

Thanks!

Submitted (1 edit) (+1)

great game! was super hard. But the mechanics were very fun. Great game again

Developer

Thanks for playing sniffle. We r going to improve it after the jam =)

Submitted(+1)

Great idea and fun to play. A bit hard maybe because i had to start over a lot, but it does not need to be too simple also. Nice graphics and music. Top :)!

Developer

I wanted to be as hard as possible but I had my team saying I should make it a bit easier, so we got something at the middle.

Thanks for the feedback.

Jam Judge(+1)

If there were 10 stars i would rate with 10 stars. Probably one of the best games in the gj. Deserves a lot of nice feedback!

Developer

The hear that from a Game Judge made me so happy, you just made my weekend.

Thanks for the feedback, I'm more than glad that you liked it.

Submitted(+1)

Haha I enjoyed playing with it. Although i just find myself throwing bunch of items on the ground and hoping it works.

Developer

Hahahahahahahha, awesome strategy to pass the leves tho. 

Thanks a lot.

Submitted(+1)

The idea is pretty nice, you have followed the theme and you have created an interesting experience! The graphics are as good as they can be for a 2d game, the music is also calm and relaxing, and it is an overall fun game.

However there was some problems with the collisions as my character would fail even if he did not hit an obstacle but rather the small side of my board and even after he gets off the board he would somehow fail. The movables were also lagging a bit so one cannot hold them in the air for long amounts to time it. 

If those were to be fixed, this great game would become supreme!

Great job as a whole!

Developer

Thanks for the feedback and kind words.

The Nielisson (artist) did an awesome job on the graphic and Lewis on the music part too :D.
As for the hitbox I fixed it kinda, it is hard to make it really work, once again thanks I'm glad you liked it.

Submitted(+1)

Graphics are really nice, I love the ambiance, the music, the style.
The idea is great and the gameplay is interesting just like lemmings. It's not very precise sometimes and it can be fustrating when you try to place an object that collide and you didn't want it to collide. The speed of the camera doesn't help either. Sometimes the hitbox just stopped me when I could clearly see there was no need for a collision (I think mainly about the pillow on the ground and horziontal planks that sometimes the player gets into.)

Other than that it is really well made, love the game! :)

Developer(+1)

Thanks for the feedback, appreciate it.

I just uploaded a updated fixed hitbox, it's kinda hard to manage it.

Viewing comments 20 to 1 of 32 · Previous page · First page