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(+1)

Very good graphics.

1. It's unclear though why do we need pillows and time-slow-down

2. A lot of times guy just randomly stops, usually near the end of the level. First time it happened many times in a row at the end of level 3

3. The bench doesn't look like an obstacle until you hit it

4. Dragging with mouse all the way from the top is quite slow. Consider either moving the "objects-to-place" are either at the bottom or even better to make keyboard shortcuts to allow for fast placement of objects.

Check out my game (3D-horror) as well: https://nns2009.itch.io/love-full-house

Sorry for having difficulties, but I have fixed mention bug (random death).

I can agree with some of the points, but I think there is no better place that the top you just have to be a bit faster, the game itself isn't made just be lean and nice as graphic and music.

Thank you for feedback, will check out your game.

(+1)

"I think there is no better place that the top"
> Why not the bottom, for example? (or (better) - the keypress)

"the game itself isn't made just be lean and nice as graphic and music."
> It absolutely doesn't need to be easy, just there are many various ways to make it more challenging:

  1. Increasing camera speed
  2. Making more objects
  3. Making vertical levels
  4. And you will find many more as you continue developing

Just these things make the game itself more challenging, dynamic and fun instead of making it harder by keeping not very convenient ui