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GoedWare

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A member registered Oct 10, 2018 · View creator page →

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🎮 Only 1 Month until the first GoedWare Game Jam Community Edition! 🕹️

You can still join this next event!  Mark your calendars, the jam runs February 9th – February 16th, 2026  and you’re invited to join solo or with a team. That’s 7 full days of creativity, experimentation, collaboration, and fun!

🎮 Join NowGoedWare Game Jam Community Edition @ itch.io
📣 Theme: The theme will be revealed at the start of the jam 

Get ready to Create | Learn | Enjoy 🕹️

Hi! Thanks a lot for submitting your cutscene to the jam. We really appreciate the effort and time you put into it.

After reviewing the entry, we noticed that the cutscene duration is about 19 seconds. As mentioned in the jam rules, the intended challenge was to create a real time cinematic between 30 and 90 seconds. We also shared an update clarifying how we would handle duration edge cases. In your "Anything else" you also mention it that you know it was a bit too short.

Because this entry is more than 5 seconds outside the allowed range of the edge case, it unfortunately cannot be included in the official ratings or be eligible for prizes.

That said, we are keeping your entry visible in the jam. People can still watch it, leave comments, and give feedback, and we very much encourage that. We hope you still see value in sharing your work and getting reactions from other participants.

We know time limits can be tough and we genuinely hope this doesn't discourage you. If anything, we'd love to see you in future cutscene jams. We also hope you still learned some valuable skills making this cutscene entry!

Thanks again for joining the jam and for understanding. We hope to see you in future jams as well!

(1 edit)

You can use this link to add your fixed project:..... 

When you have done that we will remove the link and this current long entry. 

Still an error, maybe make the page public? Maybe it is on private?
But this is the link for that specific page to add to the jam..please do it quickly..we will remove the link later: https://itch.io/jam/411481/add-game/4174218/1299493?token=3FRLBqdOP94bSxtNIH15BJ...

There is nothing on that page? It gives me an error..

That is a real effort, and we appreciate that you tried. Unfortunately, 100 seconds is still over the 5 second grace margin we allow. The maximum with the margin is 95 seconds, so anything longer than that is not eligible.

If you are able to get it down to 95 seconds or less, that would be within the allowed range.

😁

(1 edit)

Hi! Thanks a lot for submitting your cutscene to the jam. We really appreciate the effort and time you put into it.

After reviewing the entry, we noticed that the cutscene duration is about 110 seconds. As mentioned in the jam rules, the intended challenge was to create a real time cinematic between 30 and 90 seconds. We also shared an update clarifying how we would handle duration edge cases.

Because this entry is way more than 5 seconds outside the allowed range of the edge case, it unfortunately cannot be included in the official ratings or be eligible for prizes.

That said, we are keeping your entry visible in the jam. People can still watch it, leave comments, and give feedback, and we very much encourage that. We hope you still see value in sharing your work and getting reactions from other participants.

We know time limits can be tough (cutting things down is its own skill!), and we genuinely hope this doesn't discourage you. If anything, we'd love to see you in future cutscene jams.

Unfortunately the rules where not clear for you that it was cutscene only.
We will try to make it even more clear in future cutscene jams next to the rules section and FAQ that explain the format. We can learn from that also and make a banner or something like that.

Thanks again for joining the jam and for understanding. We hope to see you in future jams as well!

Reduce it to around 90 seconds, but I think that is a real challenge for a cutscene that is three times the max duration...

(1 edit)

Hi! Thanks a lot for submitting your cutscene to the jam. We really appreciate the effort and time you put into it.

After reviewing the entry, we noticed that the cutscene duration is about 240 seconds. As mentioned in the jam rules, the intended challenge was to create a real time cinematic between 30 and 90 seconds. We also shared an update clarifying how we would handle duration edge cases.

Because this entry is way more than 5 seconds outside the allowed range of the edge case, it unfortunately cannot be included in the official ratings or be eligible for prizes.

That said, we are keeping your entry visible in the jam. People can still watch it, leave comments, and give feedback, and we very much encourage that. We hope you still see value in sharing your work and getting reactions from other participants.

We know time limits can be tough (cutting things down is its own skill!), and we genuinely hope this doesn't discourage you. If anything, we'd love to see you in future cutscene jams.

We are really glad to read you had fun during the jam and hope that you learned some new skills along the way. That is a big win in our book, regardless of ratings or prizes.

Thanks again for joining the jam and for understanding. We hope to see you in future jams as well!

You had a cutscene ready? If you give me the project URL we might still be able to help?

Unfortunately our game jam is about cutscenes only and no gameplay or other interactions. Check the rules and FAQ:

  • Create a real-time rendered cutscene in any game engine (30-90 seconds) with minimal camera control, like panning or rotation, to showcase your storytelling and cinematic skills!
  • From our Goal: the 2nd GoedWare Game Jam Cutscene Edition has arrived! We're excited to explore this new challenge format once again, asking you to create a 30–90 second cutscene using any game engine of your choice. This time, it’s all about visual storytelling, real-time rendering, and creativity without traditional gameplay mechanics.
  • The cutscene should be cinematic without interactive elements like dialog choices or player actions. Focus purely on storytelling!
  • Question: Does my cutscene need to be interactive? No. The cutscene should be cinematic and should not include interactive elements like dialog choices or player actions. Only minimal camera control (like panning or rotation) is required for verifying real-time rendering.
  • Question: What format should my submission be in? Submit a playable build format (e.g., .exe for Windows) that runs the cutscene directly, just like a regular game build from your engine of choice. The submission should only contain the cinematic cutscene, but you can include a simple main menu to start the cutscene and an optional credits screen if you’d like. 

That is why we have to disqualify this submission unfortunately .

We have discussed this as jury and decided to handle it as follows:

Cutscene duration is part of the challenge (30–90 seconds).

  • Small deviations (up to 5 seconds) will not lead to disqualification, but judges will deduct stars in their ratings, and we encourage participants to take this into account when rating as well.
  • If an entry is more than 5 seconds outside the limit (shorter than 25 seconds or longer than 95 seconds), it will be disqualified from rating.
  • Entries disqualified due to duration will not be removed. They will remain visible so people can watch, comment, and give feedback, but they will no longer be eligible for ratings or prizes.

The theme is: FIVE SECONDS TOO LATE

But not too late to still join us :-) : GoedWare Game Jam Cutscene Edition 2 @ itch.io

Yes, that is ok

🎬 Only 1 day until GoedWare Game Jam Cutscene Edition 2! 🎬

You can still join this next event!  Mark your calendars, the jam runs January 2 – January 5, 2026  and you’re invited to join solo or with a team. That’s 3 full days of  cinematic storytelling and cutscene creation!

🎥 Join NowGoedWare Game Jam Cutscene Edition 2 @ itch.io
📣 Theme: The theme will be revealed at the start of the jam 

Get ready to Create | Learn | Enjoy 🎥


🎮 GOEDWARE GAME JAM – COMMUNITY EDITION #1 ✨

Ready to create, share, and grow together with fellow game developers?

Welcome to the first GoedWare Game Jam Community Edition, a special edition of our jam fully focused on creativity, collaboration, and learning as a community. This edition is all about making games in a relaxed, supportive environment where everyone is welcome, from beginners to experienced developers.

Whether you join solo or team up with others, this jam is your chance to experiment, learn new skills, and enjoy the process of game development together.

Games are rated entirely by the community in categories such as gameplay, visuals, audio and theme. There is no jury ranking and no general prize pool this time. We do offer a Feedback Award as a small thank you to the participant who provides the most helpful and constructive feedback and some of our sponsors do offer some nice prizes.

Tagline: Create | Learn | Enjoy
Format: Relaxed | Flexible | Open to all skill levels

Over the course of 7 exciting days, you will:

  • 🎭 Explore the Theme – A surprise theme will be revealed at the start to spark your creativity.
  • 👥 Connect with the Community – Join our Discord, meet fellow developers, share progress, and get feedback.
  • 🌟 Showcase Your Game – Submit your project and celebrate what you have created together with others.
  • 🚀 Grow Your Skills – Try new ideas, experiment freely, and improve as a game developer.

📅 Important Dates

  • Jam Duration: February 9th - February 16th, 2026
  • Theme Reveal: February 9th, 11:00 AM (CET)

🔗 Join the Challenge: GoedWare Game Jam Community Edition @ itch.io
🌐 Connect with Us on Discord: GoedWare's Hub

This edition is all about collaboration, creativity, and enjoying the journey of making games together. No pressure, no competition focus, just pure game dev fun with an amazing community.

🎮 🎮 Jump in, explore new ideas, and be part of the very first GoedWare Community Edition! ✨

🎬 Only 3 days until GoedWare Game Jam Cutscene Edition 2! 🎬

You can still join this next event!  Mark your calendars, the jam runs January 2 – January 5, 2026  and you’re invited to join solo or with a team. That’s 3 full days of  cinematic storytelling and cutscene creation!

🎥 Join NowGoedWare Game Jam Cutscene Edition 2 @ itch.io
📣 Theme: The theme will be revealed at the start of the jam 

Get ready to Create | Learn | Enjoy 🎥

(1 edit)

Bonus Prizes from Our Supporting Sponsors

We also have bonus prizes generously provided by our supporting sponsors. These sponsors help make the jam even more exciting by offering extra rewards for the participants! 

A big thank you to all our supporting sponsors for contributing these additional prizes and helping make this event even better!

Current Supporting Sponsors: Pizza Doggy

Pizza Doggy will sponsor the following prizes for the top 3 in the public ranking:

CraftPix.net is an online store and resource specializing in providing high-quality premium and free 2D game assets for game developers, indie studios, and hobbyists.

CraftPix.net will sponsor the following prizes for the top 3 in the public & jury ranking:

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Bonus Prizes from Our Supporting Sponsors

In addition to the main prizes sponsored by GoedWare, we also have bonus prizes generously provided by our supporting sponsors. These sponsors help make the jam even more exciting by offering extra rewards for the participants! 

A big thank you to all our supporting sponsors for contributing these additional prizes and helping make this event even better!

Current Supporting Sponsors: Pizza Doggy

Pizza Doggy will sponsor the following prizes for the ranks 4, 5 and 6 in the public ranking:

CraftPix.net is an online store and resource specializing in providing high-quality premium and free 2D game assets for game developers, indie studios, and hobbyists.

CraftPix.net will sponsor the following prizes for the top 3 in the public & jury ranking:

In addition to the main prizes sponsored by GoedWare, we also have bonus prizes generously provided by our supporting sponsors. These sponsors help make the jam even more exciting by offering extra rewards for the participants! 

CraftPix.net is an online store and resource specializing in providing high-quality premium and free 2D game assets for game developers, indie studios, and hobbyists.

__________________________________________

Pizza Doggy

Pizza Doggy is a game asset creator focused mainly on PSX–PS2–style graphics. Over the years, his packs have grown into large libraries of game assets that continue to expand with regular updates featuring new and exciting content.

These sponsors help make the jam even more exciting by offering extra rewards for the participants! 

CraftPix.net is an online store and resource specializing in providing high-quality premium and free 2D game assets for game developers, indie studios, and hobbyists.

__________________________________________

Pizza Doggy

Pizza Doggy is a game asset creator focused mainly on PSX–PS2–style graphics. Over the years, his packs have grown into large libraries of game assets that continue to expand with regular updates featuring new and exciting content.

(1 edit)

In addition to the main prizes sponsored by GoedWare, we also have bonus prizes generously provided by our supporting sponsors. These sponsors help make the jam even more exciting by offering extra rewards for the participants! 

CraftPix.net is an online store and resource specializing in providing high-quality premium and free 2D game assets for game developers, indie studios, and hobbyists.

__________________________________________

Pizza Doggy

Pizza Doggy is a game asset creator focused mainly on PSX–PS2–style graphics. Over the years, his packs have grown into large libraries of game assets that continue to expand with regular updates featuring new and exciting content.

(1 edit)

Bonus Prizes from Our Supporting Sponsors

In addition to the main prizes sponsored by GoedWare, we also have bonus prizes generously provided by our supporting sponsors. These sponsors help make the jam even more exciting by offering extra rewards for the participants! 

A big thank you to all our supporting sponsors for contributing these additional prizes and helping make this event even better!

Current Supporting Sponsors: Pizza Doggy

Pizza Doggy will sponsor the following prizes for the top 3 in the public ranking:

CraftPix.net is an online store and resource specializing in providing high-quality premium and free 2D game assets for game developers, indie studios, and hobbyists.

CraftPix.net will sponsor the following prizes for the top 3 in the public & jury ranking:

GoedWare Game Jam Cutscene Edition 2

🎬 GOEDWARE GAME JAM CUTSCENE EDITION 2

Ready to craft cinematic magic?

Join us for the Cutscene Edition 2 of the GoedWare Game Jam, where storytelling meets game design.

This edition is a little different from our regular jams. Instead of creating a full game, you will use your game engine and tools to create a cinematic cutscene experience. Focus on mood, timing, animation, camera work, and storytelling rather than gameplay mechanics.

Whether you’re a solo creator or working in a team, this is your chance to bring characters and stories to life through cinematic moments.

Tagline: Create | Learn | Enjoy🎥

Over the course of the jam, you’ll:

  • 🎬 Explore the Theme – A secret theme will be revealed at the start to spark your creativity.
  • 👥 Collaborate & Connect – Join our Discord to meet fellow creators, exchange ideas, get feedback, or find a team.
  • 🌟 Showcase Your Work – Submit your cutscene and gain recognition through public voting and jury rankings.
  • 🚀 Grow Your Skills – Experiment with storytelling, animation, camera work, and presentation under creative constraints.

📅 Save the Dates:

  • Jam Duration: January 2nd - January 5th, 2026
  • Theme Reveal: January 2nd, 15:00 (CET)

🔗 Join the Challenge: GoedWare Game Jam Cutscene Edition 2 @ itch.io
🌐 Connect with Us on Discord: GoedWare's Hub

Engage with like-minded creators, share your progress, and create memorable cinematic moments together.

🎬 No gameplay required, just storytelling, creativity, and cinematic flair in Cutscene Edition 2! ✨

Thank you for playing and for the feedback, tips, and compliments. Really appreciate it.☺️

This was a small and quite rushed prototype in the end. My time management was not the best, which is always one of the trickiest parts of game jam development. There is a lot more that could be done, and I still have plenty of ideas in my head. I’ve now seen several people say they enjoyed this style of gameplay, so maybe I will revisit it in the future, expand it further, or create a new version with cleaner code😅.

My original idea was actually to show nothing outside the ship, except on the view screen during communication or combat, to reinforce the one room feeling. But another player also mentioned that having things visible outside would make it even more fun, so that is definitely a good suggestion to keep in mind. Improving the visual atmosphere is definitely on my to do list now.

Thanks again for playing, for the comments, and for the ideas for possible future additions.
And I’m glad to read that you had some fun with it despite it being a rough prototype.☺️

First of all, thank you very much for your detailed review, your experience, and all the helpful tips, kind words and feedback. I really appreciate it. I am also glad that you enjoyed the prototype. From what I am reading, there are a few people who like the idea of being a starship captain, and I also remember those older games where you could replay moments from the shows and movies, like Starfleet Command.

Your feedback and comments absolutely make sense. My time management during this jam was not great, which is of course a classic game jam killer😅. The points you mention definitely need to be improved and could have been better if I had planned things more carefully. They are valid suggestions that I can really work with. Some things, like adding music to important events, were already in my mind as well, and I agree it would enhance the atmosphere. The UI can also be sharpened with the small details you pointed out. I am very happy you mentioned these things so I can learn from them and improve in future jams and games, even though time management will probably always remain a challenge😅.

I am considering expanding this project at some point, with more varied missions, a stronger sense of immersion on the bridge screens, and more going on in the world around you. For this jam, the focus was mainly on quickly getting everything to work, which is why the dialogues could sometimes break or soft lock. With more time, that is something that should be fixable.

Again, thank you so much for playing the game and for taking the time to write this feedback. I am really happy to hear that you enjoyed it!☺️

Thank you for the feedback and the kind words. I am glad I managed to capture a bit of that captain feeling, even though it was still an early prototype. That probably also caused the soft lock. Unfortunately I did not have enough time to fully test and fix all of those issues.

It is great to see that the concept resonates with multiple players. Definitely something to keep in mind.

Thanks again for your feedback!

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Q: What is the theme for this jam?
A: The theme will be announced at the frontpage and on Discord when the jam begins.

Q: Who can participate?
A: Anyone! All experience levels are welcome, and you can work solo or in a team (recommended max 4 members).

Q: Can I use any game engine?
A: Yes! You can use any engine or framework, such as Unity, Godot, Unreal, GameMaker, etc. Just ensure your game fits the jam’s rules and theme.

Q: Can I submit multiple games?
A: Yes, if you have the time and energy, you’re welcome to submit more than one game!

Q: Are AI tools allowed?
A: You may use AI tools to assist with coding and asset creation (such as art, music, or sound effects). However, the majority of the code must be your own work, and any AI-generated content should be used thoughtfully and ethically. If you use AI-generated assets, make sure they respect copyright rules and do not resemble or replicate existing copyrighted content.

Q: What about music, fonts, and assets?
A: You can use royalty-free music and audio assets you own, with proper credits and licenses. Make sure all assets adhere to copyright and licensing rules. You may use assets you already own, such as those from the Unity Asset Store or Unreal Marketplace. Ensure that all assets are properly licensed and that you have permission to use them. Avoid infringing on copyrights or trademarks. Assets bought in the stores usually (99.9%) have the correct license to use them in our jam.

Q: Can I edit my game files after submitting?
A: No, submissions are locked after the deadline, so make sure everything is ready before you submit!

Q: Does my game have to be a certain format?
A: No, but remember that not all users have Windows/Mac/Linux devices. Browser-based games are a great idea to maximize accessibility. At least make sure a Windows version is available.

Q: Can I submit a game that I already started on?
A: No, it is required that all participants create their games entirely within the jam period.

Q: What are the rating categories?
A: Games will be rated on Art/Visuals, Gameplay/Fun, Audio/Sound Design and Theme, with a special Feedback jury category for participants who provide thoughtful feedback on others’ games

Q: How does judging work in the Community Edition?
A: There is no jury ranking in this edition. All results are based purely on community ratings, plus optional highlights chosen by the hosts for fun or creativity.

Q: Is there a Devlog or Easter Egg category?
A: Not in this Community Edition. The format is simpler and focused on learning, sharing, and giving feedback. These special challenges may return in future regular or themed editions.

Q: Is there a Feedback Award?
A: Yes. The only monetary style reward in this edition is the Feedback Award, given to the participant who provides the most helpful and constructive feedback during the rating period.

Q: How many ratings does my game need to appear in the results?
A: Games need at least 10 ratings to appear in the final leaderboard highlights.

Q: Is there a place to connect with other participants?
A: Yes! Join our Discord Server to chat, brainstorm, and share ideas with the community.

Q: Can I submit my game to other jams?  A: Yes, you are allowed to submit your game to other jams! However, please follow these rules:

  • Stick to Our Theme: Your game must adhere to the theme provided for this jam.
  • No Early Starts: You can’t start working on your game before our jam officially begins, even if another jam allows it. This ensures everyone has the same amount of time to work on their games.

We encourage creativity and participation in multiple jams, but fairness to all participants is key.

Q: What if I have more questions?
A: Feel free to reach out in the Discord, and we’ll be happy to help!

Use this topic to find team members for the Game Jam or go to our discord channel:  https://discord.gg/PNMKywspdb 

Discord there is also a collaboration channel to look for other participants to try to find and form a team.

Post here some handy links to free game development resources for your fellow Game Jam participants.

Some resources to help you started:

Feel free to ask questions about the jam here..!

🎉 PROMO ACTION JAM #15: WE HAVE RANDOMLY DRAWN OUR 2 WINNERS! 🎉

A big congratulations to the two winners of our #GoedWareGameJam Promotion Each winner will receive a $25 Amazon Gift Card!

Here’s the 1st winning post on Bluesky (@Jonqs) :

Will i achieve one decent jam in 2025 ? Guess my last chance will be #GoedWareGameJam So far i like my idea and progress is good 🤞

Link: https://bsky.app/profile/jonqs.bsky.social/post/3m6ewi4ylw22n

Here’s the 2nd winning post on Instagram (@maus_oz):

Something I'm working on for the #goedwaregamejam : D game dev for me is still slowly crawling through a tutorial and spending hours working on issues, so we'll see if the game comes together XD Check out the Jam on itch.io if you are interested:) #tigershark #sandtigershark #shark #sharkart #linocutstyle #gameart

Link: https://www.instagram.com/p/DRZ19U-gFfn/

Thank you to everyone who joined the fun and helped spread the word about the GoedWare Game Jam #15! 💚
Your support is greatly appreciated!

We will DM the winners to hand over the gifts.


PS:
the same kind of promo action is already open for the Cutscene Edition 2 Jam (only 1 card to be gifted this time): https://itch.io/jam/goedware-game-jam-cutscene-2/topic/5509250/promote-our-jam-win

Feel free to ask questions about the jam here..!

Use this topic to find team members for the Game Jam or go to our discord channel:  https://discord.gg/PNMKywspdb 

Discord there is also a collaboration channel to look for other participants to try to find and form a team.

📣 Exciting Opportunity for All!

Whether you're joining us for the GoedWare Game Jam #16 Edition or cheering from the side-lines, here’s your chance to win one of two $25 Amazon Gift Cards while helping us spread the word!

🎮 Promote our Game Jam on your favourite social platforms—X, Facebook, Threads, Mastodon, Bluesky, LinkedIn, Instagram, and more.

Just use the hashtag #GoedWareGameJam to share your excitement and love for game development and our amazing community! 😄

✅ Tell the world you’re participating
✅ Or simply say why you love the spirit of our jams
✅ Be creative and have fun!

🏆 Prizes Up for Grabs:

  • 💳 2× $25 Amazon Gift Cards (Two winners will be selected at random!)

It's simple to enter:

  1. Post on social media using #GoedWareGameJam
  2. Let us know by sending us a quick message
  3. That’s it! We’ll also be keeping an eye on the hashtag

🗓️ Winners will be announced a few days after the jam starts.

📢 Spread the fun, share the jam, and maybe win a little something in return!

Thanks for your ongoing support and enthusiasm. Let’s make this Edition of the Game Jam unforgettable! 😃

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Post here some handy links to free game development resources for your fellow Game Jam participants.

Some resources to help you started: