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GoedWare

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A member registered Oct 10, 2018 · View creator page →

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First of all, thanks a lot for playing and for taking the time to leave feedback! I’m really happy you had a smooth, bug-free experience and enjoyed the game. That means a lot 🙂

I probably could have highlighted the special abilities a bit better. They were actually really fun to make, especially the effects, sounds, and damage impact 😄
Even if it turns out they were not really needed after all 😉 Balancing the game’s difficulty was one of the things I spent the most time thinking about. With a game jam project, you do not want it to be so hard that players give up after 2 jumps or never reach the end, but you also do not want it to feel too easy. In the end, I decided to keep it a bit more accessible, so with some decent choices most players should be able to make it through the final jump. Normally, though, balancing something like that properly takes a lot more time, testing, and ideally multiple difficulty levels. So for this jam it was still a bit of a gamble, mostly based on my own play sessions, and I just hoped it would land in a good middle ground. Not too hard, but not too easy.

I’m also really glad the camera controller stood out in a positive way. It felt important to me that players could move around comfortably and keep a good overview of the battlefield.

And I saw your great leaderboard score for number of survivors too. Very nice 🚀💪!

Thanks again for playing and for the useful feedback. Really appreciated!

Haha, yes, good catch 😄

We submitted it a little later on purpose because we first wanted to help other participants with questions about their entries for the jam, and since we are not taking part in the prizes anyway, that was fine for us 😊

We do still really appreciate the feedback though, and I am very happy you liked the old-school space game vibe 🚀 I hope you also had some fun while playing, because that is of course an important part of gaming.

Thanks a lot for playing and for the feedback 🙂

Thank you 😊✨!

Devlog (optional) deadline is the end of Thursday, March 19th, 2026

🚨 Newsflash! Minor Deadline Extension 🚨

We've decided to extend the game jam deadline a little bit by an extra 5 hours! This gives you all some additional time for last-minute polish, final touches, and ensures everyone can submit their game without stress or network issues.

Please upload early! We strongly recommend trying to upload your game at least a few hours before the deadline. This will help you avoid any last-minute network problems and give you time to verify that your game is playable for other participants.

⏰ New FINAL Deadline: Monday, March 16th, 2026, 16:00 (CET) 

📅
Important: This extension is absolute and final! 😈 No further extensions will be granted. Submissions after this new deadline will unfortunately not be accepted. After the deadline the game files can not be edited anymore. You can edit your project page (description, screenshots) and you can also edit your submission with devlog link after the deadline. The game files will be released for updates after the voting period has ended. (If you delete the game files after the deadline you are in trouble and people can not play your game.)

After the deadline the voting period starts:

  • Note: In our game jams, voting is restricted to submitters only. This decision was made after some teams in previous jams downvoted all competing entries. Team members are still welcome and encouraged to leave comments of course.
  • Devlog (optional) deadline is the end of Thursday, March 19th, 2026
  • Do not forget to fill in the Easter Egg form during submission when you have included one. (optional also
  • We also have a special Feedback Award + prize: Awarded to the participant who provides the most helpful, constructive, and insightful feedback on others’ games. This category values those who go above and beyond with thoughtful comments, tips, and encouragement to help fellow developers improve their games. This choice is not  based on any scientific calculations or exact scoring. Instead, we select from a group of participants who, in our opinion, provides thoughtful and constructive feedback. From that group, we draw a name as the award recipient.

Make these extra hours count!

Good luck and happy jamming! 🎮

You can still join us: GoedWare Game Jam #16 @ itch.io 
4 full development days left to create and finish your game..!

You can still join us: GoedWare Game Jam #16 @ itch.io 
5 full development days left to create and finish your game..!

(4 edits)

The 16th GoedWare Game Jam is LIVE!

Theme: YOU CAN'T SAVE THEM ALL

You can still join us: GoedWare Game Jam #16 @ itch.io 
9 development days left to create and finish your game..!

Theme reveal trailer (feel free to share and like 👍😄!)

Jam #16 Theme
Jam #16 Theme

Of course, you should first try yourself to come up with a nice idea for your game using the YOU CAN'T SAVE THEM ALL theme (that is part of the fun😁), but if you get stuck and can't come up with anything...

Then maybe this mind map can give you some inspiration to come up with a nice idea or trigger your imagination to create your game:
**(You can open the image separately to zoom in and view it in more detail)


Good luck & Have Fun!!

🎮 Around 2 hours until the 16th GoedWare Game Jam! 🕹️

You can still join this next event! 275+ creators and gamedevs already did.

Mark your calendars, the jam runs March 6th – March 16th, 2026,  and you’re invited to join solo or with a team. That’s 10 full days of creativity, experimentation, collaboration, and fun!

🎮 Join NowGoedWare Game Jam #16 @ itch.io 
📣 Theme: The theme will be revealed at the start of the jam 

Get ready to Create | Learn | Enjoy 🕹️

🎮 Around 3 days until the 16th GoedWare Game Jam! 🕹️

You can still join this next event! 180+ creators and gamedevs already did.

Mark your calendars, the jam runs March 6th – March 16th, 2026,  and you’re invited to join solo or with a team. That’s 10 full days of creativity, experimentation, collaboration, and fun!

🎮 Join NowGoedWare Game Jam #16 @ itch.io 
📣  Theme: The theme will be revealed at the start of the jam 

Get ready to Create | Learn | Enjoy 🕹️

And godot?

We have opened the Theme Poll for our 16th GoedWare Game Jam @ Discord.

It's not easy to come up with good and fun themes, but we did our best again...😅! Choose/vote the theme/mechanic you like. From the top 5 we will choose the theme for the upcoming Game Jam. You can vote for several themes. Vote by clicking on the emoji in the Discord channel (#game-jam-theme | the poll is pinned in the channel).

You can vote till February 28th 2026.

Vote @ Discord: https://discord.gg/PNMKywspdb

Note: In our game jams, voting is restricted to submitters only. This decision was made after some teams in previous jams downvoted all competing entries. Team members are still welcome and encouraged to leave comments of course.

🎮 The GoedWare Game Jam Community Edition has started and the theme has been revealed!

Still 5 dev days left to create a game, join us now! 🕹️

Theme is: UPSIDE DOWN

🎮 Join NowGoedWare Game Jam Community Edition @ itch.io

Get ready to Create| Learn| Enjoy 🕹️

🎮 The GoedWare Game Jam Community Edition has started and the theme has been revealed!

Still 7 dev days left to create a game, join us now! 🕹️

Theme is: UPSIDE DOWN

🎮 Join NowGoedWare Game Jam Community Edition @ itch.io

Get ready to Create| Learn| Enjoy 🕹️

🎮 Only 1 week until the first GoedWare Game Jam Community Edition! 🕹️

You can still join this next event!  Mark your calendars, the jam runs February 9th – February 16th, 2026  and you’re invited to join solo or with a team. That’s 7 full days of creativity, experimentation, collaboration, and fun!

🎮 Join NowGoedWare Game Jam Community Edition @ itch.io
📣 Theme: The theme will be revealed at the start of the jam 

Get ready to Create | Learn | Enjoy 🕹️

(5 edits)


🎮  GOEDWARE GAME JAM #16 ✨

Ready to bring your game dev ideas to life?

Join us for the 16th edition of the GoedWare Game Jam, kicking off on March 6th, 2026!

Whether you're a solo developer or jamming with friends in a team, this is your chance to build something fun, original, and share it with a supportive community of fellow game makers.

Tagline: Create | Learn | Enjoy

Over the course of 10 exciting days, you’ll challenge yourself to:

  • 🎭 Embrace the Theme – A surprise theme will be announced at the start to spark your creativity.
  • 👥 Collaborate & Connect – Join our Discord to meet fellow devs, get feedback, or find a team.
  • 🌟 Showcase Your Work – Submit your game and gain recognition through public voting and jury rankings.
  • 🚀 Level Up – Use this time to experiment, grow your skills, and try something new.

📅 Save the Dates:

  • Jam Duration: March 6th - March 16th, 2026
  • Theme Reveal: March 6th, 11:00 AM (CET)

🔗 Join the Challenge: GoedWare Game Jam #16 @ itch.io (300+ already joined and you can too)
🌐 Connect with Us on Discord: GoedWare's Hub

Engage with like-minded creators and share your progress.  Let’s come together to create incredible games, foster new ideas, and celebrate the joy of game development. 

🎮 Dream big, create boldly, and make your mark in GoedWare Game Jam #16! ✨

🎮 Only 1 Month until the first GoedWare Game Jam Community Edition! 🕹️

You can still join this next event!  Mark your calendars, the jam runs February 9th – February 16th, 2026  and you’re invited to join solo or with a team. That’s 7 full days of creativity, experimentation, collaboration, and fun!

🎮 Join NowGoedWare Game Jam Community Edition @ itch.io
📣 Theme: The theme will be revealed at the start of the jam 

Get ready to Create | Learn | Enjoy 🕹️

Hi! Thanks a lot for submitting your cutscene to the jam. We really appreciate the effort and time you put into it.

After reviewing the entry, we noticed that the cutscene duration is about 19 seconds. As mentioned in the jam rules, the intended challenge was to create a real time cinematic between 30 and 90 seconds. We also shared an update clarifying how we would handle duration edge cases. In your "Anything else" you also mention it that you know it was a bit too short.

Because this entry is more than 5 seconds outside the allowed range of the edge case, it unfortunately cannot be included in the official ratings or be eligible for prizes.

That said, we are keeping your entry visible in the jam. People can still watch it, leave comments, and give feedback, and we very much encourage that. We hope you still see value in sharing your work and getting reactions from other participants.

We know time limits can be tough and we genuinely hope this doesn't discourage you. If anything, we'd love to see you in future cutscene jams. We also hope you still learned some valuable skills making this cutscene entry!

Thanks again for joining the jam and for understanding. We hope to see you in future jams as well!

Still an error, maybe make the page public? Maybe it is on private?
But this is the link for that specific page to add to the jam..please do it quickly..we will remove the link later: https://itch.io/jam/411481/add-game/4174218/1299493?token=3FRLBqdOP94bSxtNIH15BJ...

There is nothing on that page? It gives me an error..

(1 edit)

Hi! Thanks a lot for submitting your cutscene to the jam. We really appreciate the effort and time you put into it.

After reviewing the entry, we noticed that the cutscene duration is about 110 seconds. As mentioned in the jam rules, the intended challenge was to create a real time cinematic between 30 and 90 seconds. We also shared an update clarifying how we would handle duration edge cases.

Because this entry is way more than 5 seconds outside the allowed range of the edge case, it unfortunately cannot be included in the official ratings or be eligible for prizes.

That said, we are keeping your entry visible in the jam. People can still watch it, leave comments, and give feedback, and we very much encourage that. We hope you still see value in sharing your work and getting reactions from other participants.

We know time limits can be tough (cutting things down is its own skill!), and we genuinely hope this doesn't discourage you. If anything, we'd love to see you in future cutscene jams.

Unfortunately the rules where not clear for you that it was cutscene only.
We will try to make it even more clear in future cutscene jams next to the rules section and FAQ that explain the format. We can learn from that also and make a banner or something like that.

Thanks again for joining the jam and for understanding. We hope to see you in future jams as well!

You had a cutscene ready? If you give me the project URL we might still be able to help?

Unfortunately our game jam is about cutscenes only and no gameplay or other interactions. Check the rules and FAQ:

  • Create a real-time rendered cutscene in any game engine (30-90 seconds) with minimal camera control, like panning or rotation, to showcase your storytelling and cinematic skills!
  • From our Goal: the 2nd GoedWare Game Jam Cutscene Edition has arrived! We're excited to explore this new challenge format once again, asking you to create a 30–90 second cutscene using any game engine of your choice. This time, it’s all about visual storytelling, real-time rendering, and creativity without traditional gameplay mechanics.
  • The cutscene should be cinematic without interactive elements like dialog choices or player actions. Focus purely on storytelling!
  • Question: Does my cutscene need to be interactive? No. The cutscene should be cinematic and should not include interactive elements like dialog choices or player actions. Only minimal camera control (like panning or rotation) is required for verifying real-time rendering.
  • Question: What format should my submission be in? Submit a playable build format (e.g., .exe for Windows) that runs the cutscene directly, just like a regular game build from your engine of choice. The submission should only contain the cinematic cutscene, but you can include a simple main menu to start the cutscene and an optional credits screen if you’d like. 

That is why we have to disqualify this submission unfortunately .

We have discussed this as jury and decided to handle it as follows:

Cutscene duration is part of the challenge (30–90 seconds).

  • Small deviations (up to 5 seconds) will not lead to disqualification, but judges will deduct stars in their ratings, and we encourage participants to take this into account when rating as well.
  • If an entry is more than 5 seconds outside the limit (shorter than 25 seconds or longer than 95 seconds), it will be disqualified from rating.
  • Entries disqualified due to duration will not be removed. They will remain visible so people can watch, comment, and give feedback, but they will no longer be eligible for ratings or prizes.

The theme is: FIVE SECONDS TOO LATE

But not too late to still join us :-) : GoedWare Game Jam Cutscene Edition 2 @ itch.io

Yes, that is ok

🎬 Only 1 day until GoedWare Game Jam Cutscene Edition 2! 🎬

You can still join this next event!  Mark your calendars, the jam runs January 2 – January 5, 2026  and you’re invited to join solo or with a team. That’s 3 full days of  cinematic storytelling and cutscene creation!

🎥 Join NowGoedWare Game Jam Cutscene Edition 2 @ itch.io
📣 Theme: The theme will be revealed at the start of the jam 

Get ready to Create | Learn | Enjoy 🎥


🎮 GOEDWARE GAME JAM – COMMUNITY EDITION #1 ✨

Ready to create, share, and grow together with fellow game developers?

Welcome to the first GoedWare Game Jam Community Edition, a special edition of our jam fully focused on creativity, collaboration, and learning as a community. This edition is all about making games in a relaxed, supportive environment where everyone is welcome, from beginners to experienced developers.

Whether you join solo or team up with others, this jam is your chance to experiment, learn new skills, and enjoy the process of game development together.

Games are rated entirely by the community in categories such as gameplay, visuals, audio and theme. There is no jury ranking and no general prize pool this time. We do offer a Feedback Award as a small thank you to the participant who provides the most helpful and constructive feedback and some of our sponsors do offer some nice prizes.

Tagline: Create | Learn | Enjoy
Format: Relaxed | Flexible | Open to all skill levels

Over the course of 7 exciting days, you will:

  • 🎭 Explore the Theme – A surprise theme will be revealed at the start to spark your creativity.
  • 👥 Connect with the Community – Join our Discord, meet fellow developers, share progress, and get feedback.
  • 🌟 Showcase Your Game – Submit your project and celebrate what you have created together with others.
  • 🚀 Grow Your Skills – Try new ideas, experiment freely, and improve as a game developer.

📅 Important Dates

  • Jam Duration: February 9th - February 16th, 2026
  • Theme Reveal: February 9th, 11:00 AM (CET)

🔗 Join the Challenge: GoedWare Game Jam Community Edition @ itch.io
🌐 Connect with Us on Discord: GoedWare's Hub

This edition is all about collaboration, creativity, and enjoying the journey of making games together. No pressure, no competition focus, just pure game dev fun with an amazing community.

🎮 🎮 Jump in, explore new ideas, and be part of the very first GoedWare Community Edition! ✨

🎬 Only 3 days until GoedWare Game Jam Cutscene Edition 2! 🎬

You can still join this next event!  Mark your calendars, the jam runs January 2 – January 5, 2026  and you’re invited to join solo or with a team. That’s 3 full days of  cinematic storytelling and cutscene creation!

🎥 Join NowGoedWare Game Jam Cutscene Edition 2 @ itch.io
📣 Theme: The theme will be revealed at the start of the jam 

Get ready to Create | Learn | Enjoy 🎥

(4 edits)

Bonus Prizes from Our Supporting Sponsors

We also have bonus prizes generously provided by our supporting sponsors. These sponsors help make the jam even more exciting by offering extra rewards for the participants! 

A big thank you to all our supporting sponsors for contributing these additional prizes and helping make this event even better!

Current Supporting Sponsors: Pizza Doggy

Pizza Doggy will sponsor the following prizes for the top 3 in the public ranking:

CraftPix.net is an online store and resource specializing in providing high-quality premium and free 2D game assets for game developers, indie studios, and hobbyists.

CraftPix.net will sponsor the following prizes for the top 3 in the public ranking:

Best 3D Model Design with UModeler X

We are excited to introduce a special prize category provided by UModeler X for creators who enjoy building 3D content.  As part of the sponsorship, we will be awarding a Best 3D Modelling (Jury Award). This category is optional and open, and it does not require using any specific tool. Our jury will review the eligible entries and select the winner based on overall visual quality and execution. In addition, the Public Top 3 (based on community voting) will each receive a world template asset voucher provided by UModeler.

Best 3D Modelling (Jury Award)

One winner will be selected by the GoedWare jury, based on overall visual quality and execution (any engine or workflow is allowed). 

Prize

  • 🏆 1 winner: UModeler X Plus (Unity Asset Store voucher)

Public Top 3 (Community Voting)

The top 3 entries in the public ranking will each receive a Unity Asset Store world template voucher.

Prizes for this jam (3 total)

  • 🥇 Public #1: The Ancient Dungeon (world template asset voucher)
  • 🥈 Public #2: The Dreadnought: SF Combat Robo (world template asset voucher)
  • 🥉 Public #3: The Island Village (world template asset voucher)

Notes:

Show us your creativity and craftsmanship with UModeler X's powerful 3D modeling tools!