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GoedWare

1,100
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A member registered Oct 10, 2018 · View creator page →

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Top & cool 😁👍

Defeated the giant head 😊!

Nice little game with cute pixel art style and music that fitted the style and created a nice ambiance. Controls were good and simple. I just forgot that I could shoot coconuts in the boss battle and didn't know what to do until I remembered... The palm power-up was crazy/strange😊. Maybe more levels and power-ups would be nice in a future update.

Nice base game for something more extensive. Solid jam entry. Nice job!💪

Cute little game 😊!

The art style was nice and cute. Controls worked fairly well, except for what others mentioned about diagonal movement. Maybe the movement was a bit too slow, and more feedback during fights would be helpful. The power-ups weren't particularly strange, just regular power-ups. The poison was a nice twist though 😊.
Catchy little tune as audio track.

All in all, a nice basic game that could potentially have more levels, options, and polish in the future. Keep it going💪!.

Nice unique art style for this top-down shooter game😊!

The graphics stood out immediately. Fun and cute. Also, the twist of upgrading your enemy instead of yourself is well conceived. It could have been even stranger perhaps. The controls worked well, although it took some getting used to before I could dodge the enemies smoothly and hit them effectively. There's definitely a level of difficulty present, at least for me, and I died quite often.

More enemies and power-ups might be fun for an update. Audio/SFX was present and okay. 

Good jam entry. Well done.💪

The game started off well with the menu that you have to attach to yourself. A unique idea in this jam. Nice!😊

The concept of attaching power-ups to yourself is also cool and different, and certainly strange. Controls were sometimes difficult with all the things attached to you, but I still managed to survive quite a few waves despite occasional clumsiness on my part with everything attached. I read there was also a boss..unfortunately I did not get to that one. If there is a playthrough video showing the boss, that would be nice :-)!

Graphically simple but still effective for this type of game you've made. The music was nicely calm.

I think this is a good foundation for even more of this craziness, and that's positive. Keep it going!💪

I think it is a nice idea to use on device ML. Get rid of the delay also for web requests. Even though it did not bother me during the playthrough of this game. 
It is indeed a fun little toy to play with and see what heading you can take it too make it more fun and still feel like a game with a little bit of control for the player also. And to keep that smile on the players face.
When you do update or make something new out of it. Give us a notice. We are curious!

Really beautiful pixel art game😊!

Graphically, the game looks great, and the music creates a very good vibe in combination with the graphics. Wonderful ambiance. Crazy power-ups... theme... check.

The controls, however, are somewhat lacking, at least in my experience. The character moves a bit too fast, and you easily fall off edges while frantically pressing the jump button. This makes the experience sometimes frustrating. I think some coyote time would help. Also, switching from jumping with the keyboard to using the mouse for potions sometimes caused confusion. Fortunately, the environment and atmosphere put a smile back on my face, and I played the game with pleasure. The concept of crafting power-ups was also a nice twist and addition to the platforming.

All in all, a beautiful, fun, and also challenging game that could use some polishing but is certainly a good foundation for more in possible future updates. Solid entry for the jam. Keep up the good work💪!

Good concept, but the execution could use some polishing.

The idea of racing with strange power-ups is a good one, but the controls made it quite challenging for a smooth gameplay experience. A racing game without a twist is already real challenge for the controls. The steering wasn't very fluid, and with power-ups like anti-gravity or reverse controls, it became really difficult (at least for me).
A timer to see when the power-up wears off might be a good idea so you know when you can drive normally again, and a message indicating which power-up you've picked up.

Graphically, it looked good with a nice car and racetrack. The start screen was also slick! The start music and race audio track were pleasant to the ear. Crazy power-ups were indeed present.

Good concept and foundation for even more! Keep it up.

Fun brawling game :-)

Especially liked the characters in the game and the strange power-ups were checked for the theme,
Gameplay was maybe bit slow (also the movement) and maybe let more enemies appear at the same time when you get further and further. Audio track had a nice beat and the graphics were ok, and the characters good and fun.

At the end this was a fun little game to play and nice jam entry!

Fun and creative experience! 😊

Nice story in the game during gameplay. Power-ups are a bit strange indeed..check. Changing into fish or floating object for example were nice twists.

Controls worked good but some glitches like getting stuck with the fish in corners. The art style was cool and also the visual effects added to the ambiance, as did the music and SFX. Coherent style that fitted the gameplay. Camera shake nice addition. Sometimes a bit difficult, but it was a nice challenge to try to get further into the story.

All in all a good solid fun jam entry. Keep up the good work💪.

Funny drunk game 😊.

Amusing concept. The controls were indeed very sensitive, as everyone has mentioned, and it almost felt like I was drunk behind the controls myself. Let's just say it's a funny side effect. Graphically okay and especially fitting the vibe I think. The music also fit well. It was certainly a strange power-up!

All in all, a humorous entry and fun to play for a while. Keep it going.💪

Nice & fun use of AI for this little game😊!

This was fun to play, type and to see what kind of answers would come back to my input. And having a score added is a nice bonus, giving you a sort of idea that you've done well.

Controls were of course very simple but very effective. Graphically, it was certainly well done with the dancing letters and colors. It all fit together nicely. The spooky background music completed the atmosphere.

For a small, simple game, it was very entertaining to experiment with and also to see what you could use AI for and what crazy responses you can get.

Curious to see how you could expand on this... If you ever do an update, let us know.

All in all, I'd say it was a successful experiment. Good job.💪

This was chaos crammed into a game😊! In a fun way...

But it was fun to play despite all the chaos and all the colors and things happening around you. The power-ups are certainly strange... check! Controls were wonky, but that was part of the game😊, and I jumped and bounced like crazy through the rooms. Made me smile 😊!

Graphically colorful, cheerful, and cute. The music was also okay, and the sound effects fit well.

All in all, a chaotic, fun, and enjoyable entry. Nice.💪

Nice and challenging puzzle game😊!

This was a well-crafted and well-made game. Everything looked polished graphically in terms of elements and UI.  Coherent style. Transitions were cute polish! 

The puzzles were challenging, some perhaps a bit too difficult, but for others, that might be a nice brain teaser. Controls were good, although some boxes were a bit slippery, which was slightly irritating at times when it caused me to fall into a pit, for example.

The background track is nice, and the SFX also contribute to the atmosphere of the game.

It's also great that you can choose levels freely, so you're not stuck if you can't figure one out. Power-ups were present and indeed a bit strange at times. So the theme is also checked off.

All in all, a neat, complete, and quite difficult😊 puzzle game. Nice job!💪

Very nice twist on a classic game😊!

You've given a really fun spin to the classic brick breaker. It was very enjoyable to play and try out the different power-ups. The game wasn't easy, by the way. In the blink of an eye, you could be out if you weren't paying attention or if the mouse moved a bit askew. Nevertheless, it remained entertaining. Graphically, it had a nice old-school classic arcade look, but with a coherent style and color palette. The SFX completed it, and perhaps an 8-bit up-tempo arcade track would make the atmosphere and ambiance even more fun. Power-ups were present and some were indeed strange. Even more would be a nice bonus in a future update. Or  extra different kind of enemies...

All in all, a unique twist on this classic game and fun stuff. Well done 💪!

Nice defensive game😊!

The terminal idea to start and the credits were a clever beginning and well-conceived (also for the Easter Egg).
The game itself played well, and it was entertaining to try to hold out as long as possible while also avoiding overheating. A bit more power would have been nice, as I was mostly dodging enemies until I could shoot again. Graphically, it had a nice minimalist style, and the audio track had a cool sort of techno beat. Very nice for the ears.

Power-ups were sufficiently present, but perhaps not super strange. Maybe some stranger ones can be added in a future update.

All in all, a good solid entry for our jam. Keep it going.💪

I like mylo already😊!

This was creative stuff and, more importantly, it made me creative, which is an even bigger plus. This game gave me so many "aha" moments that I really couldn't stop at some levels until I had found the clue and solution.

Very clever and well-thought-out puzzles! Despite some frustration😊, I played through all 10 and laughed when I figured out another hint (those hints were really key, by the way😊).

Controls were good. Not slippery, just right. Graphically, it had its own nice minimalist style, and the music really fit the puzzle atmosphere.

Power-ups were fun. Not super strange, but they did add an extra dimension to the puzzles.

All in all, a very well-designed puzzle game and a great game jam entry. Definitely keep it up!💪

Interesting concept with switching between worlds😊.

There were fun puzzles to solve to progress each time. Perhaps not super strange power-ups, but nonetheless enjoyable and challenging to use. Maybe a bit more variety or life in the levels with switches or moving parts would have been an extra bonus. Perhaps for an update. Graphically certainly okay, but unfortunately, I didn't hear any sound/music. That's a shame and would definitely add an extra vibe to the game. Maybe also for an update😊.

All in all, a cool concept. Keep it up!💪

Hey folks! Jam host here 😊. Just a quick reminder about giving proper credit:

Please credit all contributors (including musicians) on your game page during the voting period. It's a simple way to show appreciation and give proper recognition. Including a link to the musician's profile is a nice touch too😊!

Note: In-game credits aren't possible during voting, but feel free to add them after.

Questions? Just ask. Happy jamming 😊!

Damn, couldn't beat your score but got to 321... is that any good😊?

For your first game, this is certainly well done. It was simple, but fun to try to progress further and score more points each time. The power-ups were also enjoyable, though perhaps not too strange but the theme is checked! Graphically, it's solid pixel art, and the 8-bit soundtrack complemented it well. The controls were good because they were super simple with just the space bar, yet it was still challenging to navigate the level successfully.

For future expansion, perhaps more variety, more enemies and even more power-ups with crazy effects could be added. Smoothing the rough edges of the game.

But all in all, a good start with your first game! Keep up the good work.💪

Interesting twist with power-ups that actually make the game more challenging😊!

It was fun to play and the concept of bad power-ups  was an enjoyable twist. Controls were good, although you could only attack enemies horizontally. Graphically, it was nice touch that the character changes with the choices you make. The pixel art style was good. I just had to look carefully at how to exit after the end of a level, through a gap I believe... I found the music fit well with the graphical style and character.

All in all, a nice jam entry. Definitely keep it up with future games💪!

Nice little game😊!

It was fun to play and switch between action and puzzle-solving. Although I really had to think hard about what to do with the square block at first and how it moves, I eventually figured it out and was able to progress. The game did become quite challenging as the levels advanced😅!

Graphically, it has its own style, but the lack of music and sound effects is noticeably present. Adding these in an update would really add a lot of value. Power-ups and a bit of strangeness are checked.

Keep up the good work. With a few additions like audio, it could become even more engaging!💪

A really challenging but enjoyable game😊!

I died quite often and quickly until I somewhat figured out how it worked. Than it was fun to wreak havoc. The tutorial section is indeed helpful to go through first. However, a slightly lower difficulty level at the start for a jam game would be nice. The power-ups are present and can certainly be described as strange 😊! Graphically pleasing pixel art and the music/sfx was just good.

All in all, a solid jam entry that fits well with the theme💪!

The atmosphere is really well done in this game.

Fun game to play. A bit difficult as well at first. But the atmosphere was especially well-developed with the lighting and sound. Power-ups were present and also strange ones..check.

Graphically it looked nice and the audio fit well with the ambiance.

Sometimes it was unclear where I was going or where I was. Some extra polish to graphics/movement/gameplay/sound would make it even better I think. Maybe in a future update.

But all in all, a nice atmospheric game to play. Nice job!💪

Nice work done in 1 day. 
Has some rough edges of course in that time frame, but was still fun and a lot of crazy powerups :-)!
Graphics were ok. Music would have been a nice addition but luckily some SFX.
Well done for 1 day, would be nice to see what you could have done in a few days more. Nice job!💪

It was our pleasure to host the jam and fun to play your game. Would be nice to see another game of you in the future :-)!

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Nice game with destructible environment. Satisfying and cool 😊

Fun game to play, destroying everything and searching for the souls. Power-ups were present and maybe not super strange but useful. More variety would be really nice though, or as someone suggested, an explosion that clears a large part of the level at once. Graphically good and everything fit together well, and the music and effects also matched the gameplay nicely. Movement a bit faster would also enhance the gameplay I think.

All in all, a good solid game with potential for more. Keep it going like that!💪

Nice little jam entry.

I got through a few levels because I also knew how to reach level 2 via the comments. Power-ups were present but maybe not really strange I think. It's also a shame that you have to start all over again when you die. Perhaps some sort of checkpoint system would have been nice. It was fun to play and puzzle and shoot to progress. Graphically simple but clear. The music was really good with a nice beat!

All in all, certainly not a bad attempt for this jam and keep it going like this💪!

Solid entry💪!

It was a bit difficult to get into, and I first read the comments and then I knew what to do. A little more hand-holding might be helpful, but I understand that's challenging in a game jam due to time constraints. Maybe for an update. Power-ups... check... strange... a bit...

Graphically, it looked great with a nice art style. The music was also good and added extra atmosphere to the game vibe.

Definitely a nice jam entry. An update with some more guidance and extra options would certainly be nice. Keep up the good work.💪

Cool but also hard game, yet fun😊!

Simple but very effective graphics and effects. For example, the squeeze of the ball was nice, as were the explosions. The music fit well. Controls were difficult to master at first. But once I got the hang of it, it immediately became much more fun to play, although the difficulty was still present, haha.😊

Even more enemies and power-ups would be a cool addition.

The theme wasn't really there, but you already mentioned that yourself. Despite that, it's still a fun game. Definitely expand on it as you already wanted to. Nice job 💪

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Nice little idle game😊.

Well-developed idle game. Boss fight is always fun. The controls were good, although the movement might have been a bit slow. Graphically, the pixel art looked good, and the music too. Maybe some more SFX would have been nice and looping music, as well as some more visual effects. Power-ups were a bit strange indeed.

All in all, a solid game💪. Keep up the good work.

Nice Pong variant.

Fun concept to move in a circle. Mouse sensitivity was perhaps a bit too high, and when the ball was missed.. nothing happened until the reset button was pressed. The music was nice, and when you had a good sequence of bounces, it was certainly satisfying.

Graphically simple but good for the purpose. I did miss the theme: strange power-ups a bit..

All in all, an enjoyable variant of Pong. Well done 💪.

Cool concept with the switch from 2D to 3D and vice versa. The transition was also nicely done. 

Controls were a bit slippery, and I often fell off blocks because of that. A bit more friction or more control over the player would be nice. The power-ups were strange. Even more crazy power-ups would be a fun bonus. Graphically, it looked good, and the music fit the puzzle atmosphere.

All in all, a unique concept, fun puzzle game and well made in time available. Keep it going💪!

Small chaotic game 😊😊!.

It was a bit chaotic in my head when I started this with all the colors and options. I didn't always know what I was doing. It did look funny though, and the music was good! Power-ups: check. Maybe the player should be guided a bit more while playing and gradually introduced to all the options.

Nice foundation for an update in the future. Fun jam entry💪.

Nice Space Invaders variant😊.

Good idea and concept with somewhat "strange" power-ups, though it could certainly get much crazier. Controls are decent, but the difficulty was quite high if you really want to shoot the enemies. Dodging was easier and didn't get you killed. If you wanted to hit them, they shot too quickly and you move a bit too slowly yourself. That can surely be resolved in an update with better balance. Graphically and musically it was certainly okay.

Good jam entry and definitely keep it up.💪

Fun Vampire Survivors kind of game😊!.

It was enjoyable to play, although the movement felt a bit slow at times and the arrow was sometimes confusing. Power-ups: check, strange... a little bit.

The pixel art looked good, and the music style matched the graphical part well.

All in all, a solid jam entry. Keep up the work for the next games💪

Fun hectic shooter😊!.

The feeling of shooting, along with the sound and screen shake, is very satisfying. Controls are also good & smooth, and you can make dozens of shots per second. Gives a nice feeling.
However, it did become repetitive after a while, and more variety in environment and enemies would be a nice bonus. The power-ups were present and sometimes quite strange😊! Graphically, it had a nice style. The hair of the main character when landing from a jump caught my attention and was funny! Music fit the action well also.

All in all, a good shooter that certainly has potential for more in terms of variety, timing of enemies, etc. But definitely keep it up. Nice!💪

I managed to escape 😊! Also with the Easter Egg 😊!

Short game, but nicely done with the ability to be able to do more and more by finding different power-ups. Maybe not really that strange (for the theme), but still cleverly devised! The mini puzzle in between was fun.

Graphically, the style was pleasant to look at, and the background music was also quite nice.

Of course, it would have been even more fun if it had been longer or had even crazier power-ups, but I know how it goes in a game jam with time constraints and overscoping. Maybe in an update you already want to do..

All in all, another fun and solid game jam entry. Already looking forward to the next jam if you participate again 💪!

Even though the time limit did not do you well, the base that is done, is a nice one.
Graphics looks nice and audio was also good, but did stop abruptly.
Without the power-ups the theme is a bit missing, but still a good base for an update or for another jam in the future.
Keep it going!💪

Nice sort of tower defense game😊!

It was fun trying to hold out for as long as possible. I think I did see some power-ups like the blade and fire, but they weren't really that strange. Controls were good, but it would work even better if the mouse button was also for shooting. Being able to aim and shoot with the mouse instead of a combination with the keyboard, which you already use for moving, would be an improvement.

Graphically, it looked quite cute with the characters and environment, and the background track fit well with the game.

Nice game jam entry. Keep up the good work!