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Unwritten Fate's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #8 | 3.143 | 3.143 |
Overall | #19 | 2.614 | 2.614 |
Innovation | #22 | 2.571 | 2.571 |
Audio/Sound Design | #26 | 2.500 | 2.500 |
Art Style/Visuals | #28 | 2.464 | 2.464 |
Gameplay/Fun | #30 | 2.393 | 2.393 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine / Tools
Godot / Aseprite / Pixel Studio / Reaper / FL Studio 21
How does your game fit the theme?
The game represents someone stuck in a loop. We are realizing that we have our own loop as well. We are stuck in the room, watching how others' loops unfold. We are the narrators of these loops, observing and recognizing when cracks begin to form. That is our cue to play our part. The breaking is part of the story itself watching others, finding our own path in life, and avoiding falling into the same loop and becoming one symbol for light itself.
Self-made & used stuff
Graphics / Art (e.g. models or textures)
Audio (e.g. music or sound effects)
Assets (e.g. free or owned)
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Comments
A nice narrative/poetic game!
It was enjoyable to follow the story and see how it would unfold, and the hints were cleverly hidden within the text you received. In the end, it mostly came down to walking to the right spots and reading, making it more of an interactive story than a game. That’s totally fine—especially given the limited time of a game jam—but I would have loved to see a bit more interaction, like a small puzzle or combining objects.
Still, the story itself was engaging and poetic! The controls were simple and worked well. The pixel art looked nice, and the sound and SFX matched the calm and soothing atmosphere perfectly.
The theme was incorporated—check!
A solid jam entry—Good job! 📜🎮✨
Being the nerd I am, I absolutely love narrative based games and this one clicked really well with me. The subtle hints being given in a sort of riddle too made it much more satisfying to solve and unravel the meaning of each page. One of my favorite parts was when the dark ambient music starts to play, I did kind of hope that the room would have subtle changes based on the note found on each one, but nevertheless it was still enjoyable !
As a great admirer of stories and narratives in games, I must say, you did an excellent poetic job in the way you built the player's progression over time. Beautiful work!
Making a game unfold in such a small environment while incorporating subtle yet noticeable differences that create a true sense of progress is a challenging task, but you pulled it off wonderfully.
The hints were very useful and helped a lot at certain moments, which is great because they prevent the player from going through multiple frustrating trial and error attempts that could make them stop playing. (Unfortunately, my game suffers from a lack of hints due to time constraints.)
The sound design was excellent, and I felt it harmonized well with the game's atmosphere and overall concept. However, it's noticeable that some objects in the environment have a certain inconsistency in their art style.
As an artist, if I may offer a suggestion, I recommend trying to maintain a consistent shading and painting style across all objects, backgrounds, and even the UI. The noticeable contrast comes from the fact that you used objects with simple (but not flat) shading alongside others with very strong gradients, such as the mirror and, if I’m not mistaken, the rug.
From a distance, it's clear that these elements stand out significantly from the rest of the scene. You could consider toning down their details to better match the overall aesthetic of the game.
Overall, this is a beautiful, poetic, and immersive game. Congratulations on your work, and I wish you the best of luck!
Impressive and poetic. Nicely done on the game atmosphere, feels mysterious.
Simple game and an amazing method to fit the game, one of my favourites! Congrats
Nice implementation
Great use of the theme! Personally I think that the theme of this jam is best expressed, through looping apartments :)
Other thing you did really good is building atmosphere. The graphics were a bit simple, but the sounds, and primarily the writing really worked!
One more thing I liked- you didn't wait to give the player some hints :)
good puzzle game, the atmospher is very effective. good job
Nice little puzzle game that definitely fits the theme! The overall art style is quite basic and doesn’t always feel cohesive, but the mechanics work well. I really enjoyed the philosophical tone of the dialogues. It added a unique depth to the experience. The game plays like a classic point-and-click adventure with some walking mechanics, and I especially liked how the solutions were cleverly hidden in the text. It made finally opening the door feel really satisfying! Great work!
I like the simplicity of the gameplay and the narrative ties into the theme well. The only problem gameplay wise is that nothing is really stopping you from just spamming E on everything until you find the correct spot. Overall i think its a nice little game,.
I like how the game is designed with puzzle and narrative elements; it's appealing to the player. I like that you can search everywhere. I haven't been able to enjoy it to the fullest because of my limitations with English. I'm also not personally a big fan of narrative-driven games, but that's just a personal preference. At the beginning of the jam, I had an idea that was slightly similar in terms of the setting and puzzle. If you'd like, I can show you my vlog. Nice Try!
Simple but well executed. The atmosphere and aesthetic of the game are pretty cool. I also like how the narrative gives hints on where to search. This was a fun experience, well done!
The graphics were simple, but I liked them a lot. The puzzles were fun to mess around with and solve. Great little game! :)
Very good! I enjoyed the story a lot. I always struggle to make my games gameplay easy to understand, so I especially appreciate how easy it was to get going immediately. Good job to the team!
Got to say - I really like the graphics, especially when the flashlight is on. Almost has a sort of spooky horror game vibe, even though I know that was probably not what you were going for. But it works! I do admit though, I didn't find the core gameplay too engaging, I was just walking around clicking things. Even though I am definitely not the right audience for a puzzle game, I enjoyed playing this! Keep up the good work :D
very nice game with simple but nice graphics.
https://old-fps-studio.itch.io/dice-paradox
Nice little narrative, simple but fitting the theme. The only thing i found a bit confusing is that the pages and some random (thoughts?_ story were at the same place.