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Sherlocklini

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A member registered Aug 04, 2023 · View creator page →

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Haha, thanks! :)

Thank you so much :)

Thanks! Get well soon ;DD That's a very good score especially without having all the upgrades!!

Thank you so much!

That's actually what I wanted to achieve and also included with little hints on the game: It's getting 'serious' with your hand! :DD

But yes: Can be very tiring playing it for a while... thanks again for the feedback.

Nice game overall! The music and sound are good and also fit the overall 'retro' art style. The game play is easy and kind addicting a well. I did not realize tht you gather time as well and probably played 5 minutes just doing the same xD I get the catch on theme as well. Overall: Nice entry!

I liked the game, but I think it does not fit the theme very well. Spinning is not necessary here, but rather a burden. The gameplay becomes clear pretty fast, while it's about remembering all the stars. I did not quite get why you ever would reveal less than 15 stars in the beginning though? The art style is nice and also the music is good! Overall a nice entry!

At first I was like...ok. Just a very simple spin to win. It actually landed on exit and I was like "ARE YOU SERIOUS?!"... I restarted, got the credits and realized the wheel expands. I hit Win and another part appeared...and then I hit prize and....nothing??? Where is my prize?? Are you serious? ;D

I liked the idea of your game that fits the spin to win theme very well and also is quite enjoyable. The art style feels good and overall the game also feels very polished! I liked the dialogue and sounds as well. Nice game!

(1 edit)

Sooo: I started the game. Intro runs. I read...I smile. Was eager to play. But: It crashed after the intro? I restarted the page...same again. If you update it within the giving 'bug-fixing-time': Let me know and I will try again :)
EDIT:

I tried again and at least I got to play almost a minute of the game before it crashed :D I like the idea, although I did not quite get the connection to the theme? Music felt fitting as well as the SFX :) And the overall art style looks cute as well! Again. Let me know when you fixe the issues :D

Nice jam entry, espeially considering it is one of yoou first (?) I like the overall art style and little animations very much. Game play is short and quite easy, while I got the good and the bad ending :D I get the connection to the theme, although personally I'd wished for more spinning actually or something more 'unique'. Still good entry!

I like thi idea very much, though it was quite hard to understand what actually is going on (?) The idea of gambling is something people will definetely think of when it comes to 'spin to win'. Though...where actually was the 'spin'? IMO it would have been a more obvious cath on the theme if it looks more like a slot machine..or maybe a wheel? 

The game also would profit from some music, while the SFX the game has fits quite well. I really liked the art style and think overall this is a nice entry to a jam!

Really nice game. I needed like 2 tries to complete and understand what's important to do :DD I like the catch on the theme with managing the 'Hurrlicane' ;D Designs of the people were quite satisfying to look at, with some special guests, I assume :) Music was very fitting, though not the kind I personally like to hear (Not influencing any rating though!) xD For me there was a bug (?) I was out of funds and just hammered clicking a chair to repair. This chair suddenly appered to be...huge? and I did not see people behind it. Maybe you can take a look this and still fix it :)

Nice game entry! And also congrats on creating your very own music on this one. I really liked it! The game loop is simple and short, yet satisfying. I played 5 minutes just doing the same, because the music is catchy and I liked just looking at those little insects and their different styles. Design is simple and works! I also liked that dead 'mussquitos' just collided with each other :DD

Nice game entry! And also congrats on creating your very own music on this one. I really liked it! The game loop is simple and short, yet satisfying. I played 5 minutes just doing the same, because the music is catchy and I liked just looking at those little insects and their different styles. Design is simple and works! I also liked that dead 'mussquitos' just collided with each other :DD

Haha, I like it too! :D It's called Upbeat Music (Monkey Art) by SigmaMusicArt :)

Many many thanks!

Actually my idea was to make it this hard in the beginning, because once you gather some tickets and got some upgrades, it becomes fairly easy to travel along :D But I get that it might be to hard though.

Unfortunately I won't be able to further update it within the extended time. Still: Thank you!

Thank you! :)

Nice game!

The overall art design is very appealing and consistent, I like it very much! The idea of the game fits the theme very well, however, the game play needs some adjustments: The player does not know where to go..little hints would be really help here (or did I miss something maybe?). A little tutorial on how to do things would also enhance the overall feeling.

The music fits the art style very much, SFX could need some variation and tuning in my opinion. But overall: Great entry! Hope you will try getting web build for future jams.

Thank you so much!

Yeah, I struggled with the physica of the game, but I learned a lot. Glad you tried again after this weird bug and liked it still!

Very nice game!

I liked the narrative style you used here very much! The game idea fits the theme very well and it also feels like you put much effort in so little details! I really liked it.

Regarding art style: It feels polished and fitting overall. Only thing that kinda felt off to me was the difference of sharp icons and 'blurry' pictures or desktop wallpapers for instance.

The music and SFX are fine, although nothing special I think.

The game play itself is very easy, although it is also kinda 'puzzle' like to find the correct files for the checklist. Getting into the different stories is what actually makes the game here. 

Overall: Good entry!

Nice game!

I am always fascinated how ambitious the games are you create and I really like that you try new things! 

You already wrote that loading can take some time, for me it took quite a while (~2 minutes) before I could start the game.

The atmosphere is really nice and I liked the movement of the player. The combat system on the other hand felt like it needs some improvements though. When trying to hi, the character weirdly turned around hitting the wrong direction. Pacing of the hits felt a bit too slow, bandits to string and overwhelming. These are some balancing issues and I can relate with having struggle with some refinements on those things :D What also felt kinda off was that one would completely start over with the tutorial if dying during the first battle already? Due to the space in between the start point and everything else it felt kinda boring just walking back and forth...

No matter what: The idea fits the theme well, music is nice and SFX were fitting nicely. For the UI I suggest using some more 'special' text style, but I like the use of the quest markers very much.

Overall: Good entry!

Good game!

The game fits the overall theme, although it needs a bit of time to really get into. I read that you made it in 'chaos', but I think it is nice entry still!

Personally I like pixel art very much, but I prefer consistent pixel sizes if it is used. Overall the art style works, but assets used did not feel like they belong together. The UI is a chapter by its own. For the game it does the job, for design purposes it does not fit very well.

Music fits the game very much, although some more SFX variations would be nice I think.

Game play is very simple, the game itself lives from the stories written Personally I don't like this kind of game just reading bunch of things and need to decide what to do eventually...but it works and, again, this is just something personal!

Overall: Nice entry.

Good game!

The overall atmosphere and idea of the game is really nice! I liked the little puzzles and the story very much. The music is fitting very well, although some more SFX would have been very nice. 

The art style is simple and does the job. For the future: Try being more consistent in the overall design so everything fits together in a way.

The game play itself fits the theme very well, while leaving behind some souls/ abilities and I liked the dialogues very much What could be improved is speed of the player or sizes of the paths: Sometimes it felt quite long walking a certain path. As nothing would happen in between, it felt kinda boring just walking around. 

Overall: Nice entry!

Thank yoi soo so much for this detailed feedback. I really appreciate it! It was very fun recording all the sounds, glad you liked them, as well as the easter egg! I'm still struggling with player physics and all those things, but this is what a jam is for, right? I know now what is not the best and hopefully will be able to avoid certain things in the future:D

Thanks again and good luck to you as well! :)

Great game!

THe atmosphere is very intense. The audio is just well fitting with nice SFX. I liked the breathing and heartbeat, made me feel like 'I NEED TOO!!!'.

The game play feels good, controls work fine and no bugs occurred! Needing to take pills and actually deciding on what to 'sacrifice' was a nice touch and I also liked the ending very much. Great story!

The art style is nice as well. The little effects of the trees swinging in the wind, transition effects, colors... great work! Only thing I personally did not like was UI stuff and the text style itself that kinda felt out of place.

All in all: Very good entry!

Regarding the time: Just wow!

I played the game and was like "ok, nothing special..works, nice design, no ending, okish entry". Then I saw you took only 4 hours only?! Regarding this limited time this is...huge!

The game is very short, yes. But it works! The collisions of the cars just seem to be a bit too much I guess. I like the art style also. I did not try that often, but I never was able to save all three people...however, I feel like you COULD save them? So... I don't know whether there is a secret so you actually would never be able to save them? (Just regarding the jam theme).

Overall: Nice game for such a short amount of time in development!

I agree with the other comments: Quite a confusing and hard to master game play idea.

The idea itself fits the theme, but as you actually don't want to save them (?) it also is not fitting that well.

The art style is fine, but more consistency would enhance the overall feeling.

The SFX are fine, but some variations would be nice as well... I totally miss some music, this would create an overall better atmosphere I guess.

For next times try including a little tutorial within the game so the player knows what needs to be done. Also: When exporting to web always check the text style. Within the title menu (the instructions) there are some mussing symbols I guess.

Good jam entry, just needs a bit polish and a better introduction for the players I think :)

Good game!

I like the idea of saving animals from the ocean, while having to manage so much more :D

The game play fits the theme very well and there one definitely like to replay the game, just because there are so many things to try and the ambition to beat a score, eventually! :D

The music is ok, would like to have some more variations on the SFX though and a more 'fitting' loop of the music (sometimes there was a 'gap' when music transitioned).

The graphics work fine,I suggest including some more effects for instance.

I really liked the inventory mechanism! The ability to see where to put animals and stuff worked quite well and was a nice touch!

Overall a really nice jam entry with potential to become more I think!

Great game idea!

I love the idea of using the different elements for puzzles. Reminds me on my veery first game jam game :D The game fits the theme perfectly, while it is a nice touch that you can keep moving but it depends on who you saved where to go next! I liked that a lot. 

The game play feels good, however throwing of the elements could need some more polish as it kinda was difficult and frustrating at times in my opinion. 

The SFX work quite well, but the game would profit if there is some music as well! 

The art style is nice, I really like pixel art.Just consider using a more restrict color palette so everything feels like fitting together even more :)

Overall: Great entry!

Many thanks for your feedback!

Yep. Need to improve my physics skills... :D

Glad you like it anyways! And yes; It IS the unibersal transition shader ;DD

Many thanks! I'll try again :)

What a lovely art design!

The art and music of the game are what make it! It fits the theme very well, but for game play I felt kinda lost because I didn't really get the scoring system xD 

The animations are simple, yet very well fitting. The music is great, just like the SFX.

It feels really polished, only minor things: Once the animals are on the ark interaction with them is either not possible or very difficult. Dropping the animals above water also did not work for me (?)

Overall a very polished and well made game!

Very good game!

This one is a game with a perfect fit as a jam game in my opinion. The game loop feels satisfying, with a simple mechanic that is yet hard to master. 

The art style is overall good, for some things I personally prefer more consistency in chosen colors and also pixels sizes (if you choose a pixel text style, try scaling it so the actual pixels fit the assets for instance). But the faces of the shapes are really nice, I like the effects, the parallax effect of the background and the way you used physics for almost everything!

The sound effects and music are good as well, would like to have some more variation here: If time is running up maybe increasing speed of the music to increase need of saving more shapes etc. One thing I think could need a bit of refinement: Due to the speed of the shapes their weight becomes barely visible, but I also did not really getthe point of overloading the ship if you already sort things out...(?) Calculating all this stuff, while keeping contamination out felt veeery tricky.

For me there were no bugs and everything feels polished! I also really like that you can replay by actually kicking the replay button away. This was a very fun catch!

Overall: Really nice game!

Thank you so much! And thank you for some advice on the game itself :)

Many thanks!

First time I actually used this kind of physics in game... did not work the best :D Glad you liked it though :)

Good game, just not the type I personally like.

Fluid camera work, charming low-poly aesthetic... I like the overall design and effects,  although there were some lags when the train was moving and arriving... What was it with the inventory? Something showed up when clicking in it, but I never had any actual item here?

For me I was completely missing an introduction on what to do and what to achieve to be honest. I kinda felt lost quite soon...There is a great foundation here, I think. The sound effects work and the game loop fits the theme as well.

Overall still a good entry for a jam game!

Nice catch on the theme!

The game loop is clear, the game mechanics are working nicely and I really like that fires are shown as little symbols so the player knows where to go!

The art style is simple, yet fitting, although the UI could get some more polish in my opinion. The effects work fine, but I think they don't quite fit to the overall art style. 

The music is ok'ish, but for me it gets really annoying within a very short amount of time :D (Just something personal!)

Regarding the time you spent developing this game: Awesome. 

Great entry overall!

I really like the game!

The concept is great and visuals look really good. However, the AI art is kinda...weird at times. Just look at this man... :D

The Music and sounds are fitting, the game loop is clear and the technique is also working. I think it is kind of a good example of using AI for game development here! I also like the concept of spies being discovered by other players. This is a very unique catch on the theme!

Overall nice entry!

Good game!

I like the idea of saving people with a boat, while the art style is minimalist and fitting. UI needs some improvement regarding design to fit the overall art style I think.

The game loop is clear and functional and fits the theme perfectly, although some more feedback would be nice (radius of the boar picking up people and saving them for instance). The controls work fine, the movement of the boat is fine as well, just a little hard in my opinion.

For me there was no music or SFX which is a pity I think. A game profits from sounds sooo much! 

Overall a good entry!

Awesome game, just as usual!

One strange bug: When starting a new game right away, I can walk during mini games and score system would break...

The intro is good, but for me the text was not fitting the screen and although it was explained what to do, actually playing it was quite confusing in the beginning.

I like the idea of saving patient very much, while combining it in with those little games is really great and funny. Had loads of fun playing it! The art style is great, as usual, although I think you could play around with lightning a bit to get even more out of it. The UI is functional, but also here, there could be just "more" to it to make it perfect.

The game fits the theme perfectly. I really tried my best, but you managed to time patients so a player would basically be unable to save all of them... (except if the bug occurs, maybe).

Love the easter egg! Was wondering if Mr. Storm would appear somewhere ;D

Overall: Very nice game!