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Nice entry! I really liked how you used the theme in a kind of funny way eventually. Not the hero itself being too late, but the 'helping' wizard. Nice! The overall art style is nice, although it would be even better if pixel sizes are always the same. Try also using a color palette to not overload the screen. For me the text sometimes was a bit blurry (?) but this is just  a minor. The music fits very well, but a bit more in depth would increase the overall atmosphere. You sticked to the time limit and proof of real time rendering using the runtime works well.

Good entry overall!

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Thanks. Most of the assets are creative commons and unfortunately from multiple sources, hence why they are not all the same size. The only things I made myself are the sofa and TV, since I was not finding any that fit the scene. (And the rug is technically a purple rectangle with effects added.) Maybe I'll try tweaking the assets after the jam. In regards to the text, how big is your screen? I did not notice blurring, but I have a moderate sized laptop vs. a large screened PC.

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No worries at all! When searching for assets you might restrict search for specific pixel sizes. There are assets for 16px, 32px 64px and so on. This usually helps already :)

I got a 27'' monitor.

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Thanks. Mine's 15''. I'll have to look and see if I notice any blurring, though maybe it shows most on larger screens. Thank you for letting me know.