This is an elegant, fun game. But it's way too long, 30 levels for such a simple gameplay loop is too much, I think. I also think it would benefit from some different scenery for levels, it would help you remember which level has which solution. That said, I did finish it, so I definitely still enjoyed my time. Well done!
SanSanK
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Great atmosphere. I had a lot of fun with this one, especially the maze game, it felt like I was defusing a bomb. I defended the heart at the end and realized I probably wasn't supposed to do that. Also, after that, I accidentally clicked on the skull immediately after solving the card game and this happened: Which I assume is a bug.
The videos are not actual videos, you can click on elements inside them, notifications you get give you hints on what to do. The goal is to solve every video's puzzle.
I totally get not understanding, that problem also came up during playtesting though I didn't have enough time to fix the design. Should definitely start playtesting earlier.
I liked it. It was very interesting. Jumpscares got me every time somehow. I'm always impressed when people make 3D games in these time spans. One thing though, I had to restart because there is a bug where if you walk up to the wall in the tiny space to the left of the left door you get stuck and can't move, Fortunately, it is pretty fast to get back to where you were so I still finished it. Very well done!
This game is very well designed, and the visuals with the smooth transitions are amazing. I do think the use of the theme is a bit thin, but still a very good submission. Insane that this was made in 10 days.
The only gameplay complaint I have is that the controls are a bit sluggish. In these types of games, when you tap a direction multiple times you usually want the guy to move that many squares, but that's a pretty minor thing.
Unfortunately, when the fractal part happened I left it on for a little bit and it crashed and I lost all my progress :(.
Still, I enjoyed it a lot!
It was very hard, I was smashing the keyboard in frustration every time I died, but I did manage to make it to the end. Very fun, with huge speedrunning potential, especially with the level speeding up and forcing you to go faster. Very good design!
One thing I must point out though, the theme was a bit lacking. You're not really breaking anything, other than your keyboard of course.
Fun game! I really like seeing all my guys running around, and I appreciate having a lot of levels. It's a bit buggy though, sometimes my guys wouldn't repeat after me exactly. Also, I got softlocked in one of the levels with two doors, and there seemed to be no way to restart without being killed, which was a bit frustrating. Still, I enjoyed my time with the game. Well done!
This game is great! It does what it's going for pretty much flawlessly. It feels good to play and has a lot of levels. I only have 2 minor complaints: I wish I could control the game using arrow keys and Z, X, and C, and that some of the later levels are a little hard to map in your head. Other than that, though, it is very good!
Okay, I got it to work, and I think this game is very neat and interesting. It would be cool if it had a simple natural language parser so it could understand what you are trying to say, but it still works with a little guesswork. I found a bug where, if you get the ending where you shoot the fox, you keep the gun in the next run. Overall, though, it’s a very nice game.