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Bug reports Sticky

A topic by Benjamin Soulé created May 02, 2016 Views: 4,244 Replies: 109
Viewing posts 43 to 62 of 62 · Previous page · First page

Bug avec le Ring do Destruction : mon deuxième héros (aventurier) joue, Archeos réplique en enlevant le R fo Destruction de mon troisième héros.

Le jeu reste bloqué sur l'aventurier qui ne plus taper.

EDIT : en fait en ouvrant et fermant les paramètres, on revient à la normale.

Combo Sirènes / vampires : quand les sirènes meurent, elles les transforment directement en chauve souris ! :)

Pareil pour les Tortues. En fait elles ne régénèrent pas les créatures, elles altèrent leur état, sans hiérarchie d'état.

Developer

Les vampires qui redeviennent des chauve souris, c'est voulu. Les tortues devraient retrouver leur carapace, c'est le cas ?

Les tortues sans carapaces oui, mais celles avec deviennent sans carapaces !

Ouvrir le menu hiscores et rester bloqué ?

(1 edit)

Had a scenario yesterday with only Ice qubes left and a locked door, I guss the key was in one of the 3 monsters in the Ice blocks.. Maybe make it posible to crack single cubes open.. maybe just free the monster as a downside

(1 edit)


If you press esc while in the shop, the shop menue gets stuck over the game field

same issue here - got the 'swap item' arrows and settings dialog stuck on the screen.

https://s32.postimg.org/kxedertv9/2016_07_02_23_54_37_Download_Tower_of_Archeos_by.png

http://imgur.com/H1YaZLp

Ice cubes over door, keeping it locked, when you end up with out any destructive item, the game is stuck here and no one cant do a move.

The door is still bocked sometimes, even if there are no monsters around

Typos :

The king is thankfull to your party and decide to gift you with this land -> The king is thankful to your party and decides to gift you with this land

quests availables -> quests available

In the final fight with Archeos, a character dies (Archer in the 3rd slot). The victory text is :

"You defeated the evil Archeos !
null
The king is thankfull blabla"

Bugs/others :

Maybe it's just me, but I can't make sense of the quest system. Sometimes, it awards me a task that is not even in my list. Sometimes, I think it displayed the award message for a different task that the one I solved, but when I checked the auest tab, the good one was darkened. By the way, having uncomplete quests bright and completed quests dark seems weird. I think the standard is the opposite. An example that comes to mind is the Achievement system in WoW, and you can believe Blizzard know their business.

- the Torch kills a monster in ice without melting it ??

- view high scores : no back button ?? no way to go back to the main menu

- Sandals still seem quite useless, or even detrimental (more higher level enemies)

If you get the compass on floor 9, Archeos won't appear on 10

Summary: Two adjacent bats burned infinitely by Fire Sword

Scenario:

  1. I think my Archer was attacking a lone spider on top of the two bats, using a lit flaming sword.
  2. To the bats' right was a pile of at least 7 spiderwebs.
  3. Both bats were transformed vampires, but I don't remember if any doppelganger transformations also took place.
Steps:
  1. I attacked the spider, which killed it, then caught the bats on fire.
  2. The fire burned the bats, then the spider webs to their right, but then the bats never stopped burning (I waited 20 seconds or so, it showed no sign of stopping).
  3. I took a screenshot and closed the game.
Observed on OSX, full version 0.96
Developer

Ok this was a tricky one. These bats were once doppelganger ( with fire immune ) then change to vampires ( with fire weakness ) and then changed to bat. None of this fire status were reseted on each monster type change resulting in a very rare case of immune & weak to fire bat. It will be corrected on next version ( probably the final one :D )

Nice detailed report, I could find the bug in no time thanks to it !

Hooray! Glad I could help.

The game is awesome, by the way. My BF and I are both hooked. :)

Getting crashes in the Mac version! Running it on OSX el Capitan. Crashes after about 2 minutes every time I run it-- sometimes during the character select screen at the base of the tower, sometimes in the game proper.

In the very first scene where the character runs through the forest, and in the character select screen, the character's sprite also flickers and there are some weird vertical black lines that flicker as well.

I may be able to record this with video later today if you need me to.

Developer

I had a similar bug report for OSX el Capitan this morning.

Do you know what is your adobe air version ?

There's not an easy way to figure out, and I'm unfamiliar with Macs, but I have found an adobe air installer through Finder that is version 23.

Developer

I tried to work on this but it seems I'm unable to make the game works on last OSX version : El Capitan.

As a result I removed the mac version on steam and itch.io, please contact me on benjamin.soule [at] gmail [dot] com for a refund.

no need! I also have a PC and I've been able to play it just fine on that machine!

version 0.96

on the first level, i attacked a solitary fairy to move it. instead it disappeared and a coin purse appeared. i clicked on the coin purse and received the gold. the golem above then rolled into the space, then the fairy reappeared in the same spot, on top of the golem. i could then select the golems as a group around that golem, or the fairy itself, but not the golem behind the fairy.

https://s10.postimg.org/mg7vjxnft/fairy.png

Hi there! Awesome Game but... after the latest update, the screen will stay black after selecting a hero. Also, no sound. Windows 10. Ran fine before that update...

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I have the Steam version of the game.  Using the mouse hover over a pot or money source doesn't show correctly how far the gold bar will advance.  Also when advancing to the next level, the gold counter shows that it starts with some gold in there sometimes, but the first match starts it back at zero.

It seems now impossible to unlock priest nor assassin... Does unocking system has changed ?

Archeros is gone after summoning explosive stones from the top left corner ! No way to finish the tower...


I used the Wizard's "Inferno" spell on the zombie just to the right of Archeos' head. There was a brief flame effect, but no creatures on the row were burned. Now, I'm unable to take any action at all - no attack or spells... no menu, anything. Neither mouse nor keys will affect any in-game action anymore. I can make the game window full screen or windowed, and that's it.

(2 edits)

doesn't look like you care about this game anymore, but in case someday you do:

*sometimes the gold/experience bar doesn't clear after attaining a new level - you have to get more gold on your next turn in order to clear it

*a solitary frozen wolf does the same damage as (an unfrozen) wolf in a pack.

*if a prisoner/dungeon door is picked up by a harpy, the percentage left to clear to free the prisoner disappears when it is placed down

*happened once: completed game with thief, but it showed the assassin in the high score screen instead

Grilled meat quest doesn't work. I kill a minotaur, grill the meat with Inferno, eat it : no achievement.

The trial version does not work since I unlocked the Thief in the full version. I wanted to compare the versions, especially to check if the trial version shows the exact number of gold you need to level up.

When there are multiple characters and one of them levels up, the amount of gold he has is not correctly shown until it's his turn again.

(3 edits)

Other quest bugs :

'No element on the bottom lane' : completed after failing. I think it was meant to use Evil Roots, but it automatically completed after I lost a game.
'Having a hero equipped with Armor, Helmet and Shield' : completed just after checking it in the new quests, while my only character was a Knight with Armor, Ice Rod and Shield (no Helmet).
'4 consecutive hits with Boomerang' : I did 4 hits in a row with the same character, but dropped the Boomerang after the 4th hit. Quest was not completed. On another try,  hit 4 times and recovered the Boomerang : quest completed.
'Kill Archeos' : does not complete either (tried twice) !!

- 'Having a hero equipped with Torch, Map and Compass' : completed when I freed the Knight with the Assassin !

- 'Having at least 6 Meat on the screen' has a Key icon.


The tally counting for "Kill X [monster type]" quests sometimes resets for no reason.


Also, Scroungers never steal Meat (I'm not complaining about that one :)

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