doesn't look like you care about this game anymore, but in case someday you do:
*sometimes the gold/experience bar doesn't clear after attaining a new level - you have to get more gold on your next turn in order to clear it
*a solitary frozen wolf does the same damage as (an unfrozen) wolf in a pack.
*if a prisoner/dungeon door is picked up by a harpy, the percentage left to clear to free the prisoner disappears when it is placed down
*happened once: completed game with thief, but it showed the assassin in the high score screen instead