Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs

BlueJackalope

321
Posts
4
Topics
30
Followers
80
Following
A member registered Apr 13, 2016 · View creator page →

Creator of

Recent community posts

This game is so cute! Entertaining also, but it lacked a bit challenge from my perspective.

My epitaph now says "Don't jump on the 'sometimes jumping...' screen"

This game was awesome! It felt really ominous when you know there comes a jump that would be impossible if not for the people that died before you.
A shame I died without contributing that much to the cause...

Press X doesn't seem to work, so I can't try the game :c

Neat game! Short and enjoyable! :D

I can only find the first coin. Where are the rest? :|c

Awesome! Can't wait to see! :D

That was a fun concept! By using the fact that touching a block but not getting stuck recharges the dash, I got to do some big skip combos!
Are you planning on expanding on this?

The instructions were very confusing, but once I got the gist of it, it is a pretty fun game

In the level with the elevator switch there's a green platform that's misplaced and makes the yellow player fall A LOT  :c

Please, change controls! CTRL + W closes the tab!

Really cool game! With some more variety in terms of gameplay, it could be awesome!

OMG This game was so frigging cute, the art and the story as well! Also, I now have a name for "scene sledding" :D

(1 edit)

THIS! freegameplanet.com sold it to me with those screenshots

Pretty good! My only complain is encounters being too frequent, which interrupts exploration A LOT

Damn, that was creepy as fuck. Now I want to know more o-o

Fun and challenging game! Had a long life, but couldn't get the Imperatrix Apis. So hard to accumulate nectar when bees die on attacks and flowers net little amounts of nectar

That was a fun little thing! Felt like a short comic with some interactivity to it :D

ur welcome (if you know what I mean)

Nice short game! Really liked it! Great job!

LMAO this was so fricking funny! xD Can't wait to see the full game

That voice acting was so unexpected and ominous. Love it!

Incredible! Hard to believe that a game can fit in just 2 tweets! (HIScore:793)

Interesting, but it grew old after some in-game days. Needs more variety of events (or I was unlucky and got repeated ones)

This one is obvious but: SOUND
Also, as Tobias pointed out, a web player would be pretty neat!

Welp... Can't move, so turns don't pass. What do I do?

(1 edit)

When hitting someone with a bubble or ice, the game sometimes crashes D:

___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of  Step Eventobj_water_1
for object par_enemy:

Unable to find any instance for object index '169' name 'par_plat_bull'
at gml_Object_par_enemy_Collision_169
############################################################################################

FATAL ERROR in
action number 1
of  Step Eventene_wasptower
for object obj_ice_1:

Variable obj_ice_1.HP(100058, -2147483648) not set before reading it.
at gml_Object_obj_ice_1_Collision_125

(2 edits)

Am I supposed to see something in the demo? I hear steps when moving and see the controls text, but nothing else?

EDIT: A screenshot of what I see

Well, looking at the bright side, I got to love all those monsters all over again :'D

I had a blast with this delightful game and I was wondering: will the progress transfer to the Steam version too? It'd be a shame to lose all those scores and unlockables ( ·-·)"

I really liked this game! It has a spooky aura that made it so adorable and silly fun to play!
However, I encountered an weird issue. The more critters died during a play, the slower the game became, up to a point where it was unbearably slow. I wanted to play longer! >A<

The reasoning behind the last combinations were a bit hard to guess. Resetting a complex level after getting it wrong felt a bit frustrating.
Apart from that, the game was awesome! I liked the puzzles! Kinda cute, too! Also, the music was catchy, with the right amount of repetitiveness for the duration of the game

You've come up with an interesting mechanic! :0
A shame I'm not a fan of puzzles, so I couldn't get pass the 6th level

Good one. I totally felt for the trick! xD (couldn't ignore :P)

This looks awesome! \o/ Makes me wonder how it would look on the inside

So cute and light-hearted. Wish the view wasn't SO BIG and there were some sound

That's some fun mental math exercise! I also liked how it rewards thinking fast and using as many cards as possible. And the art is pretty, with a nice palette to it! The puns are great too, had a laugh with some of them.
Got to 466 score! Would have been really interesting to see more card effects and monsters. Maybe a higher difficulty cap. Great job on this one! :D

Fun concept! The randomness of missed attacks feels cheap, though

It may seem simple at first with so little variety of cards, but there's a lot of possibilities and strategies to play by! Amazing!

That was an interesting beginning!
The conversartion in the sub looked weird, though. When Nerb talked the text box disappeared at times.

(2 edits)

It seems the strategy to beat the game is to "trial and error" to get the right jumping sequence, since jumping at the wrong time can rise the water level too early and make the level impossible.
For this type of platformer, 2 lives is too little! I've had to repeat the first part of the game too many times just because I didn't guess how to pass a certain challenge, and that feels so unfair and frustrating!
Until that point, I really liked the concept, however. I just wish it wasn't so punishing.

Can't see the emojis! They appear as squares! D: