The game have an interesting concept but I feel like the players doesn't have much control on the Overload meter. I think more ways to reduce the meter would be nice, even the current only way to reduce it by shooting down enemies doesn't reduce it by that much.
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Protect The UFO's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Controls | #65 | 2.967 | 3.071 |
Theme | #78 | 2.829 | 2.929 |
Fun | #80 | 2.691 | 2.786 |
Audio | #84 | 2.760 | 2.857 |
Overall | #85 | 2.780 | 2.878 |
Graphics | #90 | 2.967 | 3.071 |
Originality | #93 | 2.898 | 3.000 |
Accessibility | #104 | 2.346 | 2.429 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.2.1
Wildcards Used
N/A
Game Description
Protect the UFO
How does your game tie into the theme?
You get overloaded when enemies damage you, potentially making you damage the UFO you are trying to protect
Source(s)
N/A
Discord Username(s)
moenage
Participation Level (GWJ Only)
1
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