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Information Overload's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Controls | #14 | 3.520 | 3.520 |
Accessibility | #22 | 3.160 | 3.160 |
Fun | #30 | 3.320 | 3.320 |
Graphics | #32 | 3.800 | 3.800 |
Overall | #39 | 3.326 | 3.326 |
Theme | #51 | 3.280 | 3.280 |
Audio | #52 | 3.160 | 3.160 |
Originality | #78 | 3.040 | 3.040 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.1.2
Wildcards Used
N/A
Game Description
Bullet Hell and Tower Defense mix
How does your game tie into the theme?
Your enemies are trying to overload your server with requests.
Source(s)
N/A
Discord Username(s)
N/A
Participation Level (GWJ Only)
0
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Comments
Love me some upgrades, after about 4 minutes though all of the upgrade were unlocked unfortunately. Would have liked to keep playing!
Love the aesthetics of this game! The upgrades were a nice addition too. Took me a moment to realize the controls / placement but that was not a big deal. Nice entry!
A fun little tower defense(?) game. I enjoyed the lineart aesthetic combined with the crt effect, even if some of the other effects are a bit janky (the screen sometimes randomly jolted around, the bullets seemed to disappear way before the hit effects happened). My only complaint is that the gameplay becomes stale pretty quickly, as you just mash q, e and e to place turrets while holding down the left mouse button, other than that, it's a very solid entry.
cool, nice tower defence game and so addicted
Amazing small defence game, I loved the visuals you achieved to show in your game !
Fun defence game! I liked how the game loop felt a little different than most. It was more about rate of replacement than careful positioning of replacement towers.
At first I couldn't understand why you chose QWE as placement keys, instead of just having the player click the mouse on the tower icon, but then with the pace of the game, I understood it flows much better with immediate placements.
Shaders and music are nice too. Overall aesthetic feels great. I love the retro 80's mainframe vibe.
Great entry.
Nice concept, nice sound but the i rly love the presentation of the game. The curvature of the screen like an old glass one feels rly good. Congratulations!!!
I really like the CRT effect and music; it's a polished game. I really enjoyed playing it and got all the upgrades.
Thank you so much!
Nice game! Really fun to play and i loved the visuals!
I spent the most time with this game on this jam, had a blast. fun tower defense style game with a good artstyle.
Glad you enjoyed it! :)
I spent the most time with this game on this jam, had a blast. fun tower defense style game with a good artstyle.
Very nice and original style of the game! I love the visuals
Congratulations on this very interesting little game with very appealing graphics and really beautiful background music. Great job on this first jam, with the hope of seeing more and more from this video game creator.
I think the Smart Hammer™ is safe. I was able to defend it for 16 minutes until the game was overloaded with information and stopped responding. 😁
I think you could have increased the difficulty a bit more after 5-6 minutes because right now you don't even have to shoot to stay safe, just place all the towers.
The music fits the game perfectly. The graphics are simple but I like the color palette and CRT monitor effect, also it's clear what is happening on the screen.
Overall, it's a fun and enjoyable game. Great job!
Thank you for your feedback!
Yes indeed the difficulty peaks around 6-7 minutes if you manage to get the mechanics of the game under your control, its definitely the area that needs most work, however thank you so much for playing it until its literally overloaded, that's the best we could hope for!
Simple yet really satisfying to play. Loved the music! The gameplay is fun and intuitive. Got all the upgrades and kept playing for ages. Great job!!
Thank you so much!
this is one of the entries i've played the most, I got all upgrades. wish there was sound though, it would make the experiencing a lot more addictive
Hi, the sound is there! However we might have made it too silent so you may have to turn your sound up, thanks for the feedback. :)
Very fun game.
Love the graphic and music was very good.
It was very overwhelming but fun to manage enemy turret etc. You can even plan where ennemy are comming more and focus you turret that way and you can protect other side.
GJ!
I found it addictive.
As a sound designer i found music well written, simple yet not overwhelming when you're trying to grind millions of points.
Like the them idea of "Server Overload"
Would love to see version with more upgrades, bigger enemy amounts and enemy progression
This is a Tower Defense Hell. Start off with your manually controlled shooter, then unlock and maintain turrets on the field, delaying the inevitable for as long as possible.
With the volume of objects on the field, I struggled to parse through what was happening, but strangely enough, I noticed the notifications in the game in this context where as in games that don't apply such a stressor, I'd struggle to do the same. It's a bit of a strange phenomenon: If you're stressed, you're more active and you'll more clearly notice things. That said, it's a balancing act. While being too relaxed will cause me to miss things, being too stressed still holds up as a common problem that lets things slip by you.
I see you're dabbling with NavigationAgent. This game shows an introduction to it. Always remember, though, that it is not a smart tool. It needs love and care to work for you.
This is a strong show as a newcomer, with a strong presentation to back you up. You will go far as you continue to jam!