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Aviv Levy

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A member registered Oct 01, 2019 · View creator page →

Creator of

Recent community posts

Glad you liked the visuals 😊
I totally get that - the game still needs more content and better balance, which I’m planning to tackle in a post-jam update. If you have any ideas I'd love to hear them!

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Drones unlock once you build a depot, Robotics Bay and a Star Lift. When unlocked they show up at the top of the construction menu. They automatically pick up nearby resources and deliver them to the nearest Star Lift for you 🙂

Thanks a lot! Really glad you enjoyed reaching the headquarters - that was meant to feel like a satisfying milestone 😁

The balance curve still needs some tuning (and upgrades!), so it’s awesome to hear the pacing still felt good to you.

Also noticed the background looks a bit darker and glitched in your screenshot - there’s a small shader issue I need to fix, so thanks for catching that!

Wow, thank you so much! I really appreciate you taking the time to play and write such thoughtful feedback, it's really motivating 🤩

I love your ideas for upgrades, merging drones and extending the infinite play loop - those are exactly the kind of improvements I'd like to explore next. I'll definitely take a look at the sound variation and background issues you mentioned.

Hmm, yeah that makes sense haha. Wouldn't want to throw away all the precious planetary output.

Thanks Eliot! I'm thinking about adding upgrades, more buildings, units, and a method of expanding the map, as well adjusting the balance more towards automation.
Do you have any ideas for features or systems you'd like to see in a full version? 🤩

Glad you enjoyed the game! Did the drone automation feel balanced, or would you have liked them to move faster or be more efficient? I'd love to expand on that with upgrades, too.

Thanks! I agree. I thought about adding a setting for that but let me know if you have anything else in mind! :)

This was really good

This rocks, hope you expand on it!

Happy to hear you enjoyed the game! Let me know if you have any feedback or thoughts :)

Glad you you found and enjoyed the game! Thanks for showcasing it 😁 It was really fun to watch

Thanks for playing and showcasing the game, will definitely check it out! Let me know if you have any feedback 🙏

Happy to hear you had fun! Let me know if you have any feedback 😄

Thanks 🤩

Glad you enjoyed the game! That's an amazing score!

Let me know if you have any feedback or suggestions!

Thanks! But the playtest is already over and the new version released 🙏

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Understand what you mean. This aspect of the game is definitely experimental. I would've loved to add deck building mechanics and meta progression to further test it out though.

Glad you enjoyed the game! Let me know if you have any suggestions 😃

Thanks! Glad to hear 😁

The Volcano definitely makes things less relaxing haha

Thanks a lot for the detailed feedback!

You have some great points. I like the idea of having to place buildings strategically, as well as a proximity-build limit, it's something I thought about too, but haven't explored yet.

I'm adding your suggestions to the list, will definitely consider those! 🍻

Awesome! And great score.

I definitely want to add deck building, new types of cards (ability cards, Gods' miracles, etc), board-expanding mechanics and more.

Let me know if you have any thoughts on how to improve the game!

Awesome! That last delay is quite tricky to get.

Awesome score! Definitely considering making the game longer and with more content.

Awesome to hear you enjoyed the update!

Statues are no longer rare tier since I wanted there to be at least one non rare building for each resource type.

900 delay is tough but definitely possible!

Update now live, with the option to disable the custom cursor (press escape to open the settings menu!) 😁

New update 1.2 Released! Comments below this are for 1.1 and below. If you find any bugs or issues, please let me know!🍻

That's a great idea! It won't make it to the next update, but I'm adding that to the list and will definitely consider this for future versions. Thanks!

Thanks 🤩

No worries, that's on me for having neglected to tutorialize that at first.

You can extinguish fires by clicking on them.

I added a tutorial for that in the upcoming update that will be released soon.
I also made it easier to place the first building.

🍻

I'll look into those, thanks

Thanks for the feedback! I'm definitely aware of this issue. I'm actually working on an update that adds more content and more things to do with the resources, but it doesn't solve this problem completely. I hope to add even more stuff in the future!

In this update, for example, there's a new one-of-a-kind wonder type building that costs a ton of resources to buy and to build, and it gives a lot of score. I also added an option to convert resources.