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SquallyPillow

128
Posts
4
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A member registered Jan 11, 2022 · View creator page →

Creator of

Recent community posts

Nice puzzle game, well done.

I did get stuck on some of the later puzzles with the colours changing and there being only one dot of a certain colour.  Then I had to wait, sometimes quite a while, for them to change again.

Nice puzzle game,

could use some quality of life improvements such as being able to place multiple pieces at once, but great job with the time constraints.

Interesting concept, but I had no idea how to play!  Not sure which each rune does.

Cool idea, I like the concept and a neat twist to the "survivor" genre.  

I would like to see the barrels rearrange slower at the start to give you time to setup attacks, otherwise really enjoyed it.

Great job on the game, gets really crazy really fast!

Cool idea and great execution.  I enjoyed the puzzle element.

Tempted to lower the score because of the surprise... lol...

But I couldn't do that.  Great job, the atmosphere was top notch and I loved the game play mechanic. really well done.

I really like the idea and the concept, the ship just needs more thrust.  Especially with the massive knockback that the enemies have.  I have no idea where the earth is at this point because I was never going to get back to it.  If there wasn't the knockback I would have been fine with the low thrust but that took a lot of the fun out of the game for me.

Thanks for playing and the kind words.  It is the best game jam game I have ever made so I'm glad you enjoyed it.

you can choose which card to play by scrolling over them and selecting it.  Once they are played they go in order. The cards are quit Low res when they are small and hard to read, once you select them you should be able to read them. 


The stats for the enemies are all there and ready-to-wear be displayed... injust didn't get to it. I wanted to be able to click on the enemy to get more info and potentially have weaknesses to certain enemies to add some more strategy but didn't get to it!

Thanks for playing and your feedback, some great ideas!

there are certainly some ui issues with the cards to tighten up.  The auto end of turn is a good idea... seems obvious now that you said it but I didn't think of it l.

Thanks for playing and great job on defending successfully!

had an option menu and didn't have time to finish it so took that out, certainly would have been a nice to have. 


Thanks for playing. 

yeah, the graphics are pretty low res.  It's really optimized for a 640x480 web window. A big monitor could definitely make it worse. 

the last turn is a tough one, takes a little luck and strategy to get through it. 

Gotcha, the bug makes sense. Was just confused with the save points!

Its a great base, look forward to seeing where you take it.

Very nice, got hard very quickly! 

This could make a cool rogue like, persistent upgrades to help you get stronger.

Really cool game, enjoyed it and played a few times.  Great work.

I wasn't sure I could die... I stopped playing and two or three enemies spawned and kept shooting me and I finally game overed.  Like some other people have said some more difficulty would make the game better.

Also is there a purpose for the money?  I'm thinking upgrades?

I think this game has a lot of potential.  I played a few rounds and couldn't get past the second wave though.  The upgrade idea is cool, I wish there was some more strategy though.

Nice work.

I like the idea of this game.  I like the graphics style and the sound as well.

I felt the enemies took too many hits, got into some tricky situations and when I died it went back to the main menu instead of letting me load from the save point!

Nice job overall, a little polish and I think this could be a lot of fun.

I like the look of the game, I couldn't fire so just ended up trying to avoid enemies.

Well done on the mechanics, overall they worked really well.  Would like a little more feedback, I wasn't sure why I was losing on the first level when I got to the flag... realized it was hitting the wall eventually.

Looks great, found the controls strange for some reason.  Also would be cool if it had 1 and 2 player modes.

Very cool, typing of the dead in side scroller fashion!

Loved it, great job.

It works well, had no bugs of issues.  I'm not sure what the purpose is... can you loose the game?  I got to dice with 4 on them and nothing had changed.

Cool idea, I'm not sure exactly how to aim.  Sometimes  I would click and all the characters would shoot at the zombie and some times not.  A reticle or something that told me where they were aiming might help.  Also if they didn't shoot automatically but when I clicked.

Nice game, a little polish I think this could be really fun.

Good job, the jump was a little too floaty for my taste but overall nice work.

Interesting idea, I ran out of energy because there was no enemies spawning anymore.  Maybe they were just off screen?  The radar directing the player to the next enemy would be cool.


Good job.

I love the aesthetics of the game, looks great.

I was totally attacking the ship I was suppose to protect at first.  Fun game, I would like to see the next wave spawn once the other wave is defeated. Nice work

thanks for playing. Definitely could use some balancing,  especially with the randomness of the cards!

Glad you enjoyed it. Thanks for playing!

the background is a sky box on the world environment. Instead of a sky I used the space background. 

Thabks for playing,  I agree the collection needed more fleshing out. 


Thanks for playing!

that is why there are volume sliders. If you don't like the sound turn it down!

The collection and the upgrades go together. You upgrade to be able to get farther away to find better upgrades. I was wanting to add more collectibles, ship upgrades etc further out but didn't have the time. 


Thanks for playing and your feedback. 

glad you enjoyed, thanks for playing. 

Well done.

I had fun with this one.  I had a weird glitch where it would only let me turn one way, when I took focus away from the window to check the controls and then went back it worked fine... so I don't think it was an issue with the game!  Was much easier once I could turn.

Well done.  Had a few tech issues but very atmospheric.  

Very cool, I wasn't sure if the upgrades were necessary?  I kept clicking mine on the first planet because I didn't see anything happening and when I figured it out I had enough resources that I sold at the first planet to buy enough food and fuel to make the rest of the trip!

I enjoyed it.

Thanks for letting me know about the issue, the file has now been replaced if you wanted to try again.

Thank you.

There was an issue with the uploads, the windows file has now been replaced.

Thank you