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Ernesto

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A member registered Apr 16, 2014 · View creator page →

Creator of

Recent community posts

yes its an M4. It does load eventually, but while it does it feels like it may not make it... :)

simple and fun, wished there was more to it though

Really cool game. Retro feel, nice music and sfx. It was a bit hard on the eyes though, some of the details are just too tiny and with all the movement, it gets really muddy.

Nice demake, rolling would have been nice

Its a nice game, feels very polished. 

What did put me off from playing more is: I couldn't skip text and cut scenes are too long. I just wanted to punch dirt and all of that got in the way. For a jam game, should get into the action as soon as possible.

More punching, less interruptions :) 

Nice storytelling, wished you had used a more readable font. Its a lot of text.

It has some interesting mechanics, but couldn't make it to 10 cards, not sure if I was just unlucky, kept trading cards mostly. Made it to 8 cards and wasn't sure if opponents will keep spawning. The world felt interesting, just unfortunate I couldn't get to 10 to unlock the next area.

As for the engine, there is some weirdness going on. Took forever to load and in mac firefox it kept freezing my browser. Took about 2 minutes to load half freezing and half responsive. 

I haven't played it, but now I'll have to check it out. Thanks for the reference and thanks for playing

thanks for playing. It was tough making it work somehow at 64x64. I have some plans to expand it, as well as a better resolution :) 

hmmm can't remember exactly, maybe just a weird issue with the boxes. I remember I was able to squash one of the cats between the boxes

it felt like a hitbox problem together with clunky controls. May just a skill issue. There was a lot of friction to get playing

Didn't know Love2d could export to web, that's cool. Fun for a few rounds, then realize I just suck at this game and moved on.

I liked the idea and gameplay but physics are all weird. Doesn't let the player get better, you could just randomly get ejected into the lava. Not sure if bugged or on purpose.

the controls are very difficult to use. managed to turn on the lamp and sort of move around, but kept bumping into stuff and getting stuck. Liked the atmosphere but didn't make it far.

Jumped into the first hole and my jumping cat got stuck. Hard locked. Liked the characters.

thanks. Good feedback, Ill update it after the jam ends

thanks for playing

cool to see a game made with libgdx, not many of them around. As for the game, there isn't much though graphics are nice.

nice horse animations and enjoyed the music

cool 3d to lowrez shader, quite hard to play with the keyboard unfortunately and no controller at hand

thanks!

thank you

thanks for playing

thanks, the tiny 64x64 does get in the way, but part of the fun as well

thanks, yeah.. need to find better music

thanks for playing. I agree with you on the music, need to find something more appropriate

Nice graphics. Did find overwhelming there are 2 pages of instructions and didn't read them... 

Quite enjoyable. Missing in the instructions the pickups/resets. Thought it was a game about not crashing. 

Some web performance issues as well, random freezes.

Charming graphics, controls didn't feel responsive enough though

Was not getting it at first. Made sense after I saw I could get more than 1 pet. Felt original, but wished the player could take a more active role

Nice lowrez motherload. Did find the menus very hard to navigate. 

cool visualization

thanks for playing. I should be able to tweak the combat

I'm contemplating a hi-res version. thanks for playing

thanks!

thanks!

good suggestions. Thanks for playing

thanks for playing. I'm still adding a few things, so stay tuned for the final version that should be ready before the jam deadline

thanks for playing. Its all the 64x64 limitation. Had me wondering how to explain players how to play within the tiny res

thanks! I have some plans cooking :)