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Ernesto Torres

345
Posts
1
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24
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A member registered Apr 16, 2014 · View creator page →

Creator of

Recent community posts

thanks!

I wanted to add some difficulty settings, but with just 3 hrs went with just one...

nice!

thanks

nice!

I've created a bunch of typing games over the years, check my profile. Thanks for playing

Nice application of the theme

Nice game

yep, lots of good ideas here, specially since its the same genre:  https://youtu.be/xSYVQc7cH-4

This was pretty good, nice 2d lights.

Movement could use some work, but I do appreciate I could leave the button pressed and move in that direction.

thank you

thanks!

nice! thanks

thank you for playing

thanks!

thanks for playing. We thought about making it endless, but then how would the chicken escape?

 So many new ideas to try

thanks, definitely something to try

No, sorry. Good suggestion, that would have made the game better. Thanks for playin

Nice game, the player animations are really smooth.

Was I supposed to use the gun somewhere?

Its nice to see deckbuilders, art was cool and mythology was a nice touch.

But, didn't understand the goal or how far from the goal I was. UX could be better too.

What's the difference between bribe and kill? Didn't seem to have any different effects. My strategy was click the vase until one of the colored lanes in the card brightens up, repeat until dead.

I did go with firefox, even after your recommendation haha

Sorry, won't install chrome to play. Maybe give it a try on firefox on the next jam?

Nice game, I'm a fan of deck builders.

Unfortunately they are hard to understand without a in-game tutorial. Not sure the capture card was working, never managed to capture an enemy. Similarly, what are sun and moon cards for?

I see. You can edit the page description, just not upload new version of the game.

nice, reminded me of megaman x

Charming graphics.

Got into a hole and took me a while to wall jump out of it, could use some tweaking.

Nice idea, but just didn't quite get it.

Are you supposed to complete rows or just climb?

Cool 2d lighting. 

Is it possible to damage the spiders without getting damaged? Though that was the difficult part

Nice entry, it did get a bit laggy from time to time.

As other mentioned, never found any keys. Was also not sure if the machine gun was working it would always fire above the other cars.

thanks. Yeah, maybe a longer level would have worked.

thanks, we actually have a fly animation for that purpose, go chicken go!

that would have definitely been cool, thanks for playing

that's where I got stuck. I picked the gem and somehow moved the boulder, but could never really properly control it. Managed to do it once, but then the rock fell on me :)

oh, I did not. Thought only the emerald was interactible

Good idea, but had no way to know I was making progress

Nice idea, we also thought about making something about the Esc key.

One thing that made it harder until I understood how it works is the direction of the sword is the last direction you moved to. 

Nice concept and cool art style.

There were some z index issues. How many rounds are there? or is it endless?

Wasn't sure what to do, spent a bunch of time trying to find the puzzles inside town until I adventured out and saw things were actually outside town.

As for night time, I would suggest you add a light to the player so you can see yourself.

Nice atmosphere and good idea.


I would have preferred to have more traditional dungeon crawler controls. Q/E for rotations and WASD for movement

Nice idea, but I think the controls need work.

You need to use arrows and mouse, but then also use the numbers, it's just too far.  I'd suggest changing to WASD, so that you can use the same hand for the numbers and movement. OR if you are already using the mouse, have the scroll wheel change which bridge you have active

that is definitely something we wanted to do. Thanks for playing

thanks, hope you get to beat the game and escape

thanks for playing