that's a good idea, thanks
Ernesto
Creator of
Recent community posts
3d game with a 2d engine! impossible! Really cool though.
What I liked:
- Very cool 3d world
- Interesting limb losing mechanics
- Tentacle that kills you
What can do better:
- Hard to play, controls didn't feel intuitive. Getting the timing on obstacles was hard to get right as well
- The floor makes me a bit dizzy, maybe something flatter(?)
- Nit: Menu says `replay tutorial` even if you have never played it. Skipped it at first
Very interesting mechanics. Its promising
What I liked:
- Cool dominoes + dungeon crawler/exploration combo
- A tutorial, makes the game feel very complete
- ambient music and nice graphics
What can do better:
- Played a few rounds but wasn't clear on what I'm trying to achieve. Felt a bit long because of that, no clear goal.
- Would prefer drag and drop, clicking feels awkward. I've seen click auto places the dominoes or drag/drop.
- Dominoes SFX would really help
Nice game
What I liked:
- Really liked the art and the sword mechanic, dashing is nice
- Appreciate having numbers as hotkeys for actions
- Cool font and text effects
What can do better:
- The mechanic felt a bit awkward. Looks cool but was a bit hard to understand. Even after playing a few rounds not sure I get it. I was at first spreading my slashes between all enemies, but seems like multi hit a single one is more effective?
- Thought an empty/gray background felt a bit weird. Maybe clouds or some fog.
Nice concept
What I liked:
- Cool idea making one of those clickbait games
- Sound effects make me feel like I'm gambling without gambling :)
What can do better:
- Looks like there is no penalty by just staying in the numbers lane. Growing the army infinitely
- Keyboard arrows definitely worked better for me, mouse clicking the arrows was a bit awkward
May have encountered a bug that doesnt let me write.
What I liked:
- Art looks cool and the camera pan is nice work.
- TBD (waiting for bugfixes)
What can do better:
- Looks like I encountered a bug and closes earlier than it should
- Some of the art is crispy but others are blurry. Unsure if render or the base image
Good game, but wasn't sure if there was an ending to it.
What I liked:
- Lots of exploration and chill music
- Themes and settings menu
- Kept me engaged looking to see what else there was. (Procedural?)
What can do better:
- Repetitive, wasn't sure if there was a goal or a way to "win". Kept exploring and buying more fuel
Strong aesthetics and fun concept
What I liked:
- Interesting take. Really enjoyed the dice rolling and ambient
- Simple graphics, but cool aesthetics and execution
What can do better:
- Adding music and sfx will make it better
- Some typos. Usually not an issue, but when all the game is text based you notice it more
Very nice entry! 3d pre-rendered is a nice touch
What I liked:
- Very cool 3d graphics (145mb game download though)
- Reminded me of Diablo 1 style games
- Simple to play and fun
What can do better:
- Hitboxes are a bit unforgiving. Deflecting is the hardest one as the timing is hard to get right, don't think its visually aligned.
- A bit on the harder side. However! The console was left open and hacked my way into the ending by giving myself more health: args.state.hero3d.hp = 1000 :)
- Can get a bit repetitive as there are only 2 enemies, just more of them.
Good job. I'm somewhat new to tabletop games. Only started with Baldurs Gate 3. Its a difficult genre, specially for something as short as a gamejam.
What I liked:
- Cool menu
- Interesting take into the theme :)
What can do better:
- Some art would have make it way better. Maybe even something from Kenneys
- There is a lot of text to read, some additional art and maybe dice sfx can make it more engaging
- Got 2/5 rating :|
Nice entry
What I liked:
- Atmosphere is great.
- Enjoyed the effects and UI/UX
What can do better:
- Game is bugged? Or I'm just not smart enough to solve the puzzle? hard to tell haha. I was unable to finish the game, got stuck on the second area after the key. It was unclear how to move past the gate
- Collisions are maybe too punishing
Wasn't sure if it was finished, but enjoyed the concept.
What I liked:
- Visuals are great, all scanner effects and glitchy screen are quite nice.
What can do better:
- Wished the itchio page had some details, instructions, screenshots.
- Sounds. Some sweeping/scanner sounds, maybe some ambient soundtrack as well.
- Unsure if the game is complete. Didn't encounter any enemies or pressure to act.








































