ohh!, it was really hard to tell. I thought I would just keep it slow and don't die
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Nice game. My only caveat is that speeding up feels mostly useless. You have to work extra and doesn't provide an advantage, just distraction.
Why would you speed up if it increases your chances of failing?
Yes, ended up trying to bugfix as much as I could by the deadline. Thanks for playing!
I bet you ran into some bugs because I didn't disable the keys I bounded for testing (wasd/up arrow). This 3 button limit was crazy!
so far haven't been able to find any reason why it would behave like that, every computer I've tried looks very close to the web version :/
however, saw that godot 3.5 is introducing label3d! Thinking I can replace my custom implementation with label3d, and hopefully it would work better
Really nice take on pacman, loved the graphic style.
I started without reading the instructions and was a total fail haha
Not sure if I encountered a weird bug, but keep getting jailed in the safe house, even when the heat was not 100%. Or sometimes I would just get "captured" when I'm in the underground, it just restarts the level and I lost a live.
Really like the retro feel, the gameplay was fun but a bit confusing at the beginning. I thought I had to hit the coins with the ball and it was close to impossible :)
The one thing that annoyed me was that it triggers auto full screen. Would like to have the option to trigger that manually instead. Because if you exit full screen, at loading it will auto pull you back into full screen.
Yes!, big inspiration from Typing of the Dead. The thing with it, is that it's a double niche: typing and zombies. But really cool mechanics.
Thank you for your comments and taking the time to play!