If you have any features you would like to see in a future version of this simulator you can post your suggestions here or just upvote the ones you like the most.
Suggestions & Ideas Sticky
Yeah. display the score (in meters or feet) of the last gen's best creature. And the score of the current gen's best creature.
Thanks! You can already doth both from the pause menu :)
zero gravity running mode so you can make “swimming creatures”. 3 dimensional building(3D creature). Able to download other user creations. Weapon attachments. And ultimately multiplayer race/pvp!,!,!,!,!,,!,!,,!,!,!,!,!,,!,
lol yes I just found it. I came here to retract my suggestion :P Thanks for your reply though!
Ok another idea then: maybe you could have an option to let bones slowly evolve in length especially when most creatures are within a few percent fitness from each other.
also it would be fun if you could move the joints design around between generations :P
do not exist a way to change the total population per generation, some times is better start with a huge population, and star to lowing the number of population, for exmaple, i started a spider with 1000 population per generation, using 40 per batch. now after 500 generations i would like low the population and speed up my simulation, becoune now the spider is close of the best way to run.
Seems kinda against the whole evolution idea, isn't it?
imagine creating a creature that runs really fast until you save and then amputate one of its legs to see it cry for help, yes please
morbid :o but such a negative mutation would be pretty detrimental so I doubt it would persist. that and the others of the population would be selected. unless they all magically develop the same mutation? Maybe if the creator allows us to set our own fitness variables...
I agree. Many creatures get a good score by falling forward before "trying" to make a single step.
A timer would be pretty pointless imo, but what do you mean by "an overview of current generation"?
When i think of an "overview of current generation", i mean that you can zoom out with the camera and also move the camera with the arrow keys. And like i said in the post of the walking human (https://itch.io/t/228740/did-anyone-get-a-good-running-humanoid-creature), i "train" my creatures in a special way and for this would a timer be very practicle.
I agree, anything in this kind of form where if it touches the ground lowers the creature's chance of survival would create more interesting creatures faster.