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pandikko

9
Posts
A member registered Oct 18, 2018

Recent community posts

Simple cosmetics like a googly eye or simple shapes for noses and stuff.

It could either work as joints that have a different texture or be able to "tie" them to either one joint or a multiple and keep the average distance to them. That way, they wont mess up the simulation but will still follow it.

I 100% agree with the friction. Most creatures can only move through bouncing because their feet just slide on the floor when they walk. It would be cool to either see settings that change the floors friction and/or having a "stickier" joint or a joint that the creature can use to grasp the ground with.(That way the entire creature doesn't just stick to the ground)


For climbing it would be super helpful if the building screen showed what the starting stairs looked like(along with the running and jumping modes showed the ground plane and the obstacle jump showed the obstacle.) Something that could be toggled so it wont be distracting for some people.

Able to turn on and off muscle visibility. When I make something like this,

I want to see just the creature too.

(1 edit)

different types of joints, bones and muscles. Like bones that are the default but also ones that are rigid, bendy/squishy, and stretchy or bones that are lighter(like hollow bones) or bones that are heavier. Joints that are the default, ones that can only bend so much, ones that dont bend at all(to have more places for muscle) or joints that add friction to a creature(to have on feet but not on tails so they don't get stuck). Muscles that are the default, ones that are faster at expanding/contracting(More hyper in a way), and ones that are stronger than normal(for things like legs so they can hold themselves up easier).

Thats so cute! All my tries with more than 4 legs ended so badly ( n ,-  v-)n 

This game is becoming my obsession XDDD
I also didn't think the last 2 would work so well!

My little creations

Also undo and the ability to select and move multiple joints at once would be cool!

It would be cool if we could set a max and min to a joint. To avoid creatures imploding on itself.