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zaagman

2
Posts
A member registered May 06, 2018

Recent community posts

(1 edit)

lol yes I just found it. I came here to retract my suggestion :P Thanks for your reply though!

Ok another idea then: maybe you could have an option to let bones slowly evolve in length especially when most creatures are within a few percent fitness from each other. 

also it would be fun if you could move the joints design around between generations :P

I would like to be able to alter the simulation time and the rate of mutation during the evolve process :) Good work!