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A jam submission

SWITCH!View game page

You have no control over switching your weapons!
Submitted by Danial Jumagaliyev (@danqzq) — 19 minutes, 15 seconds before the deadline
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Play action platformer

SWITCH!'s itch.io page

Results

CriteriaRankScore*Raw Score
Fun#13323.0883.088
Presentation#14343.3123.312
Overall#15863.0983.098
Originality#25952.8792.879

Ranked from 215 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
In this game, you have no control over switching your weapons!

Did your team create the art for this game during the 48 hour time slot?

Yes

We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?

No

We used pre-existing audio

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Comments

Viewing comments 140 to 121 of 152 · Next page · Previous page · First page · Last page
Submitted(+1)

Pretty fun! As some others have mentioned, I think the cooldown of the weapons is too long. 

Otherwise, great job!

Submitted (1 edit) (+1)

Definitely a cool concept! I think the biggest problem is the cooldowns, which really slow down the pace of the action. The idea of having to switch weapons really quickly could lead to some really fast-paced, frantic gameplay, so making the actual switching a lot faster and maybe giving the enemies some more varied behavior could really help to reach your experience goals, in my opinion. Also, visually, the game is really nice! I love the art, and the sound effects that are in the game work really well, but some music would really help the auditory aspect.

Submitted(+1)

Good action plateformer. The idea is relatively simple and respect the theme, although in a relative safe way. The game was overall fun nonetheless.

The art is good, and sfx were well done and integrated. Unfortunately, there was no music so can't judge on that. Didn't find any bug during my play through and the control were intuitive to use.

Good job overall !

Submitted(+1)

Interesting concept, but experience could have been better with shorter cool downs and few collision bugs with bullets. Rest is all good.

Submitted(+1)

fun game! definitely took some time to master how to use all the weapons, especially the grenade! and the resistance mechanic was very cool! great job :)

Submitted(+1)

This has a lot of potential. I'm sure you already know what you have to do to make this game really sing. I bet with a lot more time, it'll be a blast to play.

Submitted(+1)

It was a really simple game but have a lot of potential for expansion. Multiple weapon types and downside for each weapon was a neat concept. And the slow down mechanic was a fun addition. Although, the game felt a bit slow at a time with the high cool down. I understand that it was a bug. If the weapon cool down was flesh out a bit more, the game could has been a lot more chaotic. Overall, I think this a solid game, and I hope you would work on this more post jam! Great job.

Submitted(+1)

Simple and fun, wish the weapons were a little more chaotic!

Submitted(+1)

Great game, I liked a lot the concept! 

Submitted(+1)

Once I got the hang of this it was really fun, and I love a game with a good slow motion mechanic. 

I did feel that the game would have been helped with some more sound and music.

The game was really fun, though. Good job.

Submitted(+1)

A nice little game! I liked (and also immediately forgot haha) the resistances mechanic. However with the long cooldowns and some of the weapons being a bit tricky to hit, it took me ages to make it past the first wave

Submitted(+1)

Really enjoyable game with a fun concept! Time between switching weapons felt a bit long, but overall a fun experience! Good job

Submitted(+1)

The game was really fun. It was a neat concept. I dont know if I was missing something, but the reload time felt way too long, I think if you decreased that, the game would be way more manic and fun. Good Job!

Developer(+1)

Thanks for playing the game! I have mentioned this, but I'm gonna mention it again. One hour before the jam's end, the statistics of the weapons got corrupted/deleted because I was using a deprecated system (ScriptableObjects if familiar with Unity). I had to re-implement them and had to ship the game without lots of play-testing, which is why some weapons have a large cooldown. I hope you take this into consideration.

Submitted(+1)

I really wish there was some music and screenshake to go with it, but the idea is interesting and could be developed further.

The overall gameplay could use some tuning to make it feel more fun, but it works great and was enjoyable, nice job!

Submitted(+1)

Cool game! Keep creating games!

Submitted(+1)

Kinda slow but still an interesting concept for being out of control. I like how it feels and looks, and with a little bit more polish I see this as being a really excellent game!

Submitted(+1)

I'd also really appreciate feedback on my game (If you want) https://itch.io/jam/gmtk-2020/rate/695512

Submitted(+1)

Simple action platformer with a neat take on the theme. I've seen a lot of games that change your weapon randomly in this jam. Your game actually does encourage strategy with different weapon resistances for each enemy. 

I also liked dodging the enemy patterns. There aren't many enemies but they do work well together. Slow-mo is also a cool mechanic. 

However, the cooldown on each weapon really does slow the pace of the game down. You said that the higher cooldown was due to unity bugs. I understand. that However, I don't think there is any need for the cooldowns. You can simply have a limited ammo clips for each weapon and give the player a new weapon every time he runs out of ammo. 

Another thing that bothered me is that you can only shoot each weapon once. This really made it feel like the player was weak. The ammo clips would solve this as well.

There also seems to be some problems with collision. Some bullets didn't damage the enemy. And grenades don't explode on impact. But given the lack of time this jam, I understand if you didn't have time to fix them.

Sound is lacking but I've also been lazy wrt sound in my past jams.

The pixel art is really nice. Nothing to complain here.

Overall, I think this is something that could be really fun in the post jam version.

Submitted(+1)

Amazing :)

Submitted(+1)

Simple game but you leave alot of room for mastery. I like it!

Submitted(+1)

I really like this concept and had a lot of fun with it! Nice take on the theme of the Jam. :)

Would love to see this fleshed out and expanded on as it would be a really entertaining game, there's great potential for some real panicky and chaotic gameplay!

Great work!

Viewing comments 140 to 121 of 152 · Next page · Previous page · First page · Last page