I'd love to see this expanded on, I'm a big fan of how you actually *get* something for giving up a control. It was a nice challenge figuring out how I could combine movement restrictions with the small number of platforms I could afford to create to get around.
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A Key(s) Path's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Top Marks | #1 | n/a | n/a |
Overall | #6 | 4.450 | 4.450 |
Originality | #17 | 4.458 | 4.458 |
Fun | #17 | 4.282 | 4.282 |
Presentation | #20 | 4.565 | 4.565 |
Ranked from 131 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You build your path out of controls, and can run out of controls if not careful !
Did your team create the art for this game during the 48 hour time slot?
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
We used pre-existing audio
Comments
Cool! I hope you continue to work on this idea in the future.
Wow! Very nice idea and nice puzzles. The only problem is that IT'S TOO SHORT, I WANT MORE! :)
Good job!
Really just a fantastic game, definitely want to see this expanded upon!
Fantastic visual, nice controls, feels like a lot of time was spent polishing the game. Bit short, would have loved some more complicated maps!
I loved the concept and the execution of the game overall. Great job!
Lovely graphical style, chill music, and an interesting concept to boot. Not sure if this was intentional or not but the fire cannons synced up to the music and that was incredible. My only complaint is the fact that standing at the edge of a platform slides you off of it, and I seem to have a tendency to do just that.
Awesome concept, awesome puzzles, and awesome art. In my opinion this can go in the top 100, awesome work! Love the literal take on the theme which made for a fun puzzle/platformer game
Everything about this was lovely. Using your controls as blocks was a very fun mechanic, it looks and sounds great and overall was a very polished product.
Pure awesomeness. Where's the bonus levels!?
I would fix the camera during picking a button to allow it for better controls. Also I think You should somehow figure out how to jump, put the jump button under the player, etc - this would make for a much faster pace of the game for skilled players.
I demand more sir.
This was a great idea. The puzzles were well designed as well. I loved how at times you would have to place keys while you were still jumping XD. The pixel art was damn good as well. The sound effects were cool too. You could probably expand on this with another key for attacking and having enemies and one more key to use for a platform. I honestly didn't have any real qualms with this game. I suppose the music could be a little sparse but that's just nitpicking from me. Great game overall :)
I manged to make my way to top of screen but didn't find a secret or something like that, got a bit disappointed :(
Anyways, I really enjoyed it. nice concept and great presentation. Well done.
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