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spoonsweet

1,196
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A member registered Apr 09, 2020 · View creator page →

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Thank you! The video is in your discord DMs

great transition to QTE but adding a more direct enemy! Had a lovely time playing! 

Sorry I couldn't stream it,but I will send the recording to you soon!

hehe such a fitting way you made the QTE on this! Love the actual animations! Can't wait to see where you take this!

I am so so happy you managed to overcome your burnout and deliver this amazing game! Thanks for recommending, I missed playing this during the stream, but will share the recording! Loved the scaling difficulty, the multiple endings, and 2 levels of QTE when losing the dog XD Amazing! Congrats

XD this was so funny when I actually figured out that I could read the hats!Such a nice idea and theme to implement the QTE! Smacking the hats of the screen was funny hehe. Didn't get to stream it, but recorded this morning! Sending it to you soon

nice usage of the QTE! Great environment to explore! As mentioned in some comments, it would be cool to also get something impactful to pewpew at XD

(1 edit)

the SERIES CONTINUES! 
Great usage of lower opacity to make the game so cool and yet sticking to your limited colour palette! The little skeletons in game were amazing to see moving their skulls left and right. Great QTE with SPACE to attack and the rest to dodge (sick animations!!!)

EDIT: Made a video of this, let me know how I can reach you best to share it, can't find you on discord at the moment XD

loved how you expanded on the previous round! The expedition QTE was lovely! Really enjoyed going on a journey and steering the ship!

MANAGED to play it offline and find how it works! Will be sending the recording soon :)

such an amazing game! Loved the complexity, the variety of tasks and the audio messages! Thabks for dropping by the stream!

I will never forget this experience in my whole life. Never.


My brain still sweats of stress when it remembers what happened on stream, and how it exploded when it realised what happened. Simple QTE, but oh my God what an experience 

loved all the details and stuff yoy managed to code here! Had many laughs on stream trying to match the agents to the tasks, and whst depth of narrative with the cult, 3 body problem, locations wow!

In the end I just spammed things  but loved your transparency with all the design!

amazong game, top best of this round, so amazed with your polish on stream! Just oozes with juice

loved playing this! 

Such a cool way of matching the QTEs with the actual game design! Genius 

Amazing SFX and art! Wow!

Loved playing this on stream, unfortunately died so many times, had to stop recording the cutscenes again and again. So satisfying when pulling off a block! Actually feeling the difficulty

I also mirror the amazing comments, a top game, with phenomenal delivery! Congratulations!

a game from p4songer without any Original P4songer audio? 🤣

Was great to make fireworks for all the amazing cast of characters (some of whom I know hehe)

Wanted to thank you for the forgiving revival! Had such a great time on stream! (Still didnt find the cow)

Couldnt have said it better myself🤣

still cant wait to explore all the crazy stuff you put on here SQLPY! Thansk for the support and patience during the stream, I am sure you have realised you made a phenomenal game ❤️

another amazing round! Loved the depth and narrative and as always, the cutscenes.

Thanks for dropping by the stream and your patience!

still can't believe you made hammerwatch in a game jam! Such a complex game you pulled off, thanks for all your guidance during the stream! My mental health had declined + computer overload. But so much stuff you did!

the SFX and Wordle were sick! So lucky I found that word and got through it! Thanks for Free mode!

the SFX and Wordle were sick! So lucky I found that word and got through it! Thanks for Free mode!

was great fun to play on stream, loved the audio accompanying and different usage of QTEs! Pewpew

thanks for an amazing entry! Was so fun to play on stream and see all the ways you implemented QTEs!

hey big vacuum studio! Thanks for your kind words! 
Glad it feels nice, yes, the art is by me. Cheers for the support!

Will be playing your entry tonight on stream at 1830-2030 GMT. Let me know if you have a specific time preference, closer to 1830 or 2030.

Hey Hermes! Thank you for all the continuous support! <3

Cheers SLS! I definitely recommend the you have a listen to the artist, love his work ❤️

😅seems I botched the tutorial super bad hehe thanks for pulling through!

thank you for dropping by Benim! Glad you enjoyed it, hope I can build this factory for you!

Yeah it seems my tutorial communication skills are super low,  if Xanderwood made a tutorial round i would have failed by default 😅

Happy you had a good time at the end!

hey SQLPY! Thank you so much for the constant support! love the "uh UI" part XD 


100% it needs way more work and fixes, thanks again! Always enjoy comments that point out things that could be better so please (you and anyone reading this) hit more! It is such a valuable situation to learn from craftful devs, peers and players!

Hey GameFavorites! Apologies for the confusion! Indeed, about fractions, but probably I could have done a better job (especially at the filling the liquid part) in making it a bit more connected. Thanks for sticking with it, and for all the love! (The cat SFX are what I had on hand, should have chosen more fitting glass SFX, but I guess am happy I managed to submit in time and even more happy you liked it! 

hey p4songer! Thanks for all the support! This is indeed my whole aim, glad it feels nice! (hope to release a devlog in the next decade, will message you when its done XD)

So cool of you to ask! When loading the game (or pressing the M button a few times) there are 3 sliders. These (very mysteriously) change the Master/SFX/Background Music. Wanted the "Background" music" to be "hidden in the background" (I guess I over did it and it literally blended there). Here is the banger music, such an amazing artist : 


 

hey xchino! Thanks for sticking with it! Glad it made sense and was enjoyable!

XD thanks for the truthful and detailed description hehe

Glad I was able to deliver! Thank you for the constant support! 

wow JayTeaGibs!
Thanks for the love! Glad it made sense in the end and it looked juicy!

hey Minjutin! Thanks for dropping by! Glad you felt this way about learning through the process and also for the educational support!

<3 extra time was spend for crispy animations, glad a bit showed!

thank you for the love (I'll share with the artist) but also for the insightful feedback rsreds! Indeed, I got caught up with "I MUST TUTORIAL!" that I didn't stop to see if it made any sense... and how I coded it, just moving forwards without any player agency, that was extra bad and annoying. 

Thanks again!

Cheers shegi_4!
Took a while to draw it all, rushing for end-game "win/loss" scenes, happy it feels well-made!

thanks kharalos! Still works in progress, hopefully in one day it will all make sense :)