Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

Frame by FrameView game page

A horror story told through pictures
Submitted by Sijil — 9 hours, 58 minutes before the deadline
Add to collection

Play game

Frame by Frame's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#24.1814.338
Is the narrative clear?#34.2994.462
Is the storytelling well integrated into the game?#44.2254.385
Was the game fun?#43.9294.077
Does the environment contribute to the Story?#44.4474.615
Is the story enjoyable?#64.0034.154

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

What are you pronouns so I know how to refer to you in the video?
He/They

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

I really like this approach to a point and click. It gives a nice "documentary" feeling to it, and lets us wonder about who took these pictures. Nice work!

Submitted(+1)

Very clever take on a horror film! And paired with good, intuitive controls, I was able to get make my way to the monster and subsequently die. No nits from me!

Submitted(+1)

Such a good game, using polaroids to tell the story is a great idea and on top its a horror theme! I was expecting every time something was going to reach out and grab me lol.

Submitted(+1)

the only comfort I had while being torn to pieces in the basement was that my expensive polaroid pictures were being recycled once I reached a cap.

Great work with this, nice idea saying the story. Hate to admit, but turned my brightness all the way up for this so I could piss myself eyes wide open. 

Just a tip IRL, it helps to take off the hood when trying to drive, you have a better view of what is going on outside hehe

Submitted(+1)

Well done story and game. Top marks and no notes from me.

Submitted(+1)

Wow, a really polished and unique horror game! I got stuck at some points, but I made it to the ending. I like how the story is told through environment. The visuals and audio create a very creepy mood. Great game!

Submitted(+2)

simple and to the point :) I love the atmosphere you've created!

very creative and enjoyable :) 

With the horror vibe and polaroid mechanics I was wondering how would you manage to make a jump scare, but you did it very well when a player looses the control and has to watch the creature approaching :)

Submitted(+1)

You always take such a simple idea and make it fun from stick figures to photos. Kind of a different take on found footage film. I really enjoyed playing and wish there was more. Nice creepy atmosphere, forced my wife to shut the door because she could not stand the audio.

Submitted(+1)

A little bit confusing with what to actually do, sometimes I didn't realize I could go in a certain direction or had access to something. However, I love the framing with the photos. The sound design was really good and the game overall is very polished. Great job!

Submitted(+1)

The polaroid photo style is absolute genius.  I'd for sure play a longer game in this style!  My only feedback is that a little instruction at the beginning to know to check the edges for being able to turn in a room would help, and maybe some different types of keys?  Nothing was to a point that I didn't figure it out pretty quick, though, and this was a five stars across the board entry for me.

Developer

thanks hazmatt! glad u enjoyed

i wanted to add a bit more variety but ran out of time

Submitted(+1)

I feel that.  I had to cut a ton of stuff from my plan.  Even without more variety it was great, though!  Seriously brilliant idea with the polaroid pictures.

Submitted(+1)

the framing for the game is amazing! love how the polaroids limit your movement and vision which makes things more tense, this could definitely be turned into a full game :D

Submitted(+1)

Using photos to tell the story and navigate the house is a great idea. Finding the key to open the door felt like a classic and satisfying click-adventure game and it’s presented really well throughout. However, after reaching the car, I felt a bit lost so I’ll have to play again another day to see if I missed something

Submitted

I played it again and I quickly figured out the room I missed. Those last few snaps at the end are really cool and surprising in a good way, especially how the last one goes on the side. Great job!