Left me wanting more. Neat idea for QTEs.
Loten
Creator of
Recent community posts
I appreciate any feedback, always looking to improve. It was just a casual game before I added all the chaotic QTEs. Maybe some kind of adaptive soundtrack would work for this game, something to match the clam to hectic gameplay. You just give me another idea to add more polish.
Thanks so much, it means a lot.
This is disappointing, that would have been first place. I can still see the leaderboard on the site and the Hero Forge leaderboard is still working. Unfortunately, I will have to wait until after the voting period to fix it.
I actually considered adding sound for the gem pickup but thought it might be too much since at the end of the game you are constantly picking up gems. I might try adding it just to see how it works out.
Thank you for playing and the kind words!
Interesting game play idea here. On my first play through I only had about 200 something deaths and then on my second play I had about 20,000 deaths. I kind of just found myself quickly grabbing which ever agent I could for missions, because I did not really have the time to check stats.
Might I suggest pausing the timer during agent selection/purchasing or maybe even color coding the stats/adding icons to stats, so a that player can see them at a glance. Also, the mission status kept getting in the way, maybe have them dissappear after a few seconds on their own, as I was unable to click the missions through them.
There’s definitely potential here and I’d like to see more. I enjoyed playing.
I did not even attempt to balance the balatrolike gameplay in any way, I’m sure it’s very solvable with some luck. Once I got it working, I just focused on character creator. Depending on the next round’s task, I have a few completely different ideas about where to take the gameplay.
Thanks for the playthrough.
Fits the theme really well, but seems a bit too complex for a game jam. It took me a while to figure out how to fully build my ship. The vision is solid, and the idea itself is cool. One thing that might help is offering some stock parts so players can throw together a quick starter ship, then dive into the full “draw your own ship” system once they understand how everything works. Great job.



















