Thanks! :)
RCJ15
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Damn, kind of shocked I didn’t notice the arrow being the wrong way. I’m definitely going to fix that, thanks for pointing that out! I was also planning to add a level up system to the game, where you can choose between a couple of new actions to get, but I didn’t have enough time to add it. I’m definitely going to update this game after the jam and maybe it’ll even get a full release some day? We’ll see. Thanks a lot for the feedback, I really appreciate it :)
WOWIE!!! That’s some great feedback! The crystal was originally implemented in order to prevent players from just running away from the enemies. All enemies move pretty slow and can be easily outran by the player and, since all enemies have a windup attack pattern, it’ll mean the player rarely gets damaged and can dodge all day long, but I see where you’re coming from. Those stupid green bats just suck to take advantadge of!!!! (which is bad on my part lol)
This isn’t explained in game, but the Glitch Gun will actually make an enemy “angry” which means that they will focus on ONLY YOU for 5-10 seconds if they are hit by a bullet. This means that you can spam some shots at all the enemies that are attacking the crystal to temporarily make them focus on you allowing you to do your crazy setups with the green bats. I thought about adding an indicator to show that the enemy was angry or explaining it in the tutorial but alas I didn’t have time to do that.
Thanks for the feedback! :)
Very nice game! The whole shtick felt unique and the puzzles are quite interesting even though I personally found them a bit too easy. The art was pretty good and the level transitions, OH the level transitions are just top notch! The only negative things I have to say is that, in my opinion, the game didn’t really fit the theme that much except for the fact that there are dices in the game, not a whole lotta rolling and instead just a whole lotta sliding. The game also lacks any sound at all which is a huge bummer in my books.
Overall I’d say that this is a great submission! Nice work 👍
Thanks for the nice comment! I might look into making a full game out of this and thanks for the suggestion of the camera zoom and minimap. I tried to add arrow signs to kind of guide the player where to go and that kind of worked but I will be looking into adding a camera zoom of sorts so thanks for suggesting that!
Haha thanks a lot! I wanted the diffculty to scale as you climbed the mountain and I think I did a pretty good job of that. I’m not the greatest artist so some areas of the game might look empty but hey it’s all a big learning experience. With every game you make the more you improve! Anyways thanks for the nice comment!
Thanks for the nice comment! And for the bug I’m sorry you had to restart. The chances of that happening seem extremely low from my experience as it seems you need to perfectly land on the edge of a block. I will be looking to fix that after the jam ends so thank you for showing that bug to me. A restart button is also a good idea so I will implement that too.
I think copying and pasting code is not allowed according to the rules.
The rules say: “No premade assets are allowed in this jam. That is, no art, sound or music assets. All the code, art, music, sound and design must be made exclusively for the jam, within the duration of the jam. So no making assets for the jam before it starts.”
Idk if that means you can’t copy and paste but I wouldn’t copy and paste just to be safe
















