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A jam submission

Out Of Control FlowView game page

Subvert software, corrupt memory, and hack mainframes in a fictional 80s operating system
Submitted by omega797 — 15 hours, 33 minutes before the deadline
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Out Of Control Flow's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#2394.0334.033
Overall#6833.5173.517
Presentation#7253.7333.733
Fun#11173.1833.183

Ranked from 60 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
(1) The game is about hacking/subverting the control flow of a program away from the original developer's intent. (2) I ask the player to re-program it without having any actual control over the CPU's instruction.

Did your team create the art for this game during the 48 hour time slot?

No

We used pre-existing art

Did your team create the audio for this game during the 48 hour time slot?

No

We used pre-existing audio

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Comments

Viewing comments 25 to 6 of 25 · Next page · Last page
Submitted

I love this! Definitely has a Zachtronics vibe to it. Well done! I would totally play a more expanded version of this.

Submitted

I love the idea and execution, it's great how you integrated the help and other content as part of the system. That being said I had no idea how to solve the first puzzle, I would love to see more of this! Maybe a more accessible version :)

Submitted

This reminds me of a zachtronics game. I like it!

Submitted

Really nice concept, and as a programmer myself, I could see this or something very similar to this as an educational game for computing courses!

Submitted

Cool game in the vein of Hacknet, Uplink and Zachtronics. I love those games even though I suck at it. And this interface with good old MS-DOS vibe......insta back to childhood feel!

Submitted

I like the puzzle aspect a lot, I'd love to be able to use something like this for an educational game. However the difficulty ramps up too fast to be a useful teaching tool

Developer

Thanks for the feedback! It's always a tough for me to decide to leave things on the cutting room floor, but here I left a lot to make sure the audience had time to try everything polished. There's a whole scratchpad of discarded puzzles (including 2 more introductory) and mechanics (instruction pointers, trojan flash drives, sql injection) to revisit at a later date if I pick this one back up.

Submitted

What a lovely concept! I really like the puzzle theme you went with. As a programming nerd this really appealed to me, the music was lovely as well!

I didn't manage to get past level 3 though, even though the output did say ACCESS GRANTED. I would have put a screenshot in here, but it was too large, oh well. I probably did something wrong with the input. Loved it all the same!

Developer

If you  solved it thematically, it counts as a win and you can skip ahead knowing the problem was with that dang dev! There's a jump-to-puzzle link at the top to skip ahead.

Browsers "chomp" spaces, so you're unable to see that the output of 'access granted' may actually have trailing spaces (or multiple spaces elsewhere for that matter) that are causing the answer validation to fail. I playtested a lot, but there's always something that will get you. The right answer should end in 'ant0000ed|' or similar.  

Hope it didn't detract too much from the puzzles and thanks for taking the time to try it out.

Submitted

love the visuals!I mange to solve 2 puzzles, the other 2 were beyond me... I bet my friends who know a bit about computer science would love this.

Submitted

Really enjoyed this, even though I am pretty when it comes to understanding buffer overflows (at least I was weaker before this game!).   One thing is I was able to generate the win condition on the level 3 without it triggering, though it's possible I was not properly interpreting it.   Felt a great sense of accomplishment when I finished it.    Has great possibilities to be similar to hacknet or uplink.   

Submitted

Great game! It was very fun to learn how to break passwords. Please add more puzzles. :D Keep creating games!

Submitted

Very much liked this one. Great visual aesthetic, the music was nice to listen to, and as someone who is probably going to uni on a game programming course with memory management being at least part of one of the modules, I enjoyed the challenge of figuring out the puzzles. Used a bunch of the hints because I've never worked that close to the metaphorical metal before, but was still fun nonetheless! Great work! :D

Submitted

Great game. I like the puzzle, it's similar to CTF problems. The UI is also very good.

Submitted

Absolutely incredible game, really distills and captures the feeling of hacking in the way that the best Zachtronics scenarios do. The no-handholding approach seemed intimidating at first (I didn't figure out how to line break for a while) but I got the hang of it and think it was more satisfying as a result.

Major props. I really hope to see more levels, it feels like I was just getting started and then it ended!

Submitted

Wow, this was really original and super cool. I almost got level 3, but I couldn't figure out how to newline. Very neat stuff.

Submitted

Well designed, but for some reason I could not pass the 3rd puzzle, though I have made it output "ACCESS GRANTED". Is it some bug?

Developer (1 edit)

Great question --- I've encountered a few people hitting that and the answer is "sort of". 

Your browser "chomps" spaces, so you're unable to see that the output of 'access granted' may actually have trailing spaces (or multiple spaces elsewhere for that matter) that are causing the answer validation to fail. The right answer should end in 'ant0000ed|' or similar. 

What I've told people so far is that if you feel like you solved it thematically, it counts as a win and you can skip ahead knowing the problem was with that dang dev. It's one of those issues that'll rip your heart out for not finding it during playtesting because at 3AM you're SURE you tested everything a person might answer :)

Hope it didn't detract too much from the puzzles and thanks for taking the time to try it out.

Submitted (1 edit) (+1)

I thought about it, but it is hard to determine what to input so that there won't be any unnecessary spaces when you don't see the result :) No problem, I knew that I can pass this puzzle and moved to the next.

Submitted

I really liked the puzzles. Nice choice of music too. Awesome job recreating that TUI without just showing images of it. I used a debugger that was shockingly similar to this a while back. This was fun and fit the theme well... great job!

CTF-like puzzle. Nice!

Submitted

I love these style of programming-y puzzle games, and this one was the perfect level of challenging for me. Excellent job!

Submitted

Really cool! and educational! Very polished and delicious. I love that crusty old computer stuff.

Submitted

Cool game, great music! I need to try the puzzles again later, my brain does not compute right after the jam..

Viewing comments 25 to 6 of 25 · Next page · Last page