Nice game, it reminds me of an old Cool Math Game, I forget the name of it. But its really creative and well done.
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Diggy Rescue [Jam Version]'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme/Limitation | #36 | 4.000 | 4.000 |
Fun/Design | #87 | 3.595 | 3.595 |
Overall | #159 | 3.195 | 3.195 |
Music/Sound | #167 | 2.952 | 2.952 |
Technical Implementation | #226 | 2.714 | 2.714 |
Graphics/Animation | #246 | 2.714 | 2.714 |
Ranked from 42 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game utilize the limitation and theme?
You have to go to the human and collect the coin, then come back.
What was your team size?
You worked alone
Affirm you have followed ALL jam rules. (Select all below or your entry will be disqualified.)
Comments
I really enjoyed the game concept and the puzzles in this game. As others have said, the players slides a bit too much but think this would make a great game with a bit of tweaking. Super impressed you did everything yourself including the music. Well done!
Great puzzles. I'm a fan of puzzles and I loved your ideas. Good job.
But the movement needs work, I spent minutes on a single jump that actually should not be that hard
I really liked the strategy as the levels went on, nice way of implementing the return journey theme. Only bit of feedback I couldn't read some of the colour font in the how to play section as it was a bit small to see and colour on the background hard to see against. Really fun to play and learn to master, Great job.
Movement is a tad slippery, but the puzzles are fun and well designed; they introduce the mechanics in an easy and clever way. I only felt overwhelmed by the difficulty when level 10 loaded haha. Great game, good job!
Mine is also a puzzle platformer, in case you want to check it out.
Cool premise! There are some really cool and clever puzzles here. Unfortunately they can be tough to complete because of some strange character movement implementation where your character continues to slide even after you stop moving. Looking forward to seeing an improved version in the future!
i love how you need to think about the black box before you take decision for white, good game, voted!
Character cannot be controlled easily. Moving and jumping correctly are the most important components, so controls should be improved. Graphics and level design can be improved. On the other hand, idea is good. Well done.
Cute game and fun interpretation of the focus/ theme! I love chill puzzle games and the music is a good tune that you don't mind listening to on repeat.
Edit: SUPER fun after I figured out the reset puzzle button! :)
My suggestions and issues I had:
-Make the "human" a different color than the stones. I didn't realize he wasn't a block until after a few tries, so making him maybe "flesh" colored or giving him an idle breathing animation would show people he is the other character.
Cool concept and mechanic! One problem I had though was that the movement was really slippery and made the character hard to control, leading to some otherwise great levels feeling frustrating to complete. Otherwise, really good concept that could definitely be expanded on!
It's a neat concept! One small problem though was that some blocks kept getting stuck in corners and could not be pushed. Also when I stop pressing a key the character continues to move for a bit. Otherwise, good work on this.
I liked your game! The level progression is smooth, great steep!
The concept is really interesting and fun, and could be expanded a lot with some tweaks in the player's movement (feels too slippery and low responsive sometimes), with better graphics and more worked music!
Overall good job! Keep it up!
I'd love you try out my game and tell in what I can improve as well so I can get better :D!
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