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A member registered Apr 17, 2020 · View creator page →

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Nice concept! The audio cues were very helpful. I do wish there was something I could do to keep employee morale up. I think adding more to do would make the game more interesting. Also I was having a very hard time getting out of the red.

Very fun game! I enjoyed the crane mechanic a lot. Also speeding up the music near the end was a nice touch.

Ooh I like the idea of ricochet shots. I'll keep that in mind if I keep working on this :)

The driving mechanics are really good in this! The game is a nice implementation of the theme as well. I was having a hard time navigating the map though. Either zooming out the camera more or having a minimap would help out a lot with this.

Overall a fun game with nice graphics! A few small suggestions would be to make so that the player can run up stairs without jumping. Also I feel like decreasing the time it takes to repair cracks (maybe with more frequent cracks as a tradeoff) could be an improvement. 

Lots of fun to play. I particularly enjoyed the various abilities you could use to fight with. I also really liked the graphics. Overall nice work on this.

Really cool puzzle game. I enjoyed the challenge a lot. Graphics were nice as well. Overall, great work on this!

I appreciate the feedback! Also thanks for telling me about the crashing bug. I'll look into the issue.

Very neat idea! It's very challenging, but still a lot of fun. Personally I think it might be good for the earlier levels to be a little shorter as it is pretty difficult to multitask when first starting to play.

Cool game! Wall jumping was a nice feature. One complaint I have is that it's easy to lose lives in rapid succession. For example I would bounce off of a spike, hit an enemy, and then be knocked back down into the spikes immediately. A bit of a cool down between taking damage might be good. Otherwise nice job :)

Very creepy and an interesting approach to this game jam. I was very curious about the story and wanted to find out more! I would suggest maybe making the player a bit faster, but otherwise good work on this.

Neat idea! The music was awesome and I really liked how each time you saved someone something more got added onto the song. I would definitely enjoy more levels.

Fun and very humorous! It fit the jam's theme really well. There were a few dialogue bugs. For example occasionally the portraits were not matching up and sometimes the conversations got stuck in a loop. These were minor though and didn't affect the gameplay. Overall great work!

The tongue swinging mechanic was done really well. It was easy to understand and a lot of fun to use. The music matched well with the graphics/environment. Overall this was a really good experience although I would've liked to see some obstacles to add more challenge.

This was a neat game! I like the the battery limitation. The graphics were really good as well. One small thing was that it was a little frustrating to run out of battery right before reaching the cord. Maybe have the robot decelerate before dying instead of stopping instantly.

The lighting effect was very cool. I also liked the way the cube distorted with certain movements. Overall nice work on this! One small suggestion I'd give would be to slow down the cube a little. It felt a bit hard to control.

I'll make sure to work on the mechanics if I continue developing this game. Thanks for playing!

Thanks for playing! I'll be sure to check out your game.

Thanks for the feedback!

Very fun to play and a great implementation of the "There and back" theme. I really liked the art style and animation. Sounds and audio were good too. Overall well done :)

I really like the art style of this game. The gameplay was a lot of fun too and the controls were kept nice and simple. Overall excellent work on this!

Great game! The controls are nice and simple. I also appreciate having two different difficulty modes as this was a very challenging game.

Here's a link to my game if anyone is interested in rating :)

Cool arcade-style shooter! The controls were a bit hard at first, but once I got used to them I had a lot of fun. The graphics are really nice. Overall this was a very well-rounded game. One minor problem I had was that at some points there were long delays between enemies spawning. 

Great game and art! 


I learned a lot when it came to working with 3d games: mainly rigging 3d models and creating animation controllers. It was good practice for 3D graphics in general. I also learned more about particle systems and creating a third person camera.

Here's the link to my game if anyone's interested in trying it out :)

There were a few moments where the player got stuck jumping against walls or they couldn't move after collecting an item. Aside from a few glitches I think this was a good idea for a game. I like the way the scene flipped when you collect a power converter. Also I liked the animation on the player sprite. Overall nice job. One small suggestion I would give would be the change the text font. It felt a bit out of place compared to the rest of the art.

I really liked the music for this game. The game itself was a lot of fun to play, although it did get very difficult early on. Also, the voice acting was hilarious. Overall, great work on this!

I appreciate all of the feedback! If I continue to work on the game I will try to make it more forgiving (maybe with some checkpoints). Thanks for playing :)

Very nice artwork for this game. I liked the idea for the game, but personally I felt it was a little bit too difficult when it came to fighting enemies. Otherwise, good job on this!

Overall a well-executed game. It's kept simple and entertaining. The controls are easy and intuitive and the graphics match the game well. I especially enjoyed the small details like the way the player sprite changes as they continue accelerating.

It's a neat concept! One small problem though was that some blocks kept getting stuck in corners and could not be pushed. Also when I stop pressing a key the character continues to move for a bit. Otherwise, good work on this. 

Thanks for the advice!

Thanks for playing!

Thank you for the feedback :)

Legato: A game centered around music where you memorize and play sequences of notes. The music really stands out and it has unique gameplay.

Distress Signal: A fun space shooter with very nice graphics. You also mine asteroids for materials. It was overall a well-executed game.

The music was excellent! I feel like the game itself could've been a little more difficult, but that could just be a matter of making more levels. Overall, nice work on this!

This was a lot of fun to play! I really liked the different powers.

Great game and a very nice art style. It was challenging, but kept me engaged all of the way through.