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Save the Castle's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme/Limitation | #302 | 2.530 | 3.200 |
Technical Implementation | #309 | 2.214 | 2.800 |
Music/Sound | #317 | 1.897 | 2.400 |
Overall | #327 | 2.214 | 2.800 |
Graphics/Animation | #332 | 2.214 | 2.800 |
Fun/Design | #343 | 2.214 | 2.800 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game utilize the limitation and theme?
I utilized the limitation because the goal of the game is to collect the crystals and then deposit them at the castle. I used the theme in the sense that in game you have to go down into the mine and come back. You have to go there and back multiple times each time having to push deeper to find more crystals.
What was your team size?
Solo
You worked alone
Affirm you have followed ALL jam rules. (Select all below or your entry will be disqualified.)
We have credited all assets used in the game including our own name(s) or team name(s)
All original game code and original assets were made during the jam period
The game does not include NSFW or hateful content
The game works on the web or as a Windows 10 download
We have answered all submission questions honestly and completely
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Comments
There were a few moments where the player got stuck jumping against walls or they couldn't move after collecting an item. Aside from a few glitches I think this was a good idea for a game. I like the way the scene flipped when you collect a power converter. Also I liked the animation on the player sprite. Overall nice job. One small suggestion I would give would be the change the text font. It felt a bit out of place compared to the rest of the art.
A nice game. The jumps are a little weird but the game has the potential to be fun.