You have some cool effects and a very strong ambiance! The game is fun, I’d like to play with a controller. The squishing that let’s you go between platforms is a great idea. There’s some potential here.
Congrats for your entry.
Criteria | Rank | Score* | Raw Score |
Graphics/Animation | #73 | 3.714 | 3.714 |
Music/Sound | #111 | 3.286 | 3.286 |
Theme/Limitation | #116 | 3.571 | 3.571 |
Overall | #122 | 3.357 | 3.357 |
Technical Implementation | #163 | 3.000 | 3.000 |
Fun/Design | #175 | 3.214 | 3.214 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game utilize the limitation and theme?
In the game you need to collect chips and put in in their bases. So you need to go where the chip is and then back to the start.
What was your team size?
You worked alone
Affirm you have followed ALL jam rules. (Select all below or your entry will be disqualified.)
You have some cool effects and a very strong ambiance! The game is fun, I’d like to play with a controller. The squishing that let’s you go between platforms is a great idea. There’s some potential here.
Congrats for your entry.
The lighting effect was very cool. I also liked the way the cube distorted with certain movements. Overall nice work on this! One small suggestion I'd give would be to slow down the cube a little. It felt a bit hard to control.
Graphics were so cool but it was hard to see them with that vignette effect
Fun concept, the controls were brutal though, couldn't get past the level with a slight overhanging floor because I could only jump up or fall to the left
Nice effects. The controls were a little tricky with the slippery floors and tricky wall jumps. I was stuck at the wall jump with the overhang.
Nice game, the squishy square is amazing :-)
I would really appreciate if you will rank my game too https://itch.io/jam/vimjam/rate/767226
Very nice game, the fact you made everything is very cool, congrats.
The idea of the square get smaller is good and add a good variety of mechanics, but I think you can make it clearer, because I only noticed this is helpful after I read your reply here.
And, at least for me, its is better to jump using W, maybe add this button for jump and the player can choose which one is better for him? Just a suggestion. In general, I liked everything in the game.
Good gamee. I like how you made the music yourself, and the game looks SICK with the neon. And the lightning looks really cool. The level design is nice. Only critisism I have is that the main character maybe feels a bit too fast, making it feel more like an action game then a puzzle game.
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