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pikselco

175
Posts
2
Topics
6
Followers
A member registered Jul 25, 2020 · View creator page →

Creator of

Recent community posts

It wasn't the last card I had, but it might have been the last playable card I had, and I might not have realized it.

I played it for a very long time; it really hooked me. If you start well, you quickly become overpowered.

The artwork is very cute, and the sound effects are quite good. I loved the "victory" sound when I win.

My only complaint is that the card descriptions aren't easy to read, and I played a card to avoid ending the turn, but my next card ended the turn anyway.

And the queen welcomes me!

It felt great after a long day at work. :D

Different versions of this should be developed and released; it's great for relieving stress. I loved the intro. The house collapsing on my head and the fly reappearing as if nothing happened was also funny.

The graphics, music, and gameplay are really enjoyable; congratulations and thank you.

The only thing that bothered me was the inability to mute the music and the mouse sensitivity. But these are minor details. It's a work above GameJam's level.

Greetings to the invincible fly.

Very successful for a first game. I liked the artwork. Congratulations.

I need to tidy up my own room sometime, bro.

The artwork is great, the cutscenes are really cute. I played the game up to chapter 3 (or part 3, the big room part), but I couldn't finish that part. It would be good to know when I'm about to die, and maybe some visual or audio feedback could be given when I'm close to dying.

Congratulations.

I think the music and visual style are very successful. The gameplay is also fun and quite polished. I constantly wanted to choose and try new abilities. I lose a bit early, but I'm sure I can progress further if I build a good one. I get extremely annoyed by the elements that slow me down.

Yes, actually the AI is very basic, and once you understand the mechanics, the game gets easier. Since this is a game jam version, I prioritized polishing the game. But if I continue, AI will be my first priority. Your comments and feedback are very valuable to me, thank you.

Thank you for your comment and feedback. I want to offer a more fun, logical, and complex gameplay experience by changing other factors without altering the core loops and mechanics. If I continue with the project, I will make changes to the gameplay. Your opinions are very valuable to me, and I will take them into account when making these changes. Thank you so much.

Thank you so much for your comment.

Thank you so much for your comment. If I continue with the project, AI will be the first thing I focus on. When I started GameJame, I said I wanted to try making a turn-based strategy game, and later, because I tried to relate it to the theme, it actually became a bit unrelated. I received your comment about difficulty and bosses, and it will definitely be relevant if I continue.

I wanted the player to think, at the end of each round, "Did I collect enough gold? Should I go to the shop with this gold and buy an upgrade? Or can I skip another round without upgrading? I'll upgrade with more gold later." But since it's a jam version, once you understand the logic, I think you only need to go once after level 3. Thank you so much for your feedback.

Thank you so much for your comment. If I decide to pursue this project further, AI and unit designs will be my first focus.

I would be very happy if you play my game and rate it. If you want me to rate your game, you can write.


https://itch.io/jam/brackeys-12/rate/2971993

I played it. Commented and also rated. Congratulations!! Can you rate my game?

Haha! I won. Playing solitarie is always fun but my eyes hurt.

Nice jam game. Congratulaitons. Can you rate my game?

Nice job. Congratulations.

I played the game and I liked it very much. I also left my comments. Congratulations. Can you rate my game too?

It was a game that I really enjoyed playing. The simple art style and sound effects suit the game very well and also fit very well with each other. In addition, the puzzles are also very successful. Congratulations.

i already did.

Is there anyone want to evaluation?

https://itch.io/jam/brackeys-12/rate/2971993 can you rate my game?

https://itch.io/jam/brackeys-12/rate/2971993 Your game is really nice. Can you rate my game?

I really liked the game. The graphics are successful. Having a variety of enemies made the gameplay better. Overall very good job. Congratulations.

A good game by far. One of the good things that can be done in limited time. Congratulations.

It was a really good idea and a fun job. Congratulations.

I liked the graphics and sound design of the game. It's a really nice job. My only criticism would be that we died too quickly and the map was too small. A very good job for a limited time. Congratulations.

Thx for comment.

Thx for comment.

Thx for comment.

Thx for comment.

Actually, I did that part by mistake. :D Thanks for the comment.

Thx for comment.

Thx for comments. I need to improve my graphic drawings.

Thank you for your constructive criticism. I'll rate.

I climbed to the top of the building!! First of all, when the game starts, the difference between the drawing of the character and the drawing of other objects on the map is striking, and as the eye gets used to it, it becomes a beautiful art style. I liked the music that started the first minute the sun was seen, it was very calming. It's a good job visually. However, the game lacks some fun, I can guess that this is due to time constraints. The tracks in a few places made an impact. Camera angles challenged me in some places. It is very open to improvement and I think it is a good start to improve. Overall I liked the game. Good job, congratulations.

I would be happy if you leave your comments and evaluation for this game. https://itch.io/jam/brackeys-12/rate/2971993

I would be very happy if you rate my game. I'm really curious about the outcome. If you want me to evaluate your games, you can write in the comments.

Good looking game. It can get even better with music and sound effects.