Cool puzzle game! I see a lot of potential here. Could just be me, but it took me several tries to figure out how to complete the first level. If you plan to update I'd suggest adding a simple tutorial level at the start with few to none restarts required to complete to make it easier to get into. Good job!
Play game
Safe Spot's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Community Spirit | #22 | 4.000 | 4.000 |
Use Of Theme | #29 | 3.958 | 3.958 |
Overall | #51 | 3.635 | 3.635 |
Originality | #62 | 3.708 | 3.708 |
Fun | #77 | 2.875 | 2.875 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team or Solo
yes
Credit:
Main Menu music by :
-https://www.youtube.com/channel/UC2miLQCQ-3ukjmt7uITUKhw
Did you follow the theme?
yes
Did you (you or your team) do the graphisms yourself?
yes
Did you (you or your team) do the musics and sounds yourself?
no it was made by :
- https://www.youtube.com/channel/UC2miLQCQ-3ukjmt7uITUKhw
Comments
great game was enjoyable besides the weird controls(the keys on the keyboard anyways) till I got used to them were annoying.
The wave added to all the platforms was a great addition so that it didn't look to static. I didn't mind the control scheme to much as there was plenty of time to adjust my figures. I think a couple of more puzzle gimmicks could make this even more interesting. Examples would be platforms on the player can go on, ice platforms that slide the block to the next platform.
Apart from the controls (which most people have already mentioned and which were probably even worse in my case, because German keyboards switch Y and Z), this is an interesting concept. I would change the color of the player's cube to something that is different from the non-player cubes, or create some other marker like an arrow on top that makes it 100% clear which one the player controls.
You did a fantastic job on this game! Be proud of what you've accomplished! From the looks of the comments, you already have an idea of what you need to fix after voting and it sounds like you have a great vision for where you want to take this game. Keep working hard at it and I can't wait to see what this game becomes! Nice job!
Although the game struggles in its mechanics(I couldn't get the furnace to the black space because the game was not letting me), the premise was very well-made and was very challenging yet enjoyable.
I liked the concept. Controls were hard to learn imo. Starting levels should be easy, I was not able to clear the second level. But game looks great, well done!
The game was really fun once I got used to the control scheme, and also looks really cool. Pressing them really fast to move the cubes before losing health was really satisfying, although I'd like having the player be a different color than the white cube because that was quite confusing at first.
Good job!
I like the idea, it's a promising puzzle game and I like the smooth looking visuals. However, there are a couple of things that are quite disrupting the experience:
- The controls feel very strange. It's hard to navigate with QEZC and arrow keys are probably mapped wrong.
- The white cube looks very similar to the player cube. Combined with the rather strange "push" animation this disorients the player a lot. It really took us a while to figure out what is actually happening when white cube is pushed.
- It seems that only a very small damage already prevents pushing of the black cube. I did not find any indicator that would tell if I can or can not push it, which makes the playthrough a bit try & see. Especially since the temperature/health/damage is UpdateLoop-based while controls are Turn-based.
Overall good job on making a game, good luck and keep making!
This was really neat. I think that the biggest challenge for me was the control scheme. I'm dyslexic and just keeping it in my head which direction each button was supposed to go in was hard lol. But that being said, this might be part of the challenge. One thing I would add is a visual or audio indication when you're too small to push the black box--I had to re-read the instructions to figure out I needed to heal up first haha. The visuals are really striking--the color scheme you chose was excellent, looks really pretty.
You came up with a really good idea!
The first thing I'd change is controls - they are really frustrating as already mentioned :)
A fun puzzle game. The controls were really weird and it made it bit frustrating. The game looks great, maybe it could be more clearer what blocks burn you like yes red blocks, but like in the first level there is this slightly more purple block in top right what will burn you, but the other purple blocks won't burn. But the game feels and looks great so great job!
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