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A jam submission

AFK on a UFOView game page

What's it like to control an alien spacecraft?
Submitted by randomphantom — 14 seconds before the deadline
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AFK on a UFO's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#5193.7973.797
Fun#6903.4223.422
Presentation#9133.6093.609
Overall#9373.3753.375

Ranked from 64 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You need to press keys on the entire keyboard and you soon find yourself running out of control, while attempting to transport objects that are crashing into each other

Did your team create the art for this game during the 48 hour time slot?

No

We used pre-existing art

Did your team create the audio for this game during the 48 hour time slot?

No

We used pre-existing audio

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Comments

Viewing comments 20 to 1 of 31 · Previous page · First page
Submitted

Honestly a lot of fun, and the presentation is great. I love the idea of having to wrestle with the keyboard more and more to account for picking up different objects. Good job!

Developer

Thanks for playing and I hope it didn't end up destroying your keyboard!

Submitted

Using the beam to move objects around feels really good. Interesting Idea. frequently changing objectives could be a lot of fun.

Developer(+1)

Interesting idea for objectives, may consider putting that! Thanks for playing and love your disco puzzle game too!

Submitted

great game , the idea is sooo good

the controls could be better 

but overall this game is outstanding

Developer(+1)

Agree that the controls could be better finetuned, hopefully it felt out of control enough though! :D

Submitted

i just LOVE the idea so much, i had so much fun with it! Only things that would have been great would have been to show, that i dont have to wait for the stuff im carrying to follow me. i was kinda worried it would drop if i was too fast, and i had some trouble aiming all my stuff into the designated area and sometimes had to spend a lot of time making everything fit, maybe the stuff in there could just vanish, so its less hard to put new stuff in. Nevertheless i had SO much fun, i could have played 10 more levels of it! I really loved the twist in the second level, that you have to avoid something and i think this mechanic has a lot of potential for a whole game!

Developer(+1)

Really glad that you loved it :D I think it could benefit from a zoomed out camera when stuff is trawling around besides faster movement for those objects attracted. The stuff inside the box was intentional so if you dumped wrong stuff in you'd have a challenge separating it from the right stuff.

Submitted

Amazing idea and a really great challenge! It got a little difficult as I'm using a screen filter which made my screen more orange, so greens were hard to distinguish, but overall very fun!

Developer(+1)

I use f.lux too and didn't realize the color issue until test playing it too late at night :P Thanks for playing!

Submitted

Really great game and fun mechanic, could definitely be made into a full release! But doesn't seem to fit the theme very well...

Developer

Thanks for checking the game out! Probably a niche audience being just a PC game for keyboards though. Yes admittedly stretching the theme a bit :D

Submitted

The game might better fit the theme if you somehow forced the player to pick up all the objects they needed to clear the level at once, making the mess really go out of control. Otherwise I had fun playing!

Developer

That's a great idea! Was thinking of doing a time limit too to force quicker play. 

Submitted

The game might better fit the theme if you somehow forced the player to pick up all the objects they needed to clear the level at once, making the mess really go out of control. Otherwise I had fun playing!

Submitted

Very Katamari, I loved it. It didn't quite get how it fit the theme, but it was lots of fun, thanks!

Developer

Yes its a little loose with the theme in the end with the challenge being toned down - Katamari was an obvious inspiration :D

Submitted

A good game, nice presentation, it just feels like it doesn't quite fit the theme. I never felt like I ran out of control, aside from Unity only being able to detect 5 or so button presses at once.

Developer(+1)

Yes, its not quite as "out of control" - I had programmed bombs that would blow up if you sucked them, but unfortunately didn't go into the game jam entry :P Didn't realize unity had a cap on button presses though!

Submitted

Fantastic! Simple little mechanic that was used to great effect, slight bug on the key pressing sound but nothing compared to the feel and implementation of those controls and mechanics

Developer(+1)

Thanks! ^^ realised that clicking sound bug but its too late :D 

Submitted

Its a very unique game with a very fun mechanic, I enjoyed the music and the sound design even though they were created beforehand. The graphics were nice and low the low poly theme went well with the sounds. fun game, well done.

Developer

Thanks, the graphics are premade assets though, glad you enjoyed it!

Submitted

Although the audio and art were not made for this project, they fit very well, and made the game more enjoyable, the idea is pretty cool too, but I didn't think it was so out of control, maybe putting some extra rules, it would work better, but overall, it was a great project!

Developer(+1)

Yes, it wasn't as out of control as I hoped, although a hard time limit would help speed up that urgency :D Thanks for checking it out!

Submitted

I really liked how zoning and cute this game was, I could have sunk hours in to this before realising where the time had gone! I really hope you expand on this! My only issue is that I think the boundary box for the capture area needs to be a little taller, some of the things I'd collected weren't adding up when I was dropping them in. Other than that though, fantastic game, really well done! :)

Developer

Ah you're right on the capture area (snap!) - thanks for the great feedback :D

Submitted

This game was very fun! The main mechanic was fun to do just on its own which really helped. I found that the game got really interesting at level 2 when there were multiple objects with the same starting letter so there were conflicting goals to keep me engaged.

Great idea and great execution, thanks for making it!

Developer

Glad you discovered that intent :D Thanks for checking the game out!

Submitted

Nice game, I liked picking up multiple objects at once.

Developer

Thanks for playing!

Submitted

Really fresh idea! Has a katamari feel to it

Developer

Yes gets a little katamari-sh at the end :D thanks for playing

Submitted

I like the unique controls!

Developer

Thanks for playing (crossing my fingers hoping that my control scheme was unique amongst the 5k entries lol!)

Submitted

Fun to shoot the things around, I just wish the levels were a lot shorter

Developer(+1)

Ahah, and I thought that I didn't have enough levels! Glad you had fun

Submitted

This game made me lol.

After the first level I got excited about the variation of objects to pick up. And then I realized I could old down multiple keys to hold dumpsters(D) and trees(T)

Nice work!

Developer(+1)

Yeah probably not very clear instructions. Glad it got a laugh :D Thanks for playing!

Viewing comments 20 to 1 of 31 · Previous page · First page