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petiole

37
Posts
A member registered May 19, 2020 · View creator page →

Creator of

Recent community posts

Wow! I had a lot of fun and I just love the graphics of the game! I wish that the character was a bit more controllable outside of the gravity sphere(?), but I absolutely love what you have

Oh! Thank you for playing, I'm glad to hear you enjoyed it!

The mechanics of the game were a little hard to understand, but smashing robots was still pretty fun!

I really like the randomness of the bullets! Felt like a bullet hell, but in reverse. It was a little difficult to understand when and if items were picked up though. Very fun nevertheless

This game feels really good to play! I did run into a bug where the jumping stopped after I collected the last black circle before the first door (I didn't collect them from left to right, so the last one I collected was the bottom left most orb), so I had to take an intentional death. Very polished and fun game though!

Although I couldn't really tell what was going on, I really appreciated the art style!

Amazing concept! I did wish for some momentum to transfer while I jumped, so I could line up my jumps a little better, but the gameplay is very fun overall!

Ah! such a cute game! I love how the stars kinda produce the melody to the song. With the cat snapping to the right or left track, it felt a little jarring, but the gameplay was quite fun!

It was a little hard to understand what to do at first and what controls to use but overall a very good idea!

I really love the concept, though I do wish that there was some support for a single player mode

Thanks for playing! It's certainly something I would like to update once voting ends

Ah,  yeah I ran out of time before I could make a fully functional tutorial, and the little instructions that I did provide ended up being too small to read. Thanks for your feedback though!

Really makes you think about your next move! It gets a little difficult to see if the robot might hit a dangerous item with the camera at the current angle, but it was certainly very fun

Good idea, but when the keys switch, it could completely stop the momentum the character has, making the game very hard to complete at times

I feel like it would be really nice if all the information was placed on the screen at the same time, rather than needing to scroll to see the stats, but overall a pretty fun game!

I really love the idea but I feel like it could be adjusted so it's a bit more fair for the player

I love the card-based game play! very very smart and original game

Amazing idea and a really great challenge! It got a little difficult as I'm using a screen filter which made my screen more orange, so greens were hard to distinguish, but overall very fun!

Wow, this is a really fun idea! got me really hooked. It was a bit difficult when one character gets really far from the other as the letters get very small, but great game!

Runs a little slow on my machine, but I like the gameplay! (especially since you can ram into everything)

Aww this is so sweet! This is a really great take on the theme

How you created a really fun multiplayer game within 48 hours is beyond me... Amazing job!

Really fun game! And that menu is really nice

Ah, playing through the game again and actually get play testers made me realize those wait times are certainly quite long. Certainly another thing for me to adjust in a future version of the game!

Thanks for the feedback!

Really cute game!

It was a little hard to understand that you only attack at your mouse, but I really love the graphics!

A little hard to grasp what was going on initially, but once I got it it was quite fun!

I really like how simple the mechanics are, yet your game is still pretty challenging! Good job

Love the art style and the game play is tricky but really fun. Good job!

love the artwork and animations your game has!

i like the concept! especially when the sphere it introduced, it added a whole new layer of complexity

(1 edit)

oh really? that's certainly interesting that they would consider a whole bunch of switch and if statements as possible machine learning software

losing your shift key was intended actually! though if it was unclear whether it was or was not, then that's certainly something to fix in the future. thanks for your feedback!

ah, yeah i accidentally made the instructions for the controls too small on the first screen so it was hard to read. thanks for playing though!

thank you!

looks great, plays great! amazing work

i really like the concept! as others have mentioned there are a few bugs.
one that i didn't see get mentioned is that I managed to go out of bounds on the first level by trying to get the character to walk around the stones at the top right of the level.
i like the take on the theme though!